Player Matchup

Sobek
Sobek
DstructoDisc
Sobek
Level 22
God Stats
5W - 2L
1,765 SR
Queue Stats
13W - 8L
1,666 Elo+
Party 2
Poseidon
Poseidon
Kaernk
Poseidon
Level 159
God Stats
1W - 0L
2,008 SR
Queue Stats
53W - 56L
1,598 Elo+
Party 2
Gilgamesh
Gilgamesh
Kibbles
Gilgamesh
Level 108
God Stats
1W - 1L
1,505 SR
Queue Stats
40W - 30L
1,634 Elo+
Party 2
King Arthur
King Arthur
Pseudonymous
King Arthur
Level 103
God Stats
2W - 1L
1,654 SR
Queue Stats
33W - 22L
1,650 Elo+
Party 2
Ullr
Ullr
Supreme0verlord
Ullr
Level 128
God Stats
7W - 0L
1,648 SR
Queue Stats
36W - 32L
1,602 Elo+
Party 2
Team Averages
Level 104
1,716 SR
1,630 Elo+

VS

Team Averages
Level 49
1,458 SR
1,553 Elo+
Hercules
Hercules
Chagg234
Hercules
Level 39
God Stats
3W - 3L
1,620 SR
Queue Stats
95W - 112L
1,445 Elo+
Solo
Rama
Rama
HENTAlDALWAVE
Rama
Level 59
God Stats
6W - 6L
1,569 SR
Queue Stats
137W - 124L
1,557 Elo+
Party 1
Athena
Athena
Khanmando
Athena
Level 69
God Stats
2W - 3L
1,224 SR
Queue Stats
146W - 137L
1,510 Elo+
Party 1
Hun Batz
Hun Batz
SJints
Hun Batz
Level 17
God Stats
0W - 3L
1,375 SR
Queue Stats
153W - 119L
1,663 Elo+
Party 3
Raijin
Raijin
T0Ez
Raijin
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 188L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 9
7,507
500
2,590
11,550
11,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Kaernk
Poseidon
15
10 / 2 / 6
9,732
649
11,132
9,378
3,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
Kibbles
Gilgamesh
16
13 / 0 / 6
10,713
714
16,728
11,838
9,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mace

Mace

+10
Physical Power

King Arthur
Pseudonymous
King Arthur
16
1 / 1 / 2
9,481
632
8,279
9,843
7,778
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 2 / 4
8,917
594
9,764
8,358
2,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chagg234
Hercules
13
1 / 3 / 1
7,344
490
5,750
11,166
9,562
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 6 / 1
6,793
453
6,468
10,823
3,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
Khanmando
Athena
9
0 / 9 / 5
6,051
403
4,843
16,034
8,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
SJints
Hun Batz
12
1 / 6 / 1
7,169
478
5,722
13,677
5,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
T0Ez
Raijin
12
2 / 6 / 0
7,682
512
5,758
8,998
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
29
Kills
6
6
Deaths
30
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
Chagg234
Hercules
1
3
1
0.5
W
0
1
9
4.5
L
2
6
1
0.42
W
Poseidon
Kaernk
Poseidon
10
2
6
6.5
L
Athena
Khanmando
Athena
0
9
5
0.28
W
Gilgamesh
Kibbles
Gilgamesh
13
0
6
16
W
King Arthur
Pseudonymous
King Arthur
1
1
2
2
L
Hun Batz
SJints
Hun Batz
1
6
1
0.25
W
5
2
4
3.5
L
Raijin
T0Ez
Raijin
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,493
Damage
28,541
50,967
Taken
60,698
34,667
Mitigated
29,987
14,194
Healing
10,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Chagg234
Hercules
5,750
2,095
0
3,637
11,166
9,562
0
3,725
7,441
2,384
39,119
W
2,590
489
0
3,427
11,550
11,331
279
1,969
9,509
14,273
0
L
6,468
4,846
0
1,861
10,823
3,445
120
1,659
9,164
0
43,530
W
Poseidon
Kaernk
Poseidon
11,132
2,778
0
4,389
9,378
3,558
245
2,522
6,682
55,039
8,945
L
Athena
Khanmando
Athena
4,843
1,937
0
937
16,034
8,736
0
5,288
10,746
14,725
3,378
W
Gilgamesh
Kibbles
Gilgamesh
16,728
6,354
0
1,487
11,838
9,072
384
3,019
8,379
0
70,727
W
King Arthur
Pseudonymous
King Arthur
8,279
1,043
0
2,941
9,843
7,778
93
1,042
8,629
10,839
53,104
L
Hun Batz
SJints
Hun Batz
5,722
1,894
0
3,334
13,677
5,184
0
1,755
11,922
0
42,654
W
9,764
4,973
0
1,950
8,358
2,928
2,935
1,483
6,869
0
64,415
L
Raijin
T0Ez
Raijin
5,758
681
0
1,115
8,998
3,060
0
2,019
6,979
38,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,350
Gold Earned
35,039
490
Minions Killed
367
0
Camps Cleared
0
1,492,045
Distance Traveled
1,348,957
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,344
490
85
6
0
271,765
2
W
Sobek
7,507
500
17
1
0
278,944
4
L
Rama
6,793
453
88
6
0
252,472
5
W
Poseidon
9,732
649
86
6
0
285,431
4
L
Athena
6,051
403
23
2
0
276,060
3
W
Gilgamesh
10,713
714
127
8
0
320,968
2
W
King Arthur
9,481
632
140
9
0
320,204
3
L
Hun Batz
7,169
478
89
6
0
279,352
4
W
Ullr
8,917
594
120
8
0
286,498
2
L
Raijin
7,682
512
82
5
0
269,308
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role