Player Matchup

Skadi
Skadi
 
Skadi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Draculavra
Neith
Level 82
God Stats
7W - 2L
1,575 SR
Queue Stats
36W - 43L
1,374 Elo+
Party 1
Awilix
Awilix
syhlani
Awilix
Level 112
God Stats
10W - 7L
1,535 SR
Queue Stats
44W - 55L
1,377 Elo+
Party 1
Team Averages
Level 75
1,522 SR
1,450 Elo+

VS

Team Averages
Level 45
1,369 SR
1,274 Elo+
Cu Chulainn
Cu Chulainn
Chubaca 7u7
Cu Chulainn
Level 33
God Stats
36W - 48L
1,502 SR
Queue Stats
296W - 351L
1,336 Elo+
Solo
Cthulhu
Cthulhu
Murdoek95
Cthulhu
Level 44
God Stats
11W - 16L
1,509 SR
Queue Stats
377W - 418L
1,340 Elo+
Solo
Thanatos
Thanatos
Orcargamir
Thanatos
Level 83
God Stats
7W - 17L
1,300 SR
Queue Stats
23W - 65L
1,179 Elo+
Party 2
Baron Samedi
Baron Samedi
REPT1LE15
Baron Samedi
Level 49
God Stats
7W - 16L
1,212 SR
Queue Stats
118W - 191L
1,316 Elo+
Solo
Neith
Neith
car_agg
Neith
Level 16
God Stats
7W - 13L
1,320 SR
Queue Stats
9W - 21L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
12 / 1 / 6
12,297
647
18,441
15,676
6,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
 
Chang'e
18
11 / 1 / 3
11,612
611
17,105
13,023
4,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ra
 
Ra
15
4 / 2 / 5
10,097
531
7,318
10,819
5,267
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
15
4 / 1 / 15
9,815
517
11,591
12,022
4,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
syhlani
Awilix
16
10 / 4 / 8
10,546
555
11,936
14,249
5,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chubaca 7u7
Cu Chulainn
16
2 / 3 / 0
9,362
493
7,212
14,876
9,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Murdoek95
Cthulhu
13
3 / 7 / 1
8,882
467
15,080
18,338
15,518
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Thanatos
Orcargamir
Thanatos
12
1 / 10 / 4
8,305
437
6,350
16,694
5,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
REPT1LE15
Baron Samedi
13
1 / 9 / 2
7,888
415
6,916
20,158
8,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
car_agg
Neith
13
1 / 12 / 0
7,974
420
2,912
15,466
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
15
41
Kills
8
9
Deaths
41
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
12
1
6
15
W
Chang'e
 
Chang'e
11
1
3
12.5
W
Ra
 
Ra
4
2
5
3.25
L
Cu Chulainn
Chubaca 7u7
Cu Chulainn
2
3
0
0.67
W
Neith
4
1
15
11.5
L
Cthulhu
Murdoek95
Cthulhu
3
7
1
0.5
L
Thanatos
Orcargamir
Thanatos
1
10
4
0.3
L
Baron Samedi
REPT1LE15
Baron Samedi
1
9
2
0.22
L
Neith
car_agg
Neith
1
12
0
0.08
W
Awilix
syhlani
Awilix
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,391
Damage
38,470
65,789
Taken
85,532
26,018
Mitigated
42,228
30,641
Healing
19,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
18,441
10,960
0
7,375
15,676
6,130
5,643
4,614
10,918
0
102,466
W
Chang'e
 
Chang'e
17,105
761
2,578
7,355
13,023
4,994
1,057
6,463
6,443
74,357
0
W
Ra
 
Ra
7,318
886
2,363
5,181
10,819
5,267
1,102
1,553
8,832
58,312
0
L
Cu Chulainn
Chubaca 7u7
Cu Chulainn
7,212
1,115
0
4,570
14,876
9,222
916
5,004
9,817
0
61,006
W
Neith
11,591
5,014
0
3,084
12,022
4,266
2,358
5,766
6,256
0
33,564
L
Cthulhu
Murdoek95
Cthulhu
15,080
1,550
0
1,519
18,338
15,518
513
2,504
15,727
52,740
0
L
Thanatos
Orcargamir
Thanatos
6,350
1,810
0
6,730
16,694
5,321
0
3,958
12,670
0
35,015
L
Baron Samedi
REPT1LE15
Baron Samedi
6,916
731
145
4,738
20,158
8,661
190
10,578
9,089
40,324
0
L
Neith
car_agg
Neith
2,912
1,511
0
1,757
15,466
3,506
1,226
1,628
13,806
0
25,305
W
Awilix
syhlani
Awilix
11,936
5,534
168
2,537
14,249
5,361
1,757
3,600
10,487
0
44,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,367
Gold Earned
42,411
509
Minions Killed
358
0
Camps Cleared
0
1,825,908
Distance Traveled
1,512,145
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,297
647
137
7
0
333,807
0
W
Chang'e
11,612
611
146
8
0
379,629
2
W
Ra
10,097
531
111
6
0
384,285
1
L
Cu Chulainn
9,362
493
98
5
0
353,249
0
W
Neith
9,815
517
52
3
0
355,385
0
L
Cthulhu
8,882
467
79
4
0
349,911
1
L
Thanatos
8,305
437
71
4
0
282,042
1
L
Baron Samedi
7,888
415
66
3
0
240,270
0
L
Neith
7,974
420
44
2
0
286,673
0
W
Awilix
10,546
555
63
3
0
372,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role