Player Matchup

Nike
Nike
ImTheSimba
Nike
Level 109
God Stats
2W - 0L
1,585 SR
Queue Stats
22W - 26L
1,427 Elo+
Solo
Vamana
Vamana
Joker93-Tuga
Vamana
Level 73
God Stats
1W - 3L
1,301 SR
Queue Stats
305W - 331L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
Mikipt23
Cthulhu
Level 100
God Stats
9W - 9L
1,603 SR
Queue Stats
338W - 393L
1,420 Elo+
Party 2
Loki
Loki
Moospell
Loki
Level 155
God Stats
5W - 2L
1,681 SR
Queue Stats
170W - 184L
1,493 Elo+
Party 1
Sol
Sol
Rolandofuegoazul
Sol
Level 104
God Stats
4W - 1L
1,620 SR
Queue Stats
146W - 137L
1,514 Elo+
Party 1
Team Averages
Level 108
1,558 SR
1,463 Elo+

VS

Team Averages
Level 112
1,379 SR
1,483 Elo+
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Askarn
Janus
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,396 Elo+
Solo
Poseidon
Poseidon
Caboose001
Poseidon
Level 146
God Stats
0W - 4L
1,202 SR
Queue Stats
347W - 344L
1,496 Elo+
Solo
Ganesha
Ganesha
ElBrujo
Ganesha
Level 124
God Stats
1W - 6L
1,447 SR
Queue Stats
313W - 316L
1,490 Elo+
Solo
Osiris
Osiris
dupeoni
Osiris
Level 61
God Stats
2W - 4L
1,245 SR
Queue Stats
176W - 166L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 16
10,632
818
11,740
17,179
12,366
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vamana
17
2 / 2 / 18
9,889
761
9,726
14,255
13,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Mikipt23
Cthulhu
17
3 / 2 / 19
10,213
786
14,570
18,546
13,590
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
17
12 / 8 / 4
11,659
897
16,632
11,435
4,190
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
9 / 3 / 14
11,608
893
23,454
19,583
9,401
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
6 / 3 / 4
8,815
678
14,358
10,098
4,461
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Askarn
Janus
17
5 / 7 / 9
10,432
802
15,585
11,851
4,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Caboose001
Poseidon
17
2 / 8 / 12
9,510
732
15,093
14,091
6,646
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
ElBrujo
Ganesha
15
0 / 7 / 14
8,712
670
7,857
21,598
22,558
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
dupeoni
Osiris
16
5 / 6 / 9
9,807
754
9,948
24,358
21,878
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
66
31
Kills
18
19
Deaths
31
71
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
3
4
2.67
L
Janus
Askarn
Janus
5
7
9
1.36
L
Poseidon
Caboose001
Poseidon
2
8
12
1
L
Ganesha
ElBrujo
Ganesha
0
7
14
1
W
5
4
16
3.25
W
Vamana
2
2
18
5.5
W
Cthulhu
Mikipt23
Cthulhu
3
2
19
6.25
W
Loki
12
8
4
1.75
W
9
3
14
5.33
L
Osiris
dupeoni
Osiris
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,122
Damage
62,841
80,998
Taken
81,996
52,710
Mitigated
59,591
36,802
Healing
19,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
14,358
3,402
923
2,883
10,098
4,461
0
4,803
5,247
0
24,796
L
Janus
Askarn
Janus
15,585
961
0
0
11,851
4,048
0
3,948
7,903
34,722
0
L
Poseidon
Caboose001
Poseidon
15,093
2,499
1,832
1,720
14,091
6,646
0
7,194
6,796
26,342
0
L
Ganesha
ElBrujo
Ganesha
7,857
947
1,370
2,549
21,598
22,558
0
11,227
9,793
16,835
0
W
11,740
622
1,477
2,579
17,179
12,366
261
8,821
8,358
8,564
11,329
W
Vamana
9,726
3,593
1,786
6,559
14,255
13,163
684
7,559
6,696
0
21,463
W
Cthulhu
Mikipt23
Cthulhu
14,570
159
2,605
6,393
18,546
13,590
560
9,809
8,737
22,866
0
W
Loki
16,632
4,369
1,161
387
11,435
4,190
1,580
4,615
6,820
0
20,858
W
23,454
9,496
2,653
11,202
19,583
9,401
2,320
7,970
11,613
49,119
0
L
Osiris
dupeoni
Osiris
9,948
3,532
1,005
6,817
24,358
21,878
0
14,814
8,994
284
13,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,001
Gold Earned
47,276
132
Minions Killed
120
0
Camps Cleared
0
1,223,254
Distance Traveled
1,103,431
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,815
678
31
2
0
207,825
1
L
Janus
10,432
802
43
3
0
215,406
0
L
Poseidon
9,510
732
34
3
0
211,479
0
L
Ganesha
8,712
670
1
0
0
207,458
3
W
Nike
10,632
818
21
2
0
244,520
4
W
Vamana
9,889
761
19
1
0
247,104
0
W
Cthulhu
10,213
786
25
2
0
262,968
0
W
Loki
11,659
897
7
1
0
227,440
0
W
Sol
11,608
893
60
5
0
241,222
0
L
Osiris
9,807
754
11
1
0
261,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role