Player Matchup

Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Apex9zde
Ymir
Level 18
God Stats
1W - 4L
1,407 SR
Queue Stats
33W - 33L
1,402 Elo+
Party 2
Chernobog
Chernobog
Coconutking3
Chernobog
Level 114
God Stats
2W - 3L
1,315 SR
Queue Stats
59W - 63L
1,467 Elo+
Party 2
Ganesha
Ganesha
KingCobra0914
Ganesha
Level 97
God Stats
9W - 17L
1,511 SR
Queue Stats
80W - 95L
1,480 Elo+
Party 2
Thor
Thor
bugbuggerson
Thor
Level 89
God Stats
1W - 4L
1,531 SR
Queue Stats
151W - 132L
1,535 Elo+
Party 2
Team Averages
Level 81
1,453 SR
1,477 Elo+

VS

Team Averages
Level 61
1,605 SR
1,493 Elo+
Arachne
Arachne
GingerNerd
Arachne
Level 46
God Stats
2W - 0L
1,752 SR
Queue Stats
64W - 66L
1,411 Elo+
Solo
Charybdis
Charybdis
TruuFace
Charybdis
Level 86
God Stats
4W - 4L
1,800 SR
Queue Stats
323W - 336L
1,550 Elo+
Party 1
Cerberus
Cerberus
mykraider10
Cerberus
Level 39
God Stats
1W - 0L
1,451 SR
Queue Stats
87W - 84L
1,409 Elo+
Solo
He Bo
He Bo
portalBL00M
He Bo
Level 107
God Stats
3W - 1L
1,520 SR
Queue Stats
294W - 302L
1,559 Elo+
Party 1
Poseidon
Poseidon
shNoah106
Poseidon
Level 25
God Stats
3W - 7L
1,500 SR
Queue Stats
165W - 160L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
4 / 4 / 1
6,339
528
5,841
8,304
2,510
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
5
0 / 2 / 0
4,529
377
342
2,403
999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
Coconutking3
Chernobog
10
3 / 3 / 1
6,255
521
7,505
7,832
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
9
0 / 4 / 5
5,527
461
3,387
9,070
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 4 / 3
5,894
491
3,377
8,026
2,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GingerNerd
Arachne
11
5 / 1 / 2
7,414
618
2,564
7,293
2,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charybdis
TruuFace
Charybdis
12
5 / 1 / 3
7,680
640
5,996
6,547
1,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
mykraider10
Cerberus
9
1 / 3 / 4
6,533
544
2,367
10,210
4,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 0 / 4
7,853
654
5,540
6,833
2,613
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
shNoah106
Poseidon
13
4 / 3 / 3
7,822
652
9,375
6,473
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
7
Kills
17
17
Deaths
8
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
4
1
1.13
L
Ymir
0
2
0
0
L
Chernobog
Coconutking3
Chernobog
3
3
1
1.17
W
Arachne
GingerNerd
Arachne
5
1
2
6
L
Ganesha
0
4
5
0.63
W
Charybdis
TruuFace
Charybdis
5
1
3
6.5
L
0
4
3
0.38
W
Cerberus
mykraider10
Cerberus
1
3
4
1
W
2
0
4
4
W
Poseidon
shNoah106
Poseidon
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,452
Damage
25,842
35,635
Taken
37,356
12,002
Mitigated
13,546
6,881
Healing
11,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,841
1,712
64
3,260
8,304
2,510
0
5,322
2,544
22,443
0
L
Ymir
342
88
0
14
2,403
999
0
1,580
823
7,176
0
L
Chernobog
Coconutking3
Chernobog
7,505
4,629
455
1,955
7,832
1,876
804
2,969
4,705
0
37,035
W
Arachne
GingerNerd
Arachne
2,564
1,500
0
4,119
7,293
2,934
583
926
6,367
0
46,492
L
Ganesha
3,387
735
0
723
9,070
4,212
0
3,125
5,849
14,034
0
W
Charybdis
TruuFace
Charybdis
5,996
4,139
0
2,624
6,547
1,723
604
1,558
4,989
0
40,242
L
3,377
599
0
410
8,026
2,405
0
3,607
4,267
0
26,208
W
Cerberus
mykraider10
Cerberus
2,367
400
413
1,818
10,210
4,382
43
2,729
7,481
12,607
0
W
5,540
1,193
0
1,723
6,833
2,613
1,724
1,566
5,267
40,513
0
W
Poseidon
shNoah106
Poseidon
9,375
1,437
0
690
6,473
1,894
415
2,791
3,682
39,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,544
Gold Earned
37,302
207
Minions Killed
314
0
Camps Cleared
0
987,735
Distance Traveled
1,154,746
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,339
528
44
4
0
217,556
0
L
Ymir
4,529
377
16
1
0
83,668
1
L
Chernobog
6,255
521
77
6
0
221,329
0
W
Arachne
7,414
618
69
6
0
274,171
0
L
Ganesha
5,527
461
6
1
0
236,703
5
W
Charybdis
7,680
640
59
5
0
226,779
3
L
Thor
5,894
491
64
5
0
228,479
1
W
Cerberus
6,533
544
25
2
0
228,175
4
W
He Bo
7,853
654
80
7
0
192,206
2
W
Poseidon
7,822
652
81
7
0
233,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role