Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
White3skimo
Olorun
Level 8
God Stats
0W - 1L
1,739 SR
Queue Stats
2W - 3L
1,517 Elo+
Party 1
Ganesha
Ganesha
brother2all
Ganesha
Level 28
God Stats
3W - 3L
1,506 SR
Queue Stats
199W - 175L
1,599 Elo+
Solo
Nike
Nike
wierdolol
Nike
Level 17
God Stats
0W - 1L
1,597 SR
Queue Stats
1W - 2L
1,574 Elo+
Party 1
Ullr
Ullr
zesd17
Ullr
Level 26
God Stats
2W - 2L
1,571 SR
Queue Stats
92W - 97L
1,566 Elo+
Solo
Team Averages
Level 19
1,583 SR
1,551 Elo+

VS

Team Averages
Level 24
1,662 SR
1,615 Elo+
Nemesis
Nemesis
Gamerjc559
Nemesis
Level 19
God Stats
22W - 14L
1,621 SR
Queue Stats
44W - 43L
1,569 Elo+
Solo
Achilles
Achilles
ItachiVendeTacos
Achilles
Level 29
God Stats
3W - 4L
1,523 SR
Queue Stats
42W - 40L
1,572 Elo+
Solo
Izanami
Izanami
LUCExBR3E
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 24L
1,735 Elo+
Party 2
Tiamat
Tiamat
NUCKxCH0RR1S
Tiamat
Level 27
God Stats
4W - 0L
1,872 SR
Queue Stats
48W - 25L
1,726 Elo+
Party 2
Hades
Hades
SaltySergeant69
Hades
Level 16
God Stats
1W - 0L
1,792 SR
Queue Stats
23W - 25L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
7 / 2 / 0
10,285
643
8,891
11,369
5,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
9
0 / 9 / 1
5,678
355
1,319
10,962
5,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
brother2all
Ganesha
11
0 / 5 / 6
7,546
472
4,987
11,867
10,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
8
0 / 9 / 0
5,824
364
1,903
13,164
4,106
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ullr
zesd17
Ullr
14
2 / 3 / 2
8,414
526
4,357
9,870
2,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gamerjc559
Nemesis
13
3 / 1 / 12
9,058
566
6,051
8,553
2,834
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 2 / 1
9,357
585
4,772
10,133
10,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
LUCExBR3E
Izanami
17
10 / 2 / 6
11,078
692
11,282
9,737
3,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tiamat
17
10 / 0 / 5
10,881
680
11,559
6,918
5,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 8
8,615
538
8,710
11,796
7,389
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
9
Kills
28
28
Deaths
9
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
7
2
0
3.5
W
Nemesis
Gamerjc559
Nemesis
3
1
12
9
W
4
2
1
2.25
W
Izanami
LUCExBR3E
Izanami
10
2
6
6.5
W
Tiamat
10
0
5
12.5
W
1
4
8
1.25
L
Olorun
0
9
1
0.06
L
Ganesha
brother2all
Ganesha
0
5
6
0.6
L
Nike
0
9
0
0
L
Ullr
zesd17
Ullr
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,457
Damage
42,374
57,232
Taken
47,137
27,925
Mitigated
29,389
9,510
Healing
15,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
8,891
1,803
0
3,573
11,369
5,108
0
1,341
9,763
67,304
8,017
W
Nemesis
Gamerjc559
Nemesis
6,051
1,998
0
669
8,553
2,834
0
2,974
5,579
0
46,927
W
4,772
541
0
3,021
10,133
10,748
1,092
5,088
5,045
0
36,161
W
Izanami
LUCExBR3E
Izanami
11,282
7,214
0
4,564
9,737
3,072
1,734
3,688
6,049
0
98,330
W
Tiamat
11,559
1,255
0
3,358
6,918
5,346
50
1,678
5,240
74,828
0
W
8,710
902
704
3,633
11,796
7,389
23
3,677
8,119
34,011
0
L
Olorun
1,319
393
730
856
10,962
5,886
141
7,132
3,830
10,300
1,505
L
Ganesha
brother2all
Ganesha
4,987
864
508
1,799
11,867
10,097
74
4,765
6,924
26,119
0
L
Nike
1,903
790
0
0
13,164
4,106
733
4,141
8,701
0
19,849
L
Ullr
zesd17
Ullr
4,357
2,405
0
2,044
9,870
2,728
792
2,890
6,980
0
56,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,747
Gold Earned
48,989
354
Minions Killed
479
0
Camps Cleared
0
1,412,788
Distance Traveled
1,541,377
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,285
643
134
8
0
303,649
1
W
Nemesis
9,058
566
69
4
0
375,360
6
W
Achilles
9,357
585
76
5
0
233,892
2
W
Izanami
11,078
692
165
10
0
302,823
4
W
Tiamat
10,881
680
127
8
0
334,110
3
W
Hades
8,615
538
42
3
0
295,192
4
L
Olorun
5,678
355
26
2
0
228,173
0
L
Ganesha
7,546
472
17
1
0
287,500
1
L
Nike
5,824
364
38
2
0
305,692
1
L
Ullr
8,414
526
139
9
0
287,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role