Player Matchup

Terra
Terra
FelipeMoniz
Terra
Level 146
God Stats
2W - 0L
1,743 SR
Queue Stats
185W - 181L
1,405 Elo+
Party 1
Serqet
Serqet
Gy_o_
Serqet
Level 158
God Stats
1W - 3L
1,285 SR
Queue Stats
82W - 72L
1,489 Elo+
Party 1
Xbalanque
Xbalanque
HenriquePadula
Xbalanque
Level 126
God Stats
2W - 3L
1,590 SR
Queue Stats
104W - 98L
1,422 Elo+
Party 1
Ah Puch
Ah Puch
Na_Cachopa
Ah Puch
Level 148
God Stats
2W - 0L
1,743 SR
Queue Stats
174W - 159L
1,395 Elo+
Party 1
Persephone
Persephone
Nicklauda-fjr
Persephone
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 43L
1,374 Elo+
Party 1
Team Averages
Level 136
1,572 SR
1,417 Elo+

VS

Team Averages
Level 76
1,332 SR
1,314 Elo+
Bacchus
Bacchus
AL-13IZZY
Bacchus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,121 Elo+
Solo
Rama
Rama
Rhited
Rama
Level 90
God Stats
5W - 4L
1,228 SR
Queue Stats
151W - 160L
1,376 Elo+
Solo
Khepri
Khepri
Uncleanernut
Khepri
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,361 Elo+
Party 2
He Bo
He Bo
UnreaI Ace
He Bo
Level 89
God Stats
0W - 2L
1,333 SR
Queue Stats
22W - 34L
1,360 Elo+
Party 2
Hou Yi
Hou Yi
hunter21-11
Hou Yi
Level 111
God Stats
0W - 3L
1,098 SR
Queue Stats
13W - 13L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 26
13,952
775
9,111
33,786
25,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
Gy_o_
Serqet
19
6 / 6 / 16
12,429
691
12,901
16,685
7,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
HenriquePadula
Xbalanque
20
7 / 5 / 14
13,523
751
19,872
18,933
7,987
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Na_Cachopa
Ah Puch
20
12 / 3 / 13
13,526
751
16,959
10,232
4,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
Nicklauda-fjr
Persephone
20
7 / 4 / 13
13,224
735
13,266
12,773
4,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AL-13IZZY
Bacchus
18
2 / 8 / 8
11,846
658
10,742
17,603
25,281
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rama
Rhited
Rama
20
4 / 1 / 7
11,354
631
8,203
8,848
4,602
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
20
3 / 8 / 8
11,443
636
9,387
20,810
20,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

He Bo
18
5 / 10 / 8
11,856
659
17,983
15,982
7,267
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
18
5 / 7 / 5
11,099
617
19,555
15,779
7,574
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
55
34
Kills
19
21
Deaths
34
82
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AL-13IZZY
Bacchus
2
8
8
0.75
W
2
3
26
5
W
Serqet
Gy_o_
Serqet
6
6
16
2.33
W
Xbalanque
HenriquePadula
Xbalanque
7
5
14
2.8
W
Ah Puch
Na_Cachopa
Ah Puch
12
3
13
6.17
W
Persephone
Nicklauda-fjr
Persephone
7
4
13
3.38
L
Rama
Rhited
Rama
4
1
7
7.5
L
Khepri
3
8
8
0.88
L
He Bo
5
10
8
0.9
L
Hou Yi
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,109
Damage
65,870
92,409
Taken
79,022
50,516
Mitigated
65,300
45,401
Healing
13,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AL-13IZZY
Bacchus
10,742
715
133
272
17,603
25,281
144
7,278
8,704
20,515
0
W
9,111
1,058
7,903
18,660
33,786
25,231
729
12,993
20,793
21,037
0
W
Serqet
Gy_o_
Serqet
12,901
2,256
2,139
2,889
16,685
7,941
1,840
5,679
11,006
0
15,940
W
Xbalanque
HenriquePadula
Xbalanque
19,872
9,337
751
5,899
18,933
7,987
2,976
10,803
8,130
0
53,964
W
Ah Puch
Na_Cachopa
Ah Puch
16,959
950
1,421
2,147
10,232
4,480
313
3,929
6,303
42,325
0
W
Persephone
Nicklauda-fjr
Persephone
13,266
1,030
289
3,303
12,773
4,877
203
4,706
8,063
30,280
0
L
Rama
Rhited
Rama
8,203
7,161
567
2,995
8,848
4,602
0
4,100
4,479
0
23,471
L
Khepri
9,387
905
656
1,959
20,810
20,576
0
10,801
9,855
28,310
0
L
He Bo
17,983
1,681
605
2,102
15,982
7,267
0
8,924
6,973
35,256
0
L
Hou Yi
19,555
6,114
1,675
2,363
15,779
7,574
0
8,233
6,433
0
34,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,654
Gold Earned
57,598
187
Minions Killed
166
0
Camps Cleared
0
1,492,061
Distance Traveled
1,275,273
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,846
658
14
1
0
226,143
0
W
Terra
13,952
775
14
1
0
337,239
0
W
Serqet
12,429
691
10
1
0
319,968
1
W
Xbalanque
13,523
751
76
4
0
289,918
0
W
Ah Puch
13,526
751
45
3
0
284,871
0
W
Persephone
13,224
735
42
2
0
260,065
0
L
Rama
11,354
631
48
3
0
285,517
0
L
Khepri
11,443
636
31
2
0
293,239
0
L
He Bo
11,856
659
43
2
0
256,334
0
L
Hou Yi
11,099
617
30
2
0
214,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role