Player Matchup

King Arthur
King Arthur
Idkmyemail
King Arthur
Level 28
God Stats
19W - 20L
1,526 SR
Queue Stats
495W - 435L
1,687 Elo+
Party 1
Zeus
Zeus
PsychoExGirlFren
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RagingWhiteGuy
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,292 Elo+
Solo
Baba Yaga
Baba Yaga
Tekerukite
Baba Yaga
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ullr
Ullr
dobby1280
Ullr
Level 82
God Stats
0W - 4L
1,299 SR
Queue Stats
40W - 44L
1,606 Elo+
Party 1
Team Averages
Level 37
1,465 SR
1,517 Elo+

VS

Team Averages
Level 67
1,489 SR
1,541 Elo+
Ah Puch
Ah Puch
CPC CAM AEA
Ah Puch
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,706 Elo+
Party 3
Achilles
Achilles
DevinCPC
Achilles
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 161L
1,509 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Joshakazam
Tsukuyomi
Level 109
God Stats
5W - 2L
1,650 SR
Queue Stats
161W - 168L
1,494 Elo+
Party 3
Baba Yaga
Baba Yaga
ToureYaya-69
Baba Yaga
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,481 Elo+
Solo
Janus
Janus
raybignasty
Janus
Level 29
God Stats
2W - 4L
1,297 SR
Queue Stats
139W - 139L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Idkmyemail
King Arthur
13
1 / 6 / 3
7,416
674
8,778
19,007
16,834
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
4 / 10 / 1
8,788
799
5,676
12,044
4,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
RagingWhiteGuy
Ah Muzen Cab
15
1 / 7 / 2
7,912
719
2,815
10,200
4,071
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baba Yaga
Tekerukite
Baba Yaga
13
2 / 10 / 4
8,415
765
7,568
12,368
4,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
12
2 / 10 / 1
7,842
713
4,257
12,834
4,352
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CPC CAM AEA
Ah Puch
15
6 / 2 / 21
9,957
905
12,663
8,436
3,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
DevinCPC
Achilles
15
6 / 4 / 26
9,903
900
7,710
13,681
16,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
Joshakazam
Tsukuyomi
17
7 / 2 / 16
10,664
969
15,293
12,471
8,092
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
ToureYaya-69
Baba Yaga
18
19 / 2 / 15
11,022
1,002
15,168
8,769
4,728
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
5 / 4 / 16
9,297
845
8,788
7,682
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
137
10
Kills
43
43
Deaths
14
11
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
CPC CAM AEA
Ah Puch
6
2
21
8.25
W
Achilles
DevinCPC
Achilles
6
4
26
4.75
L
King Arthur
Idkmyemail
King Arthur
1
6
3
0.42
W
Tsukuyomi
Joshakazam
Tsukuyomi
7
2
16
7.5
L
4
10
1
0.45
L
Ah Muzen Cab
RagingWhiteGuy
Ah Muzen Cab
1
7
2
0.29
L
Baba Yaga
Tekerukite
Baba Yaga
2
10
4
0.4
W
Baba Yaga
ToureYaya-69
Baba Yaga
19
2
15
13.25
L
Ullr
2
10
1
0.25
W
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,094
Damage
59,622
66,453
Taken
51,039
34,155
Mitigated
36,139
8,839
Healing
15,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
CPC CAM AEA
Ah Puch
12,663
967
0
1,420
8,436
3,858
904
2,928
5,508
32,954
0
W
Achilles
DevinCPC
Achilles
7,710
2,105
273
1,783
13,681
16,357
260
2,568
11,113
0
9,718
L
King Arthur
Idkmyemail
King Arthur
8,778
450
445
3,116
19,007
16,834
0
9,733
9,274
0
19,271
W
Tsukuyomi
Joshakazam
Tsukuyomi
15,293
4,168
1,084
4,355
12,471
8,092
558
2,969
9,502
0
27,461
L
5,676
801
224
997
12,044
4,009
0
6,795
5,249
13,917
0
L
Ah Muzen Cab
RagingWhiteGuy
Ah Muzen Cab
2,815
366
0
970
10,200
4,071
0
6,656
3,544
0
14,154
L
Baba Yaga
Tekerukite
Baba Yaga
7,568
263
681
1,144
12,368
4,889
0
5,886
6,482
15,058
0
W
Baba Yaga
ToureYaya-69
Baba Yaga
15,168
864
365
4,094
8,769
4,728
1,759
2,342
6,427
27,657
0
L
Ullr
4,257
1,984
432
830
12,834
4,352
0
7,549
5,285
0
6,989
W
8,788
106
1,492
955
7,682
3,104
346
2,437
5,245
15,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,373
Gold Earned
50,843
99
Minions Killed
105
0
Camps Cleared
0
799,657
Distance Traveled
1,038,711
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,957
905
28
3
0
209,487
3
W
Achilles
9,903
900
8
1
0
210,019
1
L
King Arthur
7,416
674
23
2
0
189,523
1
W
Tsukuyomi
10,664
969
23
2
0
217,033
0
L
Zeus
8,788
799
27
2
0
130,164
0
L
Ah Muzen Cab
7,912
719
28
3
0
159,970
2
L
Baba Yaga
8,415
765
13
1
0
150,969
3
W
Baba Yaga
11,022
1,002
30
3
0
191,231
0
L
Ullr
7,842
713
8
1
0
169,031
0
W
Janus
9,297
845
16
1
0
210,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role