Player Matchup

Danzaburou
Danzaburou
UnchaînedQc
Danzaburou
Level 104
God Stats
14W - 7L
1,643 SR
Queue Stats
209W - 175L
1,594 Elo+
Party 1
Xing Tian
Xing Tian
barkyj
Xing Tian
Level 129
God Stats
2W - 1L
1,594 SR
Queue Stats
645W - 600L
1,552 Elo+
Party 3
Erlang Shen
Erlang Shen
dragonkiller312
Erlang Shen
Level 126
God Stats
5W - 4L
1,484 SR
Queue Stats
243W - 245L
1,441 Elo+
Party 3
Hades
Hades
fred_qc08
Hades
Level 96
God Stats
37W - 27L
1,489 SR
Queue Stats
475W - 463L
1,446 Elo+
Party 1
Ne Zha
Ne Zha
monster-_-QC
Ne Zha
Level 159
God Stats
17W - 20L
1,582 SR
Queue Stats
176W - 158L
1,563 Elo+
Party 1
Team Averages
Level 123
1,558 SR
1,519 Elo+

VS

Team Averages
Level 101
1,570 SR
1,430 Elo+
Discordia
Discordia
Liz123456789
Discordia
Level 106
God Stats
16W - 11L
1,516 SR
Queue Stats
290W - 300L
1,573 Elo+
Party 2
Bakasura
Bakasura
Razor223
Bakasura
Level 66
God Stats
2W - 1L
1,776 SR
Queue Stats
15W - 26L
1,164 Elo+
Solo
Geb
Geb
RulyLeviathan
Geb
Level 148
God Stats
16W - 12L
1,588 SR
Queue Stats
211W - 219L
1,595 Elo+
Party 2
Charybdis
Charybdis
T_REX_theTUNAcan
Charybdis
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 14L
1,196 Elo+
Solo
Chaac
Chaac
exceedingpowers
Chaac
Level 124
God Stats
7W - 13L
1,470 SR
Queue Stats
259W - 261L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
UnchaînedQc
Danzaburou
19
9 / 0 / 1
12,279
722
11,204
10,280
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
barkyj
Xing Tian
14
4 / 0 / 11
9,828
578
7,742
13,975
16,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
dragonkiller312
Erlang Shen
15
2 / 3 / 1
9,684
570
10,705
13,889
12,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
fred_qc08
Hades
15
6 / 1 / 6
10,223
601
15,205
14,490
9,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
17
3 / 0 / 4
10,721
631
5,301
8,196
4,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Liz123456789
Discordia
11
0 / 8 / 2
6,705
394
4,366
11,802
3,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Razor223
Bakasura
15
1 / 3 / 1
8,556
503
4,377
12,420
6,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 2
7,402
435
6,836
17,537
15,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
13
1 / 5 / 1
8,262
486
5,703
8,518
2,355
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 3 / 2
8,339
491
12,446
19,743
14,398
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
24
Kills
4
4
Deaths
24
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
Liz123456789
Discordia
0
8
2
0.13
L
Bakasura
Razor223
Bakasura
1
3
1
0.5
L
0
5
2
0.2
L
Charybdis
1
5
1
0.3
W
Danzaburou
UnchaînedQc
Danzaburou
9
0
1
9.5
W
Xing Tian
barkyj
Xing Tian
4
0
11
9.5
W
Erlang Shen
dragonkiller312
Erlang Shen
2
3
1
0.83
L
2
3
2
1
W
Hades
fred_qc08
Hades
6
1
6
9
W
Ne Zha
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,157
Damage
33,728
60,830
Taken
70,020
47,725
Mitigated
42,072
27,223
Healing
17,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Liz123456789
Discordia
4,366
552
0
709
11,802
3,437
0
5,733
6,069
34,148
0
L
Bakasura
Razor223
Bakasura
4,377
2,705
0
4,265
12,420
6,247
1,007
3,135
9,285
0
54,297
L
6,836
798
0
1,479
17,537
15,635
0
8,856
8,681
24,914
0
L
Charybdis
5,703
2,608
280
885
8,518
2,355
0
1,231
7,287
0
44,292
W
Danzaburou
UnchaînedQc
Danzaburou
11,204
7,296
0
7,572
10,280
4,029
7,108
859
9,294
0
118,874
W
Xing Tian
barkyj
Xing Tian
7,742
806
0
4,643
13,975
16,632
27
3,090
10,385
19,810
0
W
Erlang Shen
dragonkiller312
Erlang Shen
10,705
5,729
0
4,318
13,889
12,915
896
1,417
11,730
0
55,760
L
12,446
3,110
0
9,568
19,743
14,398
223
3,992
15,751
1,325
46,570
W
Hades
fred_qc08
Hades
15,205
1,039
599
9,063
14,490
9,712
1,183
5,321
8,784
66,890
0
W
Ne Zha
5,301
1,985
0
1,028
8,196
4,437
0
658
7,327
0
80,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,735
Gold Earned
39,264
568
Minions Killed
391
0
Camps Cleared
0
1,696,855
Distance Traveled
1,585,832
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,705
394
52
3
0
288,780
0
L
Bakasura
8,556
503
113
7
0
371,904
1
L
Geb
7,402
435
33
2
0
335,416
6
L
Charybdis
8,262
486
99
6
0
273,283
2
W
Danzaburou
12,279
722
187
11
0
321,134
5
W
Xing Tian
9,828
578
26
2
0
337,569
1
W
Erlang Shen
9,684
570
105
6
0
347,047
1
L
Chaac
8,339
491
94
6
0
316,449
0
W
Hades
10,223
601
106
6
0
318,404
0
W
Ne Zha
10,721
631
144
8
0
372,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role