Player Matchup

Thor
Thor
HuntingSasquatch
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,695 Elo+
Party 2
Pele
Pele
TeamTrollJk
Pele
Level 22
God Stats
2W - 3L
1,537 SR
Queue Stats
114W - 95L
1,457 Elo+
Party 4
Sol
Sol
dopple1
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,695 Elo+
Party 2
Ra
Ra
sadielynn
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 52L
1,221 Elo+
Party 4
Neith
Neith
savagerules24
Neith
Level 20
God Stats
1W - 2L
1,597 SR
Queue Stats
11W - 14L
1,486 Elo+
Solo
Team Averages
Level 20
1,527 SR
1,510 Elo+

VS

Team Averages
Level 25
1,530 SR
1,438 Elo+
Ares
Ares
 
Ares
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
MS CUTE VIOLET
Hel
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 20L
1,457 Elo+
Party 1
Bellona
Bellona
ObesityEatsAll
Bellona
Level 27
God Stats
8W - 1L
1,780 SR
Queue Stats
77W - 70L
1,480 Elo+
Party 3
Apollo
Apollo
SoccerLegend2108
Apollo
Level 28
God Stats
13W - 13L
1,529 SR
Queue Stats
75W - 67L
1,482 Elo+
Party 3
Thanatos
Thanatos
oX_TONY_1018_Xo
Thanatos
Level 29
God Stats
24W - 18L
1,342 SR
Queue Stats
129W - 175L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 9 / 2
6,708
479
6,944
12,801
4,256
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
5 / 7 / 0
7,755
554
8,444
13,138
3,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
10
2 / 5 / 1
6,298
450
3,686
7,801
1,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 5 / 0
5,662
404
646
5,561
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 5 / 3
6,432
459
4,261
6,999
1,701
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 3 / 14
7,837
560
3,344
11,594
7,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
10 / 0 / 3
9,670
691
10,070
7,293
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 5 / 3
7,390
528
4,726
9,493
5,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
7 / 1 / 3
8,657
618
5,545
7,933
2,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
13
7 / 4 / 2
7,945
568
8,953
10,497
4,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
13
Kills
30
31
Deaths
13
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
3
14
3
L
4
9
2
0.56
W
10
0
3
11.5
W
4
5
3
1.1
W
7
1
3
8.5
L
5
7
0
0.71
L
Sol
2
5
1
0.5
W
Thanatos
7
4
2
2
L
0
5
0
0
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,981
Damage
32,638
46,300
Taken
46,810
12,331
Mitigated
24,714
5,793
Healing
16,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,344
838
0
1,407
11,594
7,434
493
1,465
10,089
12,587
0
L
6,944
2,493
0
1,225
12,801
4,256
58
1,727
11,074
0
20,220
W
10,070
783
2,228
4,623
7,293
4,333
38
1,217
6,036
76,329
0
W
4,726
1,431
0
178
9,493
5,674
0
323
9,014
0
15,054
W
5,545
3,497
0
1,000
7,933
2,598
2,800
921
7,012
0
52,109
L
8,444
3,108
0
1,178
13,138
3,522
0
4,177
8,961
0
54,956
L
Sol
3,686
970
0
1,732
7,801
1,525
82
2,807
4,994
18,463
0
W
Thanatos
8,953
2,639
0
7,361
10,497
4,675
621
393
9,821
0
40,323
L
646
265
0
0
5,561
1,327
195
2,449
3,112
17,821
0
L
4,261
1,891
0
1,658
6,999
1,701
278
2,254
4,745
0
25,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,855
Gold Earned
41,499
249
Minions Killed
352
0
Camps Cleared
0
1,191,387
Distance Traveled
1,378,821
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,837
560
12
1
0
298,740
4
L
Thor
6,708
479
29
2
0
258,346
0
W
Hel
9,670
691
152
11
0
295,924
5
W
Bellona
7,390
528
22
2
0
273,857
0
W
Apollo
8,657
618
96
7
0
253,498
3
L
Pele
7,755
554
94
7
0
267,051
0
L
Sol
6,298
450
40
3
0
224,093
2
W
Thanatos
7,945
568
70
5
0
256,802
0
L
Ra
5,662
404
43
3
0
207,852
0
L
Neith
6,432
459
43
3
0
234,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role