Player Matchup

Xing Tian
Xing Tian
Changarangus
Xing Tian
Level 50
God Stats
1W - 1L
1,371 SR
Queue Stats
156W - 131L
1,598 Elo+
Party 1
Pele
Pele
Kumer59
Pele
Level 36
God Stats
6W - 2L
1,752 SR
Queue Stats
178W - 136L
1,579 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tortzzz
Ah Muzen Cab
Level 128
God Stats
12W - 9L
1,495 SR
Queue Stats
753W - 627L
1,566 Elo+
Party 2
Erlang Shen
Erlang Shen
halofreaks20
Erlang Shen
Level 119
God Stats
15W - 7L
1,386 SR
Queue Stats
117W - 114L
1,506 Elo+
Party 1
Vulcan
Vulcan
perez owns17
Vulcan
Level 46
God Stats
23W - 26L
1,527 SR
Queue Stats
339W - 300L
1,481 Elo+
Party 2
Team Averages
Level 76
1,506 SR
1,546 Elo+

VS

Team Averages
Level 55
1,657 SR
1,525 Elo+
Izanami
Izanami
AnarchistIB
Izanami
Level 69
God Stats
18W - 12L
1,794 SR
Queue Stats
381W - 351L
1,553 Elo+
Party 3
Anubis
Anubis
Lucas896
Anubis
Level 38
God Stats
3W - 6L
1,627 SR
Queue Stats
96W - 104L
1,470 Elo+
Solo
Skadi
Skadi
Niwd4310
Skadi
Level 28
God Stats
14W - 17L
1,555 SR
Queue Stats
102W - 84L
1,550 Elo+
Party 3
Chaac
Chaac
unicornDva69
Chaac
Level 53
God Stats
14W - 5L
1,808 SR
Queue Stats
264W - 243L
1,488 Elo+
Party 3
Set
Set
xRanoss
Set
Level 87
God Stats
209W - 187L
1,502 SR
Queue Stats
555W - 513L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Changarangus
Xing Tian
10
2 / 0 / 4
6,410
534
3,445
9,599
6,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
Kumer59
Pele
13
5 / 0 / 2
7,587
632
6,960
8,063
3,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
Tortzzz
Ah Muzen Cab
12
3 / 2 / 1
7,103
592
6,752
5,301
1,494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
halofreaks20
Erlang Shen
13
2 / 2 / 0
7,423
619
5,777
5,342
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
11
1 / 2 / 2
6,462
539
4,816
5,309
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnarchistIB
Izanami
13
2 / 2 / 0
7,153
596
3,480
7,402
2,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
Lucas896
Anubis
10
0 / 3 / 1
5,926
494
3,617
7,654
3,223
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
Niwd4310
Skadi
9
2 / 3 / 0
5,932
494
5,141
6,331
1,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 3 / 2
5,087
424
3,875
8,110
3,130
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Set
12
2 / 2 / 0
6,931
578
3,970
8,187
5,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
13
Kills
6
6
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
AnarchistIB
Izanami
2
2
0
1
W
Xing Tian
Changarangus
Xing Tian
2
0
4
4
W
Pele
Kumer59
Pele
5
0
2
6
L
Anubis
Lucas896
Anubis
0
3
1
0.17
L
Skadi
Niwd4310
Skadi
2
3
0
0.67
W
Ah Muzen Cab
Tortzzz
Ah Muzen Cab
3
2
1
1.75
W
Erlang Shen
halofreaks20
Erlang Shen
2
2
0
1
W
Vulcan
1
2
2
1
L
0
3
2
0.33
L
Set
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,750
Damage
20,083
33,614
Taken
37,684
15,761
Mitigated
16,130
10,909
Healing
13,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AnarchistIB
Izanami
3,480
1,416
0
3,521
7,402
2,790
0
912
6,418
0
55,691
W
Xing Tian
Changarangus
Xing Tian
3,445
359
0
1,250
9,599
6,062
0
393
9,163
13,782
0
W
Pele
Kumer59
Pele
6,960
1,314
0
5,035
8,063
3,456
0
0
8,063
0
54,018
L
Anubis
Lucas896
Anubis
3,617
208
0
3,792
7,654
3,223
210
4,604
2,792
34,641
0
L
Skadi
Niwd4310
Skadi
5,141
3,140
0
1,165
6,331
1,444
913
1,570
4,761
0
29,825
W
Ah Muzen Cab
Tortzzz
Ah Muzen Cab
6,752
3,655
0
2,593
5,301
1,494
0
0
5,257
0
49,780
W
Erlang Shen
halofreaks20
Erlang Shen
5,777
2,859
0
1,781
5,342
3,210
0
30
5,312
0
46,534
W
Vulcan
4,816
782
0
250
5,309
1,539
385
3,224
2,085
34,766
0
L
3,875
1,060
334
2,081
8,110
3,130
255
845
7,265
0
18,733
L
Set
3,970
2,958
0
2,239
8,187
5,543
0
0
8,187
465
35,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,985
Gold Earned
31,029
362
Minions Killed
373
0
Camps Cleared
0
1,231,067
Distance Traveled
1,135,771
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,153
596
106
9
0
249,601
3
W
Xing Tian
6,410
534
19
2
0
271,233
3
W
Pele
7,587
632
88
7
0
278,384
3
L
Anubis
5,926
494
79
7
0
208,142
4
L
Skadi
5,932
494
74
6
0
212,691
1
W
Ah Muzen Cab
7,103
592
101
8
0
215,215
2
W
Erlang Shen
7,423
619
84
7
0
231,220
2
W
Vulcan
6,462
539
70
6
0
235,015
0
L
Chaac
5,087
424
27
2
0
224,017
0
L
Set
6,931
578
87
7
0
241,320
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role