Player Matchup

Sol
Sol
DizzyySin
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
NaraZadez
Bellona
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hel
Hel
SarcasticGay778
Hel
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
blurry_fright156
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Yemoja
Yemoja
valenmfv_22
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 2
1,500 SR
1,500 Elo+

VS

Team Averages
Level 26
1,401 SR
1,267 Elo+
Chiron
Chiron
Charles1103
Chiron
Level 29
God Stats
13W - 15L
1,409 SR
Queue Stats
110W - 134L
1,243 Elo+
Party 1
Thanatos
Thanatos
FoamyEvening22
Thanatos
Level 27
God Stats
27W - 26L
1,462 SR
Queue Stats
61W - 81L
1,209 Elo+
Solo
Anubis
Anubis
SaikoKagakusha
Anubis
Level 21
God Stats
14W - 23L
1,367 SR
Queue Stats
74W - 90L
1,327 Elo+
Party 1
Charybdis
Charybdis
XanTh3Ripp3r
Charybdis
Level 26
God Stats
8W - 7L
1,485 SR
Queue Stats
81W - 103L
1,333 Elo+
Solo
Baron Samedi
Baron Samedi
sleepy_dreamer0
Baron Samedi
Level 27
God Stats
3W - 4L
1,284 SR
Queue Stats
153W - 210L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
5,380
336
2,127
5,448
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
NaraZadez
Bellona
8
0 / 17 / 0
5,566
348
4,775
18,146
11,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 11 / 1
6,223
389
2,608
13,575
3,991
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 11 / 0
5,677
355
2,185
17,107
5,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
4
0 / 13 / 0
5,015
313
456
12,278
7,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
15 / 0 / 5
10,807
675
9,261
7,493
2,542
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
14
13 / 1 / 8
10,126
633
8,532
11,817
5,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
7 / 0 / 8
10,234
640
10,058
6,953
3,149
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
XanTh3Ripp3r
Charybdis
14
13 / 1 / 3
10,058
629
11,599
8,747
3,203
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
sleepy_dreamer0
Baron Samedi
14
8 / 0 / 16
9,982
624
9,171
6,618
2,530
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
96
0
Kills
56
59
Deaths
2
1
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chiron
15
0
5
17.5
L
0
7
0
0
W
Thanatos
13
1
8
17
L
Bellona
NaraZadez
Bellona
0
17
0
0
W
7
0
8
11
L
0
11
1
0.05
W
Charybdis
XanTh3Ripp3r
Charybdis
13
1
3
14.5
L
0
11
0
0
W
Baron Samedi
sleepy_dreamer0
Baron Samedi
8
0
16
16
L
Yemoja
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,151
Damage
48,621
66,554
Taken
41,628
29,803
Mitigated
17,029
3,961
Healing
21,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
9,261
3,839
1,031
3,376
7,493
2,542
3,679
1,632
5,749
0
52,567
L
2,127
870
0
432
5,448
921
0
1,297
4,151
11,771
0
W
Thanatos
8,532
4,062
0
6,483
11,817
5,605
1,313
887
10,874
0
52,831
L
Bellona
NaraZadez
Bellona
4,775
2,671
0
1,225
18,146
11,480
0
3,577
14,569
0
20,096
W
10,058
1,668
63
5,494
6,953
3,149
2,549
1,708
5,245
59,997
0
L
2,608
1,825
0
2,294
13,575
3,991
645
7,174
6,401
19,406
0
W
Charybdis
XanTh3Ripp3r
Charybdis
11,599
7,164
0
3,781
8,747
3,203
4,940
1,184
7,563
0
49,393
L
2,185
687
0
0
17,107
5,929
0
4,381
12,726
17,401
0
W
Baron Samedi
sleepy_dreamer0
Baron Samedi
9,171
2,399
752
987
6,618
2,530
2,619
1,719
4,821
46,371
0
L
Yemoja
456
171
0
10
12,278
7,482
0
2,800
9,478
2,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,861
Gold Earned
51,207
105
Minions Killed
437
0
Camps Cleared
0
1,097,229
Distance Traveled
1,308,357
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,807
675
88
6
0
255,187
2
L
Sol
5,380
336
26
2
0
160,073
2
W
Thanatos
10,126
633
69
4
0
289,509
2
L
Bellona
5,566
348
32
2
0
268,842
0
W
Anubis
10,234
640
114
7
0
225,692
1
L
Hel
6,223
389
18
1
0
208,742
2
W
Charybdis
10,058
629
86
5
0
257,763
1
L
Ymir
5,677
355
27
2
0
197,855
0
W
Baron Samedi
9,982
624
80
5
0
280,206
0
L
Yemoja
5,015
313
2
0
0
261,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role