Player Matchup

Cthulhu
Cthulhu
Cicero127
Cthulhu
Level 28
God Stats
4W - 4L
1,067 SR
Queue Stats
172W - 123L
1,671 Elo+
Solo
Susano
Susano
HI_Susano_IH
Susano
Level 15
God Stats
40W - 13L
1,826 SR
Queue Stats
40W - 13L
1,751 Elo+
Solo
Ullr
Ullr
LFLBT5-0
Ullr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 44L
1,632 Elo+
Solo
Cu Chulainn
Cu Chulainn
Living-_-Pro
Cu Chulainn
Level 29
God Stats
33W - 35L
1,550 SR
Queue Stats
126W - 117L
1,590 Elo+
Solo
Tiamat
Tiamat
Ragnarok XLX
Tiamat
Level 8
God Stats
9W - 4L
1,641 SR
Queue Stats
12W - 4L
1,740 Elo+
Solo
Team Averages
Level 18
1,517 SR
1,677 Elo+

VS

Team Averages
Level 43
1,712 SR
1,657 Elo+
Chang'e
Chang'e
Chihaya_buru
Chang'e
Level 18
God Stats
15W - 14L
1,594 SR
Queue Stats
137W - 143L
1,613 Elo+
Solo
Fafnir
Fafnir
DoctorDingaLang
Fafnir
Level 155
God Stats
2W - 2L
1,817 SR
Queue Stats
486W - 403L
1,525 Elo+
Party 1
Rama
Rama
ItzRichie1999
Rama
Level 10
God Stats
2W - 2L
1,932 SR
Queue Stats
11W - 5L
1,762 Elo+
Solo
Fenrir
Fenrir
azvelint
Fenrir
Level 28
God Stats
6W - 3L
1,716 SR
Queue Stats
65W - 50L
1,627 Elo+
Solo
Arachne
Arachne
xnerox78
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 83L
1,758 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cicero127
Cthulhu
12
5 / 1 / 2
6,835
684
6,485
7,516
4,691
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
9
2 / 1 / 5
6,107
611
5,489
6,538
2,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
9
1 / 1 / 2
5,464
546
1,969
4,209
1,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
Living-_-Pro
Cu Chulainn
7
1 / 2 / 3
5,075
508
4,602
6,846
3,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
13
7 / 0 / 3
7,671
767
7,957
5,663
3,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chihaya_buru
Chang'e
8
0 / 6 / 3
4,708
471
3,902
8,796
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
2 / 2 / 2
5,202
520
2,870
7,934
6,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 2 / 1
5,332
533
3,883
4,868
1,223
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
azvelint
Fenrir
8
1 / 3 / 1
4,900
490
3,012
8,890
5,217
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
xnerox78
Arachne
8
1 / 3 / 1
5,126
513
3,987
8,362
3,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
16
Kills
5
5
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Chihaya_buru
Chang'e
0
6
3
0.25
W
Cthulhu
Cicero127
Cthulhu
5
1
2
6
L
2
2
2
1.5
W
Susano
2
1
5
4.5
L
1
2
1
0.75
W
Ullr
1
1
2
2
W
Cu Chulainn
Living-_-Pro
Cu Chulainn
1
2
3
1.25
W
Tiamat
7
0
3
8.5
L
Fenrir
azvelint
Fenrir
1
3
1
0.5
L
Arachne
xnerox78
Arachne
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,502
Damage
17,654
30,772
Taken
38,850
14,843
Mitigated
18,465
9,316
Healing
8,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Chihaya_buru
Chang'e
3,902
271
455
2,491
8,796
2,479
0
4,083
4,713
23,205
0
W
Cthulhu
Cicero127
Cthulhu
6,485
2,033
137
2,870
7,516
4,691
0
856
6,660
37,995
0
L
2,870
1,057
0
1,480
7,934
6,246
0
3,088
4,846
9,078
0
W
Susano
5,489
1,221
0
660
6,538
2,005
227
551
5,987
0
31,053
L
3,883
3,426
0
1,544
4,868
1,223
0
383
4,485
0
30,592
W
Ullr
1,969
827
0
691
4,209
1,130
493
670
3,539
0
22,299
W
Cu Chulainn
Living-_-Pro
Cu Chulainn
4,602
557
0
1,188
6,846
3,346
13
2,252
4,594
2,986
16,215
W
Tiamat
7,957
1,630
0
3,770
5,663
3,671
499
2,443
3,220
46,969
0
L
Fenrir
azvelint
Fenrir
3,012
625
0
593
8,890
5,217
0
4,957
3,933
0
18,568
L
Arachne
xnerox78
Arachne
3,987
2,193
0
1,873
8,362
3,300
0
2,798
5,564
0
26,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,152
Gold Earned
25,268
309
Minions Killed
195
0
Camps Cleared
0
1,000,992
Distance Traveled
999,664
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,708
471
30
3
0
179,427
2
W
Cthulhu
6,835
684
70
7
0
205,001
4
L
Fafnir
5,202
520
12
1
0
178,100
2
W
Susano
6,107
611
62
6
0
213,016
3
L
Rama
5,332
533
63
6
0
211,090
5
W
Ullr
5,464
546
44
4
0
181,724
0
W
Cu Chulainn
5,075
508
28
3
0
203,628
2
W
Tiamat
7,671
767
105
11
0
197,623
1
L
Fenrir
4,900
490
39
4
0
192,188
0
L
Arachne
5,126
513
51
5
0
238,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role