Player Matchup

Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Reennnoo
Loki
Level 144
God Stats
4W - 6L
1,497 SR
Queue Stats
35W - 47L
1,503 Elo+
Party 1
Cerberus
Cerberus
RegularIndianMan
Cerberus
Level 56
God Stats
4W - 2L
1,520 SR
Queue Stats
90W - 105L
1,410 Elo+
Solo
Ra
Ra
Wormcrawler
Ra
Level 70
God Stats
7W - 6L
1,584 SR
Queue Stats
270W - 314L
1,410 Elo+
Solo
Team Averages
Level 105
1,520 SR
1,465 Elo+

VS

Team Averages
Level 96
1,472 SR
1,364 Elo+
Terra
Terra
DockC
Terra
Level 85
God Stats
8W - 7L
1,514 SR
Queue Stats
33W - 34L
1,415 Elo+
Party 3
Hel
Hel
MrAlejoxd28
Hel
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,379 Elo+
Party 2
Charybdis
Charybdis
Wokecav
Charybdis
Level 119
God Stats
0W - 2L
1,438 SR
Queue Stats
33W - 43L
1,381 Elo+
Party 3
Gilgamesh
Gilgamesh
educrtz
Gilgamesh
Level 83
God Stats
2W - 4L
1,282 SR
Queue Stats
9W - 22L
1,262 Elo+
Party 2
Mulan
Mulan
penguin104
Mulan
Level 126
God Stats
5W - 4L
1,625 SR
Queue Stats
125W - 139L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
9 / 4 / 8
10,286
605
16,551
13,007
4,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
 
Bacchus
12
4 / 3 / 8
8,354
491
4,261
10,479
9,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
16
5 / 1 / 10
10,049
591
6,672
10,742
8,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
2 / 3 / 6
9,137
537
9,783
15,894
15,032
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 1 / 9
10,071
592
11,224
7,288
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DockC
Terra
11
1 / 7 / 4
7,234
426
5,320
16,485
13,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
4 / 6 / 0
9,039
532
6,312
13,629
5,167
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Wokecav
Charybdis
13
4 / 6 / 1
8,211
483
7,130
11,945
3,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
educrtz
Gilgamesh
14
3 / 4 / 1
8,129
478
9,721
16,556
8,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mulan
13
0 / 3 / 4
7,866
463
5,059
10,196
6,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
26
Kills
12
12
Deaths
26
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
4
8
3.25
W
Bacchus
 
Bacchus
4
3
8
2.67
L
Terra
DockC
Terra
1
7
4
0.43
L
4
6
0
0.67
W
Loki
5
1
10
10
W
2
3
6
1.67
L
Charybdis
Wokecav
Charybdis
4
6
1
0.75
W
6
1
9
10.5
L
Gilgamesh
educrtz
Gilgamesh
3
4
1
0.88
L
Mulan
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,491
Damage
33,542
57,410
Taken
68,811
40,042
Mitigated
38,105
17,949
Healing
18,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
16,551
8,203
0
4,183
13,007
4,716
621
4,214
8,793
0
93,586
W
Bacchus
 
Bacchus
4,261
448
196
791
10,479
9,301
0
2,070
8,409
15,370
0
L
Terra
DockC
Terra
5,320
768
597
2,090
16,485
13,832
56
4,952
11,533
22,078
0
L
6,312
924
607
4,547
13,629
5,167
0
7,360
6,269
42,867
0
W
Loki
6,672
1,773
0
3,413
10,742
8,261
0
1,208
9,534
0
69,919
W
9,783
1,160
0
5,187
15,894
15,032
52
420
15,474
51,904
0
L
Charybdis
Wokecav
Charybdis
7,130
3,833
0
1,826
11,945
3,993
0
2,662
9,283
0
46,373
W
11,224
654
1,759
2,420
7,288
2,732
64
3,850
3,438
64,755
0
L
Gilgamesh
educrtz
Gilgamesh
9,721
3,659
0
5,906
16,556
8,546
46
7,460
9,096
0
42,819
L
Mulan
5,059
976
0
3,324
10,196
6,567
54
3,005
7,191
0
60,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,897
Gold Earned
40,479
459
Minions Killed
396
0
Camps Cleared
0
1,631,101
Distance Traveled
1,514,817
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,286
605
124
7
0
285,362
3
W
Bacchus
8,354
491
19
1
0
332,712
1
L
Terra
7,234
426
34
2
0
285,639
2
L
Hel
9,039
532
85
5
0
295,741
3
W
Loki
10,049
591
115
7
0
337,283
4
W
Cerberus
9,137
537
94
6
0
327,503
3
L
Charybdis
8,211
483
78
5
0
279,022
5
W
Ra
10,071
592
107
6
0
348,241
2
L
Gilgamesh
8,129
478
90
5
0
305,743
0
L
Mulan
7,866
463
109
6
0
348,672
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role