Player Matchup

Thanatos
Thanatos
Hecadeath
Thanatos
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,695 Elo+
Party 1
Ares
Ares
PressinSpells
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
coringa69
Neith
Level 5
God Stats
3W - 4L
1,693 SR
Queue Stats
6W - 11L
1,477 Elo+
Solo
Yemoja
Yemoja
ehbunny
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,695 Elo+
Party 1
Scylla
Scylla
lichlover
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,695 Elo+
Party 1
Team Averages
Level 28
1,539 SR
1,612 Elo+

VS

Team Averages
Level 51
1,564 SR
1,577 Elo+
Ah Puch
Ah Puch
Chorioa
Ah Puch
Level 18
God Stats
16W - 9L
1,567 SR
Queue Stats
35W - 24L
1,487 Elo+
Solo
Vamana
Vamana
MonkaZoinks
Vamana
Level 67
God Stats
2W - 1L
1,573 SR
Queue Stats
32W - 25L
1,504 Elo+
Party 2
Mercury
Mercury
ZoraTraps
Mercury
Level 146
God Stats
3W - 0L
1,621 SR
Queue Stats
94W - 82L
1,576 Elo+
Party 2
Bacchus
Bacchus
arachnemain666
Bacchus
Level 15
God Stats
2W - 5L
1,560 SR
Queue Stats
13W - 17L
1,516 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
igotadeserter
Ah Muzen Cab
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,801 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hecadeath
Thanatos
6
0 / 6 / 0
4,113
411
2,963
6,745
2,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 4 / 0
3,966
397
1,424
6,367
3,946
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
coringa69
Neith
6
0 / 8 / 0
3,916
392
1,399
6,947
1,925
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
ehbunny
Yemoja
6
0 / 4 / 0
3,970
397
1,444
5,845
2,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
lichlover
Scylla
7
0 / 4 / 0
4,077
408
1,465
4,569
939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chorioa
Ah Puch
11
4 / 0 / 2
6,848
685
4,708
3,522
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Vamana
11
4 / 0 / 4
6,769
677
4,363
5,829
3,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
ZoraTraps
Mercury
11
7 / 0 / 1
6,556
656
3,280
3,941
1,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
4 / 0 / 7
6,098
610
2,943
2,919
2,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
igotadeserter
Ah Muzen Cab
12
7 / 0 / 4
6,795
680
9,071
6,581
2,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
44
0
Kills
26
26
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Chorioa
Ah Puch
4
0
2
5
L
Thanatos
Hecadeath
Thanatos
0
6
0
0
W
Vamana
4
0
4
6
L
0
4
0
0
W
Mercury
ZoraTraps
Mercury
7
0
1
7.5
W
4
0
7
7.5
L
Neith
coringa69
Neith
0
8
0
0
L
Yemoja
ehbunny
Yemoja
0
4
0
0
W
Ah Muzen Cab
igotadeserter
Ah Muzen Cab
7
0
4
9
L
Scylla
lichlover
Scylla
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,695
Damage
24,365
30,473
Taken
22,792
11,694
Mitigated
10,272
4,761
Healing
10,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Chorioa
Ah Puch
4,708
133
0
2,069
3,522
994
44
0
3,522
40,015
0
L
Thanatos
Hecadeath
Thanatos
2,963
736
0
2,381
6,745
2,215
0
1,532
5,213
0
16,102
W
Vamana
4,363
1,774
0
3,766
5,829
3,206
351
1,237
4,450
0
36,107
L
1,424
204
0
1,097
6,367
3,946
0
1,038
5,329
11,876
0
W
Mercury
ZoraTraps
Mercury
3,280
2,522
0
460
3,941
1,274
656
72
3,869
0
34,132
W
2,943
326
0
1,257
2,919
2,570
60
852
2,067
7,999
0
L
Neith
coringa69
Neith
1,399
449
0
296
6,947
1,925
0
3,039
3,908
0
9,816
L
Yemoja
ehbunny
Yemoja
1,444
243
436
301
5,845
2,669
0
1,749
4,096
7,168
0
W
Ah Muzen Cab
igotadeserter
Ah Muzen Cab
9,071
3,735
0
3,114
6,581
2,228
842
1,990
4,551
0
51,271
L
Scylla
lichlover
Scylla
1,465
564
0
250
4,569
939
0
293
4,276
11,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,042
Gold Earned
33,066
120
Minions Killed
334
0
Camps Cleared
0
864,688
Distance Traveled
962,821
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,848
685
91
9
0
192,930
3
L
Thanatos
4,113
411
33
3
0
188,869
1
W
Vamana
6,769
677
68
7
0
177,480
2
L
Ares
3,966
397
27
3
0
181,556
1
W
Mercury
6,556
656
76
8
0
230,505
2
W
Bacchus
6,098
610
11
1
0
188,798
0
L
Neith
3,916
392
29
3
0
153,332
0
L
Yemoja
3,970
397
9
1
0
174,032
0
W
Ah Muzen Cab
6,795
680
88
9
0
173,108
0
L
Scylla
4,077
408
22
2
0
166,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role