Player Matchup

Bakasura
Bakasura
AE Lightning
Bakasura
Level 16
God Stats
6W - 8L
1,362 SR
Queue Stats
37W - 51L
1,370 Elo+
Party 4
Anubis
Anubis
BlazeManSam
Anubis
Level 17
God Stats
16W - 16L
1,418 SR
Queue Stats
36W - 49L
1,378 Elo+
Party 4
Ymir
Ymir
Leihanort
Ymir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 135L
1,371 Elo+
Party 1
Izanami
Izanami
PrettyPablo
Izanami
Level 18
God Stats
52W - 75L
1,718 SR
Queue Stats
124W - 152L
1,366 Elo+
Party 1
Amaterasu
Amaterasu
Taarrboi
Amaterasu
Level 27
God Stats
1W - 3L
1,532 SR
Queue Stats
7W - 11L
1,340 Elo+
Solo
Team Averages
Level 21
1,506 SR
1,365 Elo+

VS

Team Averages
Level 35
1,452 SR
1,367 Elo+
Gilgamesh
Gilgamesh
DramaTree
Gilgamesh
Level 28
God Stats
5W - 4L
1,566 SR
Queue Stats
76W - 68L
1,515 Elo+
Party 2
Nemesis
Nemesis
LucidMajesty
Nemesis
Level 25
God Stats
14W - 13L
1,585 SR
Queue Stats
53W - 52L
1,443 Elo+
Party 2
Thor
Thor
Mumswatch
Thor
Level 15
God Stats
1W - 3L
1,110 SR
Queue Stats
6W - 11L
1,339 Elo+
Solo
Medusa
Medusa
UndyingApollyon
Medusa
Level 98
God Stats
2W - 5L
1,500 SR
Queue Stats
130W - 135L
1,435 Elo+
Party 3
Tiamat
Tiamat
ultrawolf400
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,105 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AE Lightning
Bakasura
20
10 / 8 / 9
14,742
546
15,785
26,722
11,285
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
20
18 / 2 / 12
16,790
622
26,629
20,042
11,101
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
18
1 / 5 / 16
12,545
465
9,242
18,339
17,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
PrettyPablo
Izanami
19
6 / 10 / 5
12,767
473
7,770
15,939
3,269
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Taarrboi
Amaterasu
20
5 / 4 / 9
13,530
501
14,483
29,041
25,836
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DramaTree
Gilgamesh
20
5 / 6 / 4
13,456
498
23,248
23,475
26,240
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
LucidMajesty
Nemesis
17
2 / 6 / 4
11,416
423
8,503
18,936
5,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thor
9
1 / 9 / 0
8,406
311
329
8,885
1,652
20
21 / 6 / 0
15,090
559
36,308
25,037
6,929
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
12
0 / 16 / 3
9,049
335
5,102
21,258
15,297
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
40
40
Kills
29
29
Deaths
43
51
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AE Lightning
Bakasura
10
8
9
1.81
W
Anubis
18
2
12
12
L
Gilgamesh
DramaTree
Gilgamesh
5
6
4
1.17
W
Ymir
1
5
16
1.8
L
Nemesis
LucidMajesty
Nemesis
2
6
4
0.67
L
Thor
1
9
0
0.11
W
Izanami
PrettyPablo
Izanami
6
10
5
0.85
W
Amaterasu
Taarrboi
Amaterasu
5
4
9
2.38
L
21
6
0
3.5
L
Tiamat
0
16
3
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,909
Damage
73,490
110,083
Taken
97,591
68,856
Mitigated
56,082
38,397
Healing
9,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AE Lightning
Bakasura
15,785
11,031
0
7,991
26,722
11,285
3,386
1,636
25,086
0
100,796
W
Anubis
26,629
2,471
0
11,663
20,042
11,101
1,912
3,373
16,669
92,280
0
L
Gilgamesh
DramaTree
Gilgamesh
23,248
6,047
0
1,086
23,475
26,240
422
6,975
15,982
0
97,435
W
Ymir
9,242
1,733
722
1,394
18,339
17,365
624
3,570
14,769
23,703
0
L
Nemesis
LucidMajesty
Nemesis
8,503
4,455
0
455
18,936
5,964
507
6,116
12,485
0
78,879
L
Thor
329
45
0
0
8,885
1,652
460
3,257
5,628
0
14,241
W
Izanami
PrettyPablo
Izanami
7,770
4,663
0
1,792
15,939
3,269
3,731
877
15,062
0
79,016
W
Amaterasu
Taarrboi
Amaterasu
14,483
9,160
286
14,549
29,041
25,836
2,154
1,540
27,324
0
75,180
L
36,308
14,471
47
7,522
25,037
6,929
1,036
13,865
10,822
0
108,095
L
Tiamat
5,102
874
0
577
21,258
15,297
13
5,658
14,389
17,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,374
Gold Earned
57,417
534
Minions Killed
478
0
Camps Cleared
0
2,417,390
Distance Traveled
1,900,402
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,742
546
138
5
0
498,059
0
W
Anubis
16,790
622
126
5
0
437,413
0
L
Gilgamesh
13,456
498
162
6
0
498,067
4
W
Ymir
12,545
465
35
1
0
519,320
0
L
Nemesis
11,416
423
120
4
0
466,342
2
L
Thor
8,406
311
23
1
0
201,979
1
W
Izanami
12,767
473
130
5
0
420,073
2
W
Amaterasu
13,530
501
105
4
0
542,525
1
L
Medusa
15,090
559
145
5
0
419,585
2
L
Tiamat
9,049
335
28
1
0
314,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role