Player Matchup

Sylvanus
Sylvanus
AutumnPrinceXP
Sylvanus
Level 114
God Stats
6W - 2L
1,809 SR
Queue Stats
279W - 355L
1,466 Elo+
Party 1
Artio
Artio
Luna_Belle2001
Artio
Level 83
God Stats
15W - 16L
1,455 SR
Queue Stats
71W - 106L
1,405 Elo+
Party 1
Nemesis
Nemesis
Seraphina_333
Nemesis
Level 99
God Stats
8W - 6L
1,638 SR
Queue Stats
319W - 407L
1,433 Elo+
Party 1
Sol
Sol
camo_nova
Sol
Level 69
God Stats
11W - 13L
1,482 SR
Queue Stats
123W - 167L
1,404 Elo+
Party 1
Hera
Hera
zqior
Hera
Level 43
God Stats
3W - 1L
1,494 SR
Queue Stats
11W - 7L
1,591 Elo+
Party 1
Team Averages
Level 82
1,576 SR
1,460 Elo+

VS

Team Averages
Level 68
1,483 SR
1,523 Elo+
Ymir
Ymir
CraftierKhan900
Ymir
Level 43
God Stats
42W - 27L
1,593 SR
Queue Stats
62W - 49L
1,509 Elo+
Party 2
Ravana
Ravana
Samuelsamii
Ravana
Level 93
God Stats
0W - 4L
1,295 SR
Queue Stats
450W - 413L
1,531 Elo+
Party 2
Loki
Loki
TSMSebas
Loki
Level 89
God Stats
21W - 18L
1,578 SR
Queue Stats
458W - 407L
1,529 Elo+
Party 2
King Arthur
King Arthur
iFIee
King Arthur
Level 48
God Stats
0W - 1L
1,271 SR
Queue Stats
189W - 175L
1,508 Elo+
Solo
Anubis
Anubis
yahe123
Anubis
Level 65
God Stats
12W - 6L
1,678 SR
Queue Stats
169W - 149L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
3 / 3 / 6
6,253
568
6,833
7,608
5,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 5
5,748
523
1,077
8,135
5,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
10
3 / 1 / 3
5,988
544
3,200
8,496
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
7 / 4 / 2
6,739
613
6,509
8,854
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
zqior
Hera
11
3 / 2 / 3
6,389
581
6,708
3,765
1,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 3
5,002
455
2,908
8,713
4,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
10
2 / 3 / 0
5,795
527
4,865
4,779
1,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Loki
10
1 / 2 / 3
5,976
543
4,205
8,147
2,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
iFIee
King Arthur
8
2 / 6 / 3
5,218
474
3,379
9,136
4,825
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
yahe123
Anubis
11
4 / 1 / 1
6,245
568
7,566
6,544
3,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
17
Kills
10
11
Deaths
17
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
3
6
2
L
1
5
3
0.5
W
1
1
5
3.5
L
Ravana
2
3
0
0.67
W
Nemesis
3
1
3
4.5
L
Loki
1
2
3
1.25
W
7
4
2
2
L
King Arthur
iFIee
King Arthur
2
6
3
0.58
L
Anubis
yahe123
Anubis
4
1
1
4.5
W
Hera
zqior
Hera
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,327
Damage
22,923
36,858
Taken
37,319
15,260
Mitigated
16,252
11,932
Healing
10,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
6,833
2,359
1,152
2,234
7,608
5,144
1,073
1,417
5,864
20,585
5,453
L
2,908
818
0
382
8,713
4,245
0
5,876
2,837
8,067
0
W
1,077
34
298
1,694
8,135
5,439
108
2,649
5,486
8,943
0
L
Ravana
4,865
1,429
0
1,071
4,779
1,581
0
3,234
1,545
0
32,416
W
Nemesis
3,200
1,060
0
2,695
8,496
2,109
285
3,377
5,034
0
26,447
L
Loki
4,205
1,045
0
3,568
8,147
2,113
0
3,003
5,144
0
30,947
W
6,509
2,658
0
3,734
8,854
1,563
490
1,077
7,777
31,745
0
L
King Arthur
iFIee
King Arthur
3,379
857
0
1,688
9,136
4,825
0
4,209
4,927
0
13,585
L
Anubis
yahe123
Anubis
7,566
171
0
3,447
6,544
3,488
375
3,795
2,749
36,329
0
W
Hera
zqior
Hera
6,708
1,841
0
125
3,765
1,005
242
1,954
1,811
32,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,117
Gold Earned
28,236
246
Minions Killed
220
0
Camps Cleared
0
1,014,770
Distance Traveled
975,299
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,253
568
50
5
0
180,961
0
L
Ymir
5,002
455
8
1
0
184,242
0
W
Artio
5,748
523
10
1
0
207,589
5
L
Ravana
5,795
527
61
6
0
218,511
1
W
Nemesis
5,988
544
56
5
0
239,522
1
L
Loki
5,976
543
66
6
0
219,415
4
W
Sol
6,739
613
63
6
0
178,692
0
L
King Arthur
5,218
474
24
2
0
163,829
1
L
Anubis
6,245
568
61
6
0
189,302
1
W
Hera
6,389
581
67
6
0
208,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role