Player Matchup

Olorun
Olorun
InfamousPred701
Olorun
Level 28
God Stats
18W - 13L
1,584 SR
Queue Stats
153W - 136L
1,493 Elo+
Solo
Cerberus
Cerberus
Scopion87
Cerberus
Level 27
God Stats
19W - 15L
1,469 SR
Queue Stats
230W - 313L
1,419 Elo+
Party 1
Baron Samedi
Baron Samedi
Similarityy
Baron Samedi
Level 29
God Stats
16W - 6L
1,755 SR
Queue Stats
148W - 152L
1,483 Elo+
Solo
Zeus
Zeus
TrayMAFIA305
Zeus
Level 35
God Stats
18W - 14L
1,608 SR
Queue Stats
187W - 168L
1,429 Elo+
Party 1
Xing Tian
Xing Tian
sotareaper
Xing Tian
Level 28
God Stats
4W - 1L
1,815 SR
Queue Stats
289W - 342L
1,401 Elo+
Party 1
Team Averages
Level 29
1,646 SR
1,445 Elo+

VS

Team Averages
Level 15
1,451 SR
1,534 Elo+
Ares
Ares
Cris King 117
Ares
Level 6
God Stats
1W - 2L
1,521 SR
Queue Stats
2W - 4L
1,488 Elo+
Solo
Kali
Kali
Leonhearted
Kali
Level 28
God Stats
6W - 7L
1,559 SR
Queue Stats
113W - 112L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
MyTallest
Baron Samedi
Level 24
God Stats
11W - 11L
1,484 SR
Queue Stats
17W - 22L
1,352 Elo+
Solo
Yemoja
Yemoja
WooloosOnlyFans
Yemoja
Level 11
God Stats
1W - 3L
1,189 SR
Queue Stats
16W - 9L
1,698 Elo+
Solo
Thor
Thor
jadelynn1214
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 21
12,593
1,049
20,177
12,420
5,545
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Scopion87
Cerberus
19
4 / 0 / 25
11,901
992
12,887
16,771
12,122
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Similarityy
Baron Samedi
20
7 / 0 / 25
13,153
1,096
21,943
5,744
3,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
14 / 1 / 16
13,075
1,090
27,306
9,296
3,919
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
sotareaper
Xing Tian
20
8 / 1 / 22
12,263
1,022
9,030
9,976
13,764
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 12 / 3
10,315
860
4,271
30,026
29,218
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 10 / 2
11,565
964
19,140
23,514
10,534
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
MyTallest
Baron Samedi
16
0 / 7 / 2
10,207
851
10,007
11,790
5,016
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
2 / 1 / 2
11,383
949
9,600
15,835
18,869
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
0 / 10 / 0
10,023
835
3,410
19,528
6,699
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
14
40
Kills
5
5
Deaths
40
109
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
12
3
0.13
W
7
3
21
5.83
L
3
10
2
0.4
L
Baron Samedi
MyTallest
Baron Samedi
0
7
2
0.14
W
Cerberus
Scopion87
Cerberus
4
0
25
16.5
W
Baron Samedi
Similarityy
Baron Samedi
7
0
25
19.5
W
14
1
16
22
L
2
1
2
3
L
0
10
0
0
W
Xing Tian
sotareaper
Xing Tian
8
1
22
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,343
Damage
46,428
54,207
Taken
100,693
38,379
Mitigated
70,336
18,041
Healing
8,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,271
1,440
0
0
30,026
29,218
0
26,895
3,131
12,376
0
W
20,177
10,219
2,386
3,939
12,420
5,545
0
3,589
8,639
42,288
0
L
19,140
8,402
0
2,918
23,514
10,534
0
22,150
1,364
0
30,796
L
Baron Samedi
MyTallest
Baron Samedi
10,007
2,439
2,642
2,031
11,790
5,016
0
10,640
1,150
35,821
0
W
Cerberus
Scopion87
Cerberus
12,887
3,118
0
2,973
16,771
12,122
0
7,882
8,889
33,437
0
W
Baron Samedi
Similarityy
Baron Samedi
21,943
2,095
4,055
2,064
5,744
3,029
0
2,238
3,506
39,482
0
W
27,306
8,834
0
2,624
9,296
3,919
0
4,698
4,598
47,529
0
L
9,600
518
797
328
15,835
18,869
0
14,366
1,469
33,780
0
L
3,410
890
0
0
19,528
6,699
0
17,292
2,236
0
20,143
W
Xing Tian
sotareaper
Xing Tian
9,030
1,322
0
0
9,976
13,764
0
5,279
4,697
13,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,985
Gold Earned
53,493
211
Minions Killed
176
6
Camps Cleared
5
1,079,246
Distance Traveled
945,462
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,315
860
5
0
0
187,288
2
W
Olorun
12,593
1,049
43
4
2
195,233
7
L
Kali
11,565
964
20
2
1
214,191
0
L
Baron Samedi
10,207
851
52
4
3
146,026
0
W
Cerberus
11,901
992
59
5
0
238,363
0
W
Baron Samedi
13,153
1,096
49
4
3
192,603
4
W
Zeus
13,075
1,090
53
4
1
197,663
1
L
Yemoja
11,383
949
56
5
0
229,932
0
L
Thor
10,023
835
43
4
1
168,025
0
W
Xing Tian
12,263
1,022
7
1
0
255,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role