Player Matchup

Sylvanus
Sylvanus
Empound
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,455 Elo+
Solo
Medusa
Medusa
Meonitus
Medusa
Level 17
God Stats
4W - 4L
1,706 SR
Queue Stats
46W - 59L
1,435 Elo+
Party 1
Ah Puch
Ah Puch
PhantomKiller
Ah Puch
Level 43
God Stats
9W - 7L
1,630 SR
Queue Stats
311W - 318L
1,428 Elo+
Party 1
Loki
Loki
luisles9
Loki
Level 22
God Stats
5W - 5L
1,450 SR
Queue Stats
24W - 23L
1,482 Elo+
Party 2
Fenrir
Fenrir
onniblott
Fenrir
Level 26
God Stats
15W - 11L
1,675 SR
Queue Stats
67W - 60L
1,486 Elo+
Party 2
Team Averages
Level 25
1,592 SR
1,457 Elo+

VS

Team Averages
Level 14
1,561 SR
1,511 Elo+
Tsukuyomi
Tsukuyomi
Artix2
Tsukuyomi
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Odin
Odin
BERSERKlR
Odin
Level 18
God Stats
6W - 5L
1,533 SR
Queue Stats
7W - 5L
1,465 Elo+
Solo
Neith
Neith
Miyaiyaa
Neith
Level 6
God Stats
5W - 6L
1,509 SR
Queue Stats
9W - 13L
1,532 Elo+
Solo
Anubis
Anubis
Panictx
Anubis
Level 22
God Stats
39W - 35L
1,522 SR
Queue Stats
72W - 75L
1,383 Elo+
Solo
Ares
Ares
Shadowking67
Ares
Level 15
God Stats
3W - 2L
1,742 SR
Queue Stats
13W - 8L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Empound
Sylvanus
17
1 / 6 / 8
11,806
984
8,026
21,978
24,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
Meonitus
Medusa
17
1 / 7 / 9
10,916
910
9,729
17,531
5,744
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
18
5 / 8 / 8
12,731
1,061
27,630
19,974
6,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
18
3 / 5 / 6
11,311
943
6,501
19,461
6,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
onniblott
Fenrir
18
4 / 14 / 9
11,977
998
14,780
26,490
9,481
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Artix2
Tsukuyomi
20
16 / 5 / 17
14,584
1,215
35,221
18,152
9,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
20
4 / 2 / 23
11,980
998
11,419
12,431
10,997
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Miyaiyaa
Neith
19
4 / 3 / 16
11,568
964
11,676
10,776
5,982
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Panictx
Anubis
20
11 / 3 / 21
14,209
1,184
24,704
12,853
8,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 1 / 25
12,932
1,078
17,524
17,652
25,532
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
142
14
Kills
40
40
Deaths
14
40
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Artix2
Tsukuyomi
16
5
17
4.9
W
Odin
4
2
23
7.75
L
Sylvanus
Empound
Sylvanus
1
6
8
0.83
L
Medusa
Meonitus
Medusa
1
7
9
0.79
W
Neith
Miyaiyaa
Neith
4
3
16
4
W
Anubis
Panictx
Anubis
11
3
21
7.17
L
Ah Puch
5
8
8
1.13
W
5
1
25
17.5
L
Loki
3
5
6
1.2
L
Fenrir
onniblott
Fenrir
4
14
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,666
Damage
100,544
105,434
Taken
71,864
52,427
Mitigated
60,306
9,952
Healing
13,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Artix2
Tsukuyomi
35,221
8,625
0
6,091
18,152
9,745
0
6,794
11,069
0
52,471
W
Odin
11,419
3,922
0
1,167
12,431
10,997
0
7,444
4,713
3,444
16,419
L
Sylvanus
Empound
Sylvanus
8,026
2,827
1,870
3,181
21,978
24,605
0
8,450
13,528
23,713
0
L
Medusa
Meonitus
Medusa
9,729
3,537
0
461
17,531
5,744
0
6,571
10,960
0
25,008
W
Neith
Miyaiyaa
Neith
11,676
5,473
0
503
10,776
5,982
0
4,510
6,142
0
27,607
W
Anubis
Panictx
Anubis
24,704
469
0
5,912
12,853
8,050
0
5,806
6,879
59,699
0
L
Ah Puch
27,630
1,201
314
2,584
19,974
6,070
0
10,199
9,775
48,821
0
W
17,524
259
0
0
17,652
25,532
0
9,835
7,405
33,334
0
L
Loki
6,501
663
0
0
19,461
6,527
0
6,714
12,737
0
26,133
L
Fenrir
onniblott
Fenrir
14,780
7,218
0
1,542
26,490
9,481
0
11,964
14,526
0
24,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,741
Gold Earned
65,273
199
Minions Killed
238
5
Camps Cleared
7
1,046,931
Distance Traveled
1,117,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,584
1,215
31
3
4
245,025
0
W
Odin
11,980
998
23
2
0
220,960
0
L
Sylvanus
11,806
984
42
4
0
177,555
0
L
Medusa
10,916
910
47
4
1
200,645
0
W
Neith
11,568
964
64
5
2
215,669
0
W
Anubis
14,209
1,184
82
7
0
200,224
0
L
Ah Puch
12,731
1,061
62
5
1
196,594
0
W
Ares
12,932
1,078
38
3
1
235,509
0
L
Loki
11,311
943
30
3
0
255,973
0
L
Fenrir
11,977
998
18
2
3
216,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role