Player Matchup

Izanami
Izanami
CielLescal
Izanami
Level 27
God Stats
6W - 7L
1,394 SR
Queue Stats
66W - 76L
1,394 Elo+
Solo
Cthulhu
Cthulhu
Gil5672
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,417 Elo+
Solo
Sol
Sol
Pedruuu
Sol
Level 26
God Stats
45W - 41L
1,459 SR
Queue Stats
70W - 68L
1,417 Elo+
Solo
Anubis
Anubis
ohshiinra
Anubis
Level 27
God Stats
14W - 20L
1,592 SR
Queue Stats
53W - 74L
1,397 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ybshrr
Tsukuyomi
Level 30
God Stats
9W - 10L
1,455 SR
Queue Stats
115W - 134L
1,430 Elo+
Party 1
Team Averages
Level 28
1,480 SR
1,411 Elo+

VS

Team Averages
Level 15
1,572 SR
1,491 Elo+
Cthulhu
Cthulhu
Bigola
Cthulhu
Level 27
God Stats
9W - 8L
1,500 SR
Queue Stats
194W - 215L
1,367 Elo+
Solo
Ares
Ares
EpicPanetone_
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
MANINJL
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,673 Elo+
Solo
Neith
Neith
Zemengao1972
Neith
Level 24
God Stats
5W - 6L
1,525 SR
Queue Stats
32W - 33L
1,344 Elo+
Solo
Fenrir
Fenrir
fsdhbgn
Fenrir
Level 17
God Stats
5W - 1L
1,833 SR
Queue Stats
40W - 33L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CielLescal
Izanami
11
4 / 1 / 4
6,769
677
4,660
5,987
1,620
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Gil5672
Cthulhu
9
4 / 0 / 4
6,582
658
2,813
4,794
3,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sol
10
3 / 5 / 3
6,315
632
8,485
8,110
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
ohshiinra
Anubis
10
5 / 0 / 1
6,296
630
3,452
3,398
1,699
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
ybshrr
Tsukuyomi
12
3 / 1 / 5
6,758
676
4,902
7,114
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bigola
Cthulhu
9
1 / 3 / 3
5,146
515
3,502
8,309
4,980
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 5 / 1
4,568
457
1,588
6,846
2,936
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
MANINJL
Amaterasu
8
0 / 5 / 5
4,664
466
887
7,787
3,547
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 2 / 1
4,168
417
3,526
5,042
1,230
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
fsdhbgn
Fenrir
10
6 / 5 / 1
6,351
635
7,516
9,508
3,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
19
Kills
7
7
Deaths
20
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bigola
Cthulhu
1
3
3
0.83
W
Izanami
CielLescal
Izanami
4
1
4
6
L
0
5
1
0.1
W
Cthulhu
Gil5672
Cthulhu
4
0
4
6
L
Amaterasu
MANINJL
Amaterasu
0
5
5
0.5
W
Sol
3
5
3
0.9
L
0
2
1
0.25
L
Fenrir
fsdhbgn
Fenrir
6
5
1
1.3
W
Anubis
ohshiinra
Anubis
5
0
1
5.5
W
Tsukuyomi
ybshrr
Tsukuyomi
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,312
Damage
17,019
29,403
Taken
37,492
11,412
Mitigated
15,809
11,445
Healing
4,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bigola
Cthulhu
3,502
485
90
1,066
8,309
4,980
0
3,989
4,320
21,977
0
W
Izanami
CielLescal
Izanami
4,660
3,271
0
1,977
5,987
1,620
214
576
5,411
0
44,894
L
1,588
35
0
222
6,846
2,936
0
4,343
2,503
11,419
0
W
Cthulhu
Gil5672
Cthulhu
2,813
45
213
1,949
4,794
3,609
528
511
4,283
11,572
0
L
Amaterasu
MANINJL
Amaterasu
887
150
0
1,083
7,787
3,547
0
2,442
5,345
3,113
6,634
W
Sol
8,485
3,813
0
2,549
8,110
2,122
38
1,765
6,345
26,250
0
L
3,526
2,046
0
1,089
5,042
1,230
0
1,599
3,443
0
14,703
L
Fenrir
fsdhbgn
Fenrir
7,516
1,983
0
758
9,508
3,116
0
2,377
7,131
0
29,512
W
Anubis
ohshiinra
Anubis
3,452
168
16
1,909
3,398
1,699
528
601
2,797
21,952
0
W
Tsukuyomi
ybshrr
Tsukuyomi
4,902
1,171
0
2,832
7,114
2,362
369
1,945
5,169
0
34,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,720
Gold Earned
24,897
262
Minions Killed
144
0
Camps Cleared
0
887,618
Distance Traveled
957,917
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,146
515
39
4
0
196,465
1
W
Izanami
6,769
677
98
10
0
180,126
2
L
Ares
4,568
457
19
2
0
153,569
0
W
Cthulhu
6,582
658
14
1
0
204,648
1
L
Amaterasu
4,664
466
11
1
0
205,715
1
W
Sol
6,315
632
41
4
0
167,190
4
L
Neith
4,168
417
23
2
0
193,462
1
L
Fenrir
6,351
635
52
5
0
208,706
0
W
Anubis
6,296
630
43
4
0
154,352
1
W
Tsukuyomi
6,758
676
66
7
0
181,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role