Player Matchup

Hun Batz
Hun Batz
CaptnTreeBeard
Hun Batz
Level 141
God Stats
0W - 1L
1,727 SR
Queue Stats
4W - 5L
1,588 Elo+
Party 2
Cerberus
Cerberus
MyFracturedSoul
Cerberus
Level 45
God Stats
3W - 6L
1,458 SR
Queue Stats
141W - 131L
1,474 Elo+
Party 1
Sylvanus
Sylvanus
Purple 0range
Sylvanus
Level 124
God Stats
0W - 1L
1,582 SR
Queue Stats
5W - 6L
1,522 Elo+
Party 2
Amaterasu
Amaterasu
Yokindo
Amaterasu
Level 118
God Stats
2W - 2L
1,501 SR
Queue Stats
262W - 285L
1,485 Elo+
Solo
Pele
Pele
xEccentric
Pele
Level 126
God Stats
9W - 18L
1,361 SR
Queue Stats
345W - 351L
1,481 Elo+
Party 1
Team Averages
Level 111
1,526 SR
1,510 Elo+

VS

Team Averages
Level 91
1,545 SR
1,489 Elo+
Ah Muzen Cab
Ah Muzen Cab
AzimofhKA25
Ah Muzen Cab
Level 43
God Stats
2W - 0L
1,704 SR
Queue Stats
23W - 24L
1,427 Elo+
Party 4
Olorun
Olorun
FCKitsJulian
Olorun
Level 123
God Stats
14W - 15L
1,438 SR
Queue Stats
1,204W - 1,203L
1,486 Elo+
Solo
Artio
Artio
Ghoulkd
Artio
Level 113
God Stats
3W - 1L
1,596 SR
Queue Stats
180W - 166L
1,515 Elo+
Party 3
Hun Batz
Hun Batz
PlayswitSquirrel
Hun Batz
Level 53
God Stats
2W - 0L
1,488 SR
Queue Stats
63W - 47L
1,501 Elo+
Party 4
Aphrodite
Aphrodite
TheMuff1nM4n56
Aphrodite
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 149L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
2 / 8 / 17
11,592
644
14,781
18,961
12,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
19
4 / 6 / 20
11,834
657
15,165
40,731
54,583
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
Purple 0range
Sylvanus
20
5 / 4 / 20
12,654
703
14,115
29,327
37,454
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Yokindo
Amaterasu
16
3 / 7 / 14
10,515
584
11,524
31,405
33,041
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
14 / 7 / 12
14,565
809
33,168
32,343
16,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AzimofhKA25
Ah Muzen Cab
20
14 / 5 / 11
14,802
822
52,348
16,484
5,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
17
1 / 8 / 14
11,104
617
10,979
17,941
4,642
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artio
Ghoulkd
Artio
20
4 / 4 / 22
13,757
764
19,646
27,580
35,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
9 / 7 / 16
13,331
741
29,189
18,681
6,799
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Aphrodite
TheMuff1nM4n56
Aphrodite
20
4 / 4 / 14
12,610
701
14,335
15,942
13,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
109
28
Kills
32
32
Deaths
28
83
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AzimofhKA25
Ah Muzen Cab
14
5
11
3.9
L
Hun Batz
2
8
17
1.31
W
Olorun
1
8
14
1
W
Artio
Ghoulkd
Artio
4
4
22
3.75
L
Cerberus
4
6
20
2.33
W
9
7
16
2.43
L
Sylvanus
Purple 0range
Sylvanus
5
4
20
3.75
W
Aphrodite
TheMuff1nM4n56
Aphrodite
4
4
14
2.75
L
Amaterasu
Yokindo
Amaterasu
3
7
14
1.43
L
14
7
12
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,753
Damage
126,497
152,767
Taken
96,628
154,086
Mitigated
66,713
63,943
Healing
45,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AzimofhKA25
Ah Muzen Cab
52,348
25,384
0
3,494
16,484
5,906
2,195
4,182
12,302
0
77,984
L
Hun Batz
14,781
2,470
394
1,590
18,961
12,116
887
5,661
13,300
0
36,280
W
Olorun
10,979
6,762
2,509
2,850
17,941
4,642
2,465
3,587
14,354
24,186
0
W
Artio
Ghoulkd
Artio
19,646
436
4,542
8,932
27,580
35,835
145
9,528
18,052
37,998
0
L
Cerberus
15,165
1,521
3,638
13,910
40,731
54,583
147
11,586
29,145
23,661
0
W
29,189
6,806
1,924
2,066
18,681
6,799
423
5,803
12,878
0
43,511
L
Sylvanus
Purple 0range
Sylvanus
14,115
2,182
13,952
8,537
29,327
37,454
38
7,843
21,484
24,925
2,556
W
Aphrodite
TheMuff1nM4n56
Aphrodite
14,335
2,934
12,194
7,281
15,942
13,531
443
5,595
10,347
34,692
0
L
Amaterasu
Yokindo
Amaterasu
11,524
3,651
1,979
5,207
31,405
33,041
285
8,591
22,814
0
22,667
L
33,168
7,523
2,010
12,726
32,343
16,892
2,257
11,279
21,064
0
61,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,160
Gold Earned
65,604
183
Minions Killed
203
0
Camps Cleared
0
1,450,098
Distance Traveled
1,621,642
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,802
822
50
3
0
306,392
1
L
Hun Batz
11,592
644
31
2
0
275,371
4
W
Olorun
11,104
617
29
2
0
284,345
1
W
Artio
13,757
764
31
2
0
373,827
0
L
Cerberus
11,834
657
21
1
0
287,246
0
W
Hun Batz
13,331
741
35
2
0
311,931
2
L
Sylvanus
12,654
703
35
2
0
293,461
1
W
Aphrodite
12,610
701
58
3
0
345,147
0
L
Amaterasu
10,515
584
21
1
0
288,424
5
L
Pele
14,565
809
75
4
0
305,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role