Player Matchup

Sobek
Sobek
 
Sobek
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
AfroFool14
Guan Yu
Level 160
God Stats
5W - 0L
1,565 SR
Queue Stats
205W - 178L
1,634 Elo+
Party 1
Apollo
Apollo
FIME-OSO
Apollo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,732 Elo+
Solo
Bacchus
Bacchus
ShaDoWZaNINJA
Bacchus
Level 132
God Stats
9W - 5L
1,553 SR
Queue Stats
270W - 252L
1,627 Elo+
Party 1
Ullr
Ullr
refugee15
Ullr
Level 147
God Stats
2W - 2L
1,175 SR
Queue Stats
145W - 128L
1,557 Elo+
Party 1
Team Averages
Level 123
1,459 SR
1,610 Elo+

VS

Team Averages
Level 29
1,500 SR
1,566 Elo+
Sun Wukong
Sun Wukong
Chaoticpeen
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,703 Elo+
Solo
Set
Set
I_H8te_Democrats
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,504 Elo+
Solo
Ah Puch
Ah Puch
MusicDiscStrad
Ah Puch
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 73L
1,682 Elo+
Solo
Fafnir
Fafnir
Sooo2022
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 114L
1,514 Elo+
Solo
Bakasura
Bakasura
junitho92
Bakasura
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
4 / 2 / 14
9,063
824
8,454
13,835
14,240
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Guan Yu
AfroFool14
Guan Yu
14
3 / 1 / 17
8,726
793
10,780
13,582
13,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
FIME-OSO
Apollo
15
5 / 2 / 10
9,031
821
13,966
8,973
4,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bacchus
17
11 / 1 / 11
9,838
894
16,240
13,152
10,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
15
4 / 1 / 15
8,793
799
8,704
7,993
3,447
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chaoticpeen
Sun Wukong
12
1 / 7 / 4
7,795
709
8,605
10,689
5,687
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 4 / 6
8,084
735
6,586
15,835
9,721
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 6 / 4
8,696
791
16,964
12,527
4,793
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fafnir
Sooo2022
Fafnir
14
0 / 3 / 7
7,631
694
4,035
17,237
13,945
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
junitho92
Bakasura
13
2 / 7 / 2
7,975
725
8,818
12,581
4,480
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
30
27
Kills
7
7
Deaths
27
67
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
2
14
5.5
W
Guan Yu
AfroFool14
Guan Yu
3
1
17
11.5
L
Sun Wukong
Chaoticpeen
Sun Wukong
1
7
4
0.43
W
Apollo
FIME-OSO
Apollo
5
2
10
5
L
1
4
6
1
L
3
6
4
0.83
W
Bacchus
11
1
11
16.5
L
Fafnir
Sooo2022
Fafnir
0
3
7
1.17
L
Bakasura
junitho92
Bakasura
2
7
2
0.43
W
Ullr
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,144
Damage
45,008
57,535
Taken
68,869
46,526
Mitigated
38,626
23,096
Healing
22,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,454
942
1,705
3,699
13,835
14,240
194
3,290
10,189
17,301
0
W
Guan Yu
AfroFool14
Guan Yu
10,780
2,720
5,733
4,877
13,582
13,526
322
6,022
7,100
0
14,344
L
Sun Wukong
Chaoticpeen
Sun Wukong
8,605
2,199
550
1,179
10,689
5,687
0
4,298
6,391
0
13,466
W
Apollo
FIME-OSO
Apollo
13,966
6,698
1,292
753
8,973
4,576
1,117
3,104
5,674
0
32,149
L
6,586
1,225
959
5,342
15,835
9,721
336
5,669
10,166
0
21,032
L
16,964
681
410
2,549
12,527
4,793
0
4,097
8,430
33,660
0
W
Bacchus
16,240
2,342
961
2,578
13,152
10,737
427
4,724
7,987
21,647
0
L
Fafnir
Sooo2022
Fafnir
4,035
1,509
470
7,286
17,237
13,945
0
4,767
12,470
6,022
0
L
Bakasura
junitho92
Bakasura
8,818
6,466
678
3,046
12,581
4,480
1,194
5,863
6,718
0
9,934
W
Ullr
8,704
4,255
1,040
458
7,993
3,447
1,305
3,859
3,966
0
22,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,451
Gold Earned
40,181
125
Minions Killed
88
0
Camps Cleared
0
1,039,312
Distance Traveled
1,033,472
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,063
824
17
2
0
202,667
4
W
Guan Yu
8,726
793
9
1
0
236,140
2
L
Sun Wukong
7,795
709
10
1
0
196,621
1
W
Apollo
9,031
821
63
6
0
171,699
0
L
Set
8,084
735
28
3
0
208,950
4
L
Ah Puch
8,696
791
33
3
0
190,502
3
W
Bacchus
9,838
894
16
1
0
223,178
0
L
Fafnir
7,631
694
9
1
0
223,390
2
L
Bakasura
7,975
725
8
1
0
214,009
0
W
Ullr
8,793
799
20
2
0
205,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role