Player Matchup

Apollo
Apollo
Kokowaru
Apollo
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,706 Elo+
Party 2
Ne Zha
Ne Zha
Sindelizar
Ne Zha
Level 18
God Stats
1W - 0L
1,337 SR
Queue Stats
3W - 5L
1,130 Elo+
Party 2
Fafnir
Fafnir
Smokeyyyyyy
Fafnir
Level 89
God Stats
3W - 1L
1,296 SR
Queue Stats
218W - 232L
1,473 Elo+
Solo
Horus
Horus
seulpeo
Horus
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,130 Elo+
Party 2
King Arthur
King Arthur
skinnysasuke
King Arthur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,130 Elo+
Party 2
Team Averages
Level 53
1,427 SR
1,314 Elo+

VS

Team Averages
Level 92
1,545 SR
1,477 Elo+
Raijin
Raijin
 
Raijin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
D_E_L_L_B_O_Y_
Nox
Level 83
God Stats
1W - 1L
1,725 SR
Queue Stats
66W - 74L
1,492 Elo+
Solo
Jormungandr
Jormungandr
aimblind
Jormungandr
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 141L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kokowaru
Apollo
20
13 / 4 / 11
13,363
891
27,236
20,064
11,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Sindelizar
Ne Zha
20
10 / 5 / 9
12,233
816
20,161
15,562
10,978
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
13
0 / 7 / 5
8,790
586
5,765
17,630
20,896
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
seulpeo
Horus
17
0 / 3 / 17
10,164
678
7,064
17,239
20,222
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
skinnysasuke
King Arthur
17
2 / 6 / 12
10,258
684
5,469
16,191
18,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
5 / 5 / 17
12,319
821
22,695
16,875
7,727
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xbalanque
 
Xbalanque
19
13 / 4 / 10
11,962
797
21,591
14,735
6,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
 
Ra
17
2 / 5 / 19
10,788
719
11,049
14,787
8,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 4 / 19
10,219
681
11,049
12,361
5,991
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
aimblind
Jormungandr
13
1 / 7 / 11
8,931
595
4,012
14,845
13,548
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
100
25
Kills
24
25
Deaths
25
54
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
5
17
2.7
L
Xbalanque
 
Xbalanque
13
4
10
4.5
L
Ra
 
Ra
2
5
19
2.3
L
3
4
19
3.13
W
Apollo
Kokowaru
Apollo
13
4
11
4.63
W
Ne Zha
Sindelizar
Ne Zha
10
5
9
2.9
W
Fafnir
0
7
5
0.36
L
Jormungandr
aimblind
Jormungandr
1
7
11
0.93
W
Horus
seulpeo
Horus
0
3
17
2.83
W
King Arthur
skinnysasuke
King Arthur
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,695
Damage
70,396
86,686
Taken
73,603
82,675
Mitigated
41,798
21,490
Healing
30,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
22,695
3,003
1,265
3,964
16,875
7,727
803
1,974
14,901
46,405
0
L
Xbalanque
 
Xbalanque
21,591
12,458
1,464
3,457
14,735
6,365
1,181
897
13,838
0
30,076
L
Ra
 
Ra
11,049
672
9,829
4,820
14,787
8,167
825
1,172
13,615
33,194
0
L
11,049
1,043
2,066
1,345
12,361
5,991
450
948
11,413
16,709
0
W
Apollo
Kokowaru
Apollo
27,236
15,419
1,112
5,305
20,064
11,692
3,590
11,479
8,585
0
62,115
W
Ne Zha
Sindelizar
Ne Zha
20,161
4,531
0
947
15,562
10,978
1,443
9,504
6,058
0
37,264
W
Fafnir
5,765
1,115
488
3,730
17,630
20,896
262
8,015
9,615
13,108
0
L
Jormungandr
aimblind
Jormungandr
4,012
392
286
1,925
14,845
13,548
209
774
14,071
9,663
0
W
Horus
seulpeo
Horus
7,064
2,830
4,130
5,225
17,239
20,222
308
9,404
7,835
0
9,989
W
King Arthur
skinnysasuke
King Arthur
5,469
1,404
0
553
16,191
18,887
230
10,403
5,788
0
15,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,808
Gold Earned
54,219
130
Minions Killed
142
0
Camps Cleared
0
1,167,889
Distance Traveled
1,162,247
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,319
821
61
4
0
223,410
3
L
Xbalanque
11,962
797
25
2
0
230,154
0
L
Ra
10,788
719
37
2
0
257,084
1
L
Nox
10,219
681
16
1
0
256,664
0
W
Apollo
13,363
891
68
5
0
212,876
1
W
Ne Zha
12,233
816
31
2
0
255,492
1
W
Fafnir
8,790
586
5
0
0
190,109
0
L
Jormungandr
8,931
595
3
0
0
194,935
0
W
Horus
10,164
678
9
1
0
274,541
1
W
King Arthur
10,258
684
17
1
0
234,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role