Player Matchup

Artemis
Artemis
CactusVelasco19
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 47L
1,500 Elo+
Solo
Merlin
Merlin
FrankDux88
Merlin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,383 Elo+
Solo
Thanatos
Thanatos
HaroldTweeterPI
Thanatos
Level 7
God Stats
20W - 30L
1,266 SR
Queue Stats
57W - 80L
1,180 Elo+
Solo
Fenrir
Fenrir
dragonzcrazy
Fenrir
Level 24
God Stats
23W - 11L
1,479 SR
Queue Stats
132W - 104L
1,377 Elo+
Solo
Cthulhu
Cthulhu
temp-142962
Cthulhu
Level 26
God Stats
3W - 3L
1,214 SR
Queue Stats
102W - 96L
1,371 Elo+
Solo
Team Averages
Level 17
1,392 SR
1,362 Elo+

VS

Team Averages
Level 16
1,519 SR
1,419 Elo+
Kukulkan
Kukulkan
AaronGamingLgnd
Kukulkan
Level 27
God Stats
13W - 17L
1,723 SR
Queue Stats
32W - 29L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Adelan778
Ah Muzen Cab
Level 17
God Stats
1W - 1L
1,683 SR
Queue Stats
19W - 18L
1,475 Elo+
Party 1
Scylla
Scylla
Chamberlain8902
Scylla
Level 24
God Stats
4W - 7L
1,191 SR
Queue Stats
119W - 153L
1,272 Elo+
Solo
Cerberus
Cerberus
JustisMan
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,345 Elo+
Party 1
Guan Yu
Guan Yu
TheReaperKingTV
Guan Yu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 23L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 25
14,976
936
15,520
21,082
8,697
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
FrankDux88
Merlin
20
1 / 7 / 23
15,004
938
13,030
21,328
15,961
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
20
5 / 11 / 17
14,601
913
20,857
30,229
25,060
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
20
29 / 0 / 9
21,488
1,343
43,154
17,090
20,198
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
temp-142962
Cthulhu
20
5 / 0 / 24
16,184
1,012
20,450
23,177
25,401
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
4 / 5 / 16
15,728
983
22,225
14,998
16,706
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Muzen Cab
Adelan778
Ah Muzen Cab
20
6 / 11 / 13
15,507
969
28,594
29,409
13,091
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
8 / 3 / 9
15,718
982
14,264
16,503
9,314
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
JustisMan
Cerberus
20
4 / 8 / 17
15,450
966
17,121
24,977
35,103
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
4 / 16 / 12
14,050
878
17,707
36,577
45,921
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
93
42
Kills
26
26
Deaths
43
98
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
4
5
16
2.4
L
Ah Muzen Cab
Adelan778
Ah Muzen Cab
6
11
13
1.14
W
2
8
25
1.81
L
8
3
9
4.17
W
Merlin
FrankDux88
Merlin
1
7
23
1.79
W
Thanatos
5
11
17
1.23
L
Cerberus
JustisMan
Cerberus
4
8
17
1.56
L
4
16
12
0.63
W
Fenrir
29
0
9
33.5
W
Cthulhu
temp-142962
Cthulhu
5
0
24
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,011
Damage
99,911
112,906
Taken
122,464
95,317
Mitigated
120,135
13,854
Healing
15,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
22,225
1,505
0
0
14,998
16,706
0
2,927
12,071
60,513
0
L
Ah Muzen Cab
Adelan778
Ah Muzen Cab
28,594
13,129
0
5,953
29,409
13,091
0
7,000
22,409
0
66,400
W
15,520
5,697
0
0
21,082
8,697
0
7,966
13,116
0
32,659
L
14,264
4,822
0
2,186
16,503
9,314
0
3,563
12,940
41,787
0
W
Merlin
FrankDux88
Merlin
13,030
5,367
0
1,037
21,328
15,961
0
13,467
7,861
46,816
0
W
Thanatos
20,857
6,911
0
10,529
30,229
25,060
0
14,648
14,978
0
38,676
L
Cerberus
JustisMan
Cerberus
17,121
550
0
4,719
24,977
35,103
0
8,193
16,784
55,006
0
L
17,707
5,847
670
2,394
36,577
45,921
0
11,797
24,780
0
27,263
W
Fenrir
43,154
11,114
0
986
17,090
20,198
0
8,810
7,500
0
67,447
W
Cthulhu
temp-142962
Cthulhu
20,450
2,382
1,302
0
23,177
25,401
0
8,719
14,458
54,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,253
Gold Earned
76,453
289
Minions Killed
351
8
Camps Cleared
2
1,389,050
Distance Traveled
1,436,437
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,728
983
90
6
1
306,678
0
L
Ah Muzen Cab
15,507
969
46
3
0
290,068
0
W
Artemis
14,976
936
50
3
0
238,085
3
L
Scylla
15,718
982
86
5
1
281,854
0
W
Merlin
15,004
938
88
6
1
201,338
0
W
Thanatos
14,601
913
38
2
0
280,099
0
L
Cerberus
15,450
966
112
7
0
315,924
0
L
Guan Yu
14,050
878
17
1
0
241,913
0
W
Fenrir
21,488
1,343
48
3
6
364,614
0
W
Cthulhu
16,184
1,012
65
4
1
304,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role