Player Matchup

Artemis
Artemis
Filmzyy
Artemis
Level 27
God Stats
23W - 14L
1,543 SR
Queue Stats
28W - 21L
1,419 Elo+
Solo
Yemoja
Yemoja
METALFAN93
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
OSpivvy
Gilgamesh
Level 27
God Stats
1W - 1L
1,265 SR
Queue Stats
27W - 25L
1,338 Elo+
Solo
Thanatos
Thanatos
RaidenAkashiro
Thanatos
Level 37
God Stats
1W - 0L
1,338 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sol
Sol
SeulpeunOppa
Sol
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 20
1,429 SR
1,451 Elo+

VS

Team Averages
Level 27
1,520 SR
1,365 Elo+
Merlin
Merlin
Dnumbnut
Merlin
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 4L
1,500 Elo+
Solo
Jormungandr
Jormungandr
FlubberPlop
Jormungandr
Level 29
God Stats
7W - 6L
1,808 SR
Queue Stats
31W - 35L
1,375 Elo+
Party 2
Thoth
Thoth
LuciousLad
Thoth
Level 29
God Stats
6W - 6L
1,293 SR
Queue Stats
31W - 66L
1,247 Elo+
Solo
Danzaburou
Danzaburou
TangeroYagami
Danzaburou
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 59L
1,405 Elo+
Solo
Da Ji
Da Ji
kkrocks34
Da Ji
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 38L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Filmzyy
Artemis
17
16 / 0 / 8
10,981
610
14,482
8,619
2,992
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
METALFAN93
Yemoja
11
1 / 6 / 4
7,887
438
2,838
10,561
7,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
OSpivvy
Gilgamesh
12
1 / 7 / 4
7,679
427
5,376
15,538
7,074
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
18
16 / 2 / 9
12,042
669
15,863
13,956
5,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
8 / 7 / 6
10,128
563
7,703
11,919
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dnumbnut
Merlin
13
4 / 9 / 3
8,352
464
6,501
10,478
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
FlubberPlop
Jormungandr
16
8 / 5 / 4
9,981
555
19,411
14,712
13,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
13
3 / 7 / 1
8,192
455
5,719
15,145
3,531
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
TangeroYagami
Danzaburou
12
1 / 14 / 4
8,020
446
5,527
15,364
3,576
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
kkrocks34
Da Ji
13
6 / 7 / 1
9,291
516
7,899
13,701
6,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
35
42
Kills
22
22
Deaths
42
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
Dnumbnut
Merlin
4
9
3
0.61
W
Artemis
Filmzyy
Artemis
16
0
8
20
L
Jormungandr
FlubberPlop
Jormungandr
8
5
4
2
L
Thoth
3
7
1
0.5
W
Yemoja
METALFAN93
Yemoja
1
6
4
0.5
W
Gilgamesh
OSpivvy
Gilgamesh
1
7
4
0.43
W
Thanatos
16
2
9
10.25
W
8
7
6
1.57
L
Danzaburou
TangeroYagami
Danzaburou
1
14
4
0.21
L
Da Ji
kkrocks34
Da Ji
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,262
Damage
45,057
60,593
Taken
69,400
26,718
Mitigated
29,680
18,274
Healing
10,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Dnumbnut
Merlin
6,501
119
0
713
10,478
2,810
600
2,593
7,735
34,734
0
W
Artemis
Filmzyy
Artemis
14,482
8,375
0
1,805
8,619
2,992
1,551
3,523
4,968
0
47,957
L
Jormungandr
FlubberPlop
Jormungandr
19,411
5,123
0
1,610
14,712
13,017
742
2,829
11,883
58,715
0
L
Thoth
5,719
166
14
3,351
15,145
3,531
0
1,869
13,197
33,867
0
W
Yemoja
METALFAN93
Yemoja
2,838
1,169
1,501
481
10,561
7,656
242
7,079
3,436
13,515
0
W
Gilgamesh
OSpivvy
Gilgamesh
5,376
1,351
0
773
15,538
7,074
0
10,783
4,713
7,763
29,752
W
Thanatos
15,863
4,916
0
11,206
13,956
5,805
1,993
4,681
9,153
0
59,083
W
7,703
3,012
0
2,508
11,919
3,191
5,519
4,981
6,627
42,082
0
L
Danzaburou
TangeroYagami
Danzaburou
5,527
2,290
82
1,124
15,364
3,576
1,272
1,784
13,524
0
42,318
L
Da Ji
kkrocks34
Da Ji
7,899
1,795
0
3,166
13,701
6,746
78
2,259
11,308
0
40,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,717
Gold Earned
43,836
364
Minions Killed
350
0
Camps Cleared
0
1,538,017
Distance Traveled
1,363,709
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,352
464
63
4
0
252,581
2
W
Artemis
10,981
610
82
5
0
361,042
4
L
Jormungandr
9,981
555
87
5
0
288,189
0
L
Thoth
8,192
455
57
3
0
277,928
0
W
Yemoja
7,887
438
25
1
0
254,400
0
W
Gilgamesh
7,679
427
60
3
0
326,105
1
W
Thanatos
12,042
669
99
6
0
312,925
1
W
Sol
10,128
563
98
5
0
283,545
0
L
Danzaburou
8,020
446
88
5
0
237,003
2
L
Da Ji
9,291
516
55
3
0
308,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role