Player Matchup

Hercules
Hercules
Cris_Neizan_05
Hercules
Level 60
God Stats
11W - 19L
1,347 SR
Queue Stats
309W - 359L
1,314 Elo+
Party 1
Odin
Odin
Mhytic11nova
Odin
Level 46
God Stats
2W - 2L
1,519 SR
Queue Stats
37W - 60L
1,263 Elo+
Party 1
Ah Puch
Ah Puch
REBOTILES
Ah Puch
Level 153
God Stats
8W - 10L
1,514 SR
Queue Stats
416W - 459L
1,352 Elo+
Party 1
Team Averages
Level 86
1,460 SR
1,310 Elo+

VS

Team Averages
Level 100
1,549 SR
1,493 Elo+
Cthulhu
Cthulhu
Lacoster57
Cthulhu
Level 149
God Stats
2W - 3L
1,626 SR
Queue Stats
358W - 209L
1,722 Elo+
Solo
Discordia
Discordia
Star_Lord1221
Discordia
Level 124
God Stats
12W - 14L
1,565 SR
Queue Stats
276W - 334L
1,426 Elo+
Party 2
Chiron
Chiron
Tagoelonzo
Chiron
Level 28
God Stats
19W - 26L
1,458 SR
Queue Stats
52W - 74L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
5 / 5 / 10
11,273
626
11,775
17,437
14,305
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
6 / 0 / 14
12,246
680
5,843
14,594
13,498
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
REBOTILES
Ah Puch
18
11 / 1 / 11
13,228
735
19,558
13,937
5,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lacoster57
Cthulhu
14
6 / 4 / 0
11,354
631
17,963
16,415
20,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
Star_Lord1221
Discordia
13
0 / 6 / 4
9,859
548
10,289
10,595
3,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
Tagoelonzo
Chiron
12
0 / 12 / 3
9,725
540
5,283
17,233
5,513
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
22
Kills
6
6
Deaths
22
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
5
5
10
2
L
Cthulhu
Lacoster57
Cthulhu
6
4
0
1.5
W
6
0
14
13
W
Ah Puch
REBOTILES
Ah Puch
11
1
11
16.5
L
Discordia
Star_Lord1221
Discordia
0
6
4
0.33
L
Chiron
Tagoelonzo
Chiron
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,176
Damage
33,535
45,968
Taken
44,243
33,251
Mitigated
29,512
18,166
Healing
5,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
11,775
2,646
0
3,732
17,437
14,305
102
10,153
7,284
0
23,750
L
Cthulhu
Lacoster57
Cthulhu
17,963
1,860
139
3,552
16,415
20,836
0
6,535
9,880
44,300
0
W
5,843
1,119
743
3,398
14,594
13,498
478
7,240
7,354
0
10,623
W
Ah Puch
REBOTILES
Ah Puch
19,558
625
480
9,813
13,937
5,448
923
11,316
2,621
83,234
0
L
Discordia
Star_Lord1221
Discordia
10,289
166
0
387
10,595
3,163
132
5,040
5,555
36,144
0
L
Chiron
Tagoelonzo
Chiron
5,283
3,012
322
901
17,233
5,513
0
8,418
8,815
0
23,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,747
Gold Earned
30,938
200
Minions Killed
193
7
Camps Cleared
5
1,014,449
Distance Traveled
911,239
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,273
626
31
2
2
317,946
0
L
Cthulhu
11,354
631
65
4
3
310,903
3
W
Odin
12,246
680
12
1
0
353,404
1
W
Ah Puch
13,228
735
157
9
5
343,099
1
L
Discordia
9,859
548
71
4
1
312,841
4
L
Chiron
9,725
540
57
3
1
287,495
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role