Player Matchup

Medusa
Medusa
Platinum I
Cortes2PAC
Medusa
Platinum I
Level 155
God Stats
10W - 18L
1,347 SR
Queue Stats
462W - 444L
2,060 MMR
Solo
Ganesha
Ganesha
Platinum II
MachG
Ganesha
Platinum II
Level 149
God Stats
5W - 2L
1,699 SR
Queue Stats
36W - 24L
1,995 MMR
Solo
Sol
Sol
Diamond V
TalisQ
Sol
Diamond V
Level 106
God Stats
14W - 21L
1,587 SR
Queue Stats
266W - 252L
2,066 MMR
Solo
Jormungandr
Jormungandr
Diamond V
delao2
Jormungandr
Diamond V
Level 154
God Stats
3W - 3L
1,610 SR
Queue Stats
543W - 536L
2,066 MMR
Solo
Thanatos
Thanatos
Platinum II
freakyfeet
Thanatos
Platinum II
Level 151
God Stats
1W - 1L
1,780 SR
Queue Stats
88W - 84L
1,896 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,605 SR
2,017 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 113
1,586 SR
2,018 MMR
Hun Batz
Hun Batz
Platinum I
Dormant
Hun Batz
Platinum I
Level 157
God Stats
6W - 6L
1,494 SR
Queue Stats
149W - 141L
2,027 MMR
Solo
Hades
Hades
Diamond IV
Gabriеlla
Hades
Diamond IV
Level 47
God Stats
2W - 2L
1,164 SR
Queue Stats
55W - 68L
1,889 MMR
Solo
Nike
Nike
Diamond IV
Graeka
Nike
Diamond IV
Level 103
God Stats
129W - 109L
1,610 SR
Queue Stats
872W - 846L
2,023 MMR
Solo
Artemis
Artemis
Platinum I
ReturnOfNG
Artemis
Platinum I
Level 140
God Stats
1W - 0L
1,945 SR
Queue Stats
35W - 15L
2,307 MMR
Party 1
Ymir
Ymir
Platinum II
dillicious
Ymir
Platinum II
Level 119
God Stats
53W - 37L
1,720 SR
Queue Stats
99W - 79L
1,841 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cortes2PAC
Medusa
20
4 / 6 / 4
14,743
546
17,366
23,980
10,161
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
MachG
Ganesha
20
0 / 4 / 14
13,590
503
6,865
29,409
41,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
TalisQ
Sol
20
4 / 5 / 6
14,023
519
22,209
27,141
12,867
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
delao2
Jormungandr
20
6 / 6 / 5
14,872
551
14,128
26,034
35,506
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
freakyfeet
Thanatos
20
9 / 7 / 4
15,161
562
15,160
25,428
14,729
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
TiamatGilgameshAthenaYemojaOdin

VS

Bans
Morgan Le FaySobekPersephoneUllrAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dormant
Hun Batz
20
10 / 3 / 2
15,962
591
13,036
17,465
8,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hades
20
5 / 10 / 10
14,258
528
33,680
36,449
21,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nike
Graeka
Nike
20
3 / 4 / 10
14,706
545
14,980
24,738
19,995
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
ReturnOfNG
Artemis
20
9 / 4 / 5
16,053
595
31,660
17,354
6,789
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 2 / 11
12,330
457
6,717
17,702
23,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
66
23
Kills
28
28
Deaths
23
33
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Medusa
Cortes2PAC
Medusa
4
6
4
1
W
Hun Batz
Dormant
Hun Batz
10
3
2
3.67
W
Hades
5
10
10
1
W
Nike
Graeka
Nike
3
4
10
2
L
Ganesha
MachG
Ganesha
0
4
14
1.75
W
Artemis
ReturnOfNG
Artemis
9
4
5
2.88
L
Sol
TalisQ
Sol
4
5
6
1.4
L
Jormungandr
delao2
Jormungandr
6
6
5
1.42
W
1
2
11
3.25
L
Thanatos
freakyfeet
Thanatos
9
7
4
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,728
Damage
100,073
131,992
Taken
113,708
115,054
Mitigated
79,845
46,689
Healing
32,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Cortes2PAC
Medusa
17,366
8,372
0
3,981
23,980
10,161
0
7,877
16,103
0
121,365
W
Hun Batz
Dormant
Hun Batz
13,036
3,448
0
611
17,465
8,675
1,019
5,321
12,144
0
146,129
W
Hades
33,680
3,101
1,404
16,584
36,449
21,324
2,866
17,744
18,705
105,726
0
W
Nike
Graeka
Nike
14,980
2,514
0
6,560
24,738
19,995
241
8,654
16,084
0
91,652
L
Ganesha
MachG
Ganesha
6,865
188
0
3,550
29,409
41,791
0
11,027
18,382
38,527
0
W
Artemis
ReturnOfNG
Artemis
31,660
15,751
0
5,094
17,354
6,789
9,476
4,294
12,980
0
147,411
L
Sol
TalisQ
Sol
22,209
6,850
0
13,360
27,141
12,867
550
13,484
13,657
141,952
0
L
Jormungandr
delao2
Jormungandr
14,128
4,414
0
2,806
26,034
35,506
0
6,617
19,085
83,027
0
W
6,717
1,011
0
2,015
17,702
23,062
372
7,189
10,513
28,623
0
L
Thanatos
freakyfeet
Thanatos
15,160
5,261
0
22,992
25,428
14,729
0
4,228
20,934
0
106,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,389
Gold Earned
73,309
732
Minions Killed
773
0
Camps Cleared
0
2,506,199
Distance Traveled
2,533,788
37
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,743
546
189
7
0
491,917
8
W
Hun Batz
15,962
591
189
7
0
583,088
4
W
Hades
14,258
528
171
6
0
425,852
2
W
Nike
14,706
545
170
6
0
513,922
14
L
Ganesha
13,590
503
15
1
0
512,450
10
W
Artemis
16,053
595
214
8
0
478,897
11
L
Sol
14,023
519
204
8
0
486,744
8
L
Jormungandr
14,872
551
167
6
0
504,532
4
W
Ymir
12,330
457
29
1
0
532,029
13
L
Thanatos
15,161
562
157
6
0
510,556
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role