Player Matchup

Izanami
Izanami
Blutengel626
Izanami
Level 25
God Stats
40W - 40L
1,432 SR
Queue Stats
213W - 260L
1,371 Elo+
Party 1
Charybdis
Charybdis
BobbySachoasIII
Charybdis
Level 8
God Stats
6W - 9L
1,573 SR
Queue Stats
8W - 17L
1,290 Elo+
Party 1
Zhong Kui
Zhong Kui
DemonStorm667
Zhong Kui
Level 48
God Stats
8W - 11L
1,438 SR
Queue Stats
529W - 579L
1,431 Elo+
Party 1
King Arthur
King Arthur
Saucy-_-Drip098
King Arthur
Level 28
God Stats
5W - 7L
1,409 SR
Queue Stats
5W - 7L
1,370 Elo+
Solo
Sol
Sol
mikilala
Sol
Level 22
God Stats
17W - 28L
1,330 SR
Queue Stats
28W - 44L
1,283 Elo+
Solo
Team Averages
Level 26
1,436 SR
1,349 Elo+

VS

Team Averages
Level 26
1,387 SR
1,342 Elo+
Cupid
Cupid
ABM18
Cupid
Level 29
God Stats
1W - 3L
1,306 SR
Queue Stats
142W - 147L
1,400 Elo+
Party 2
Olorun
Olorun
GingaNinja9
Olorun
Level 28
God Stats
7W - 7L
1,480 SR
Queue Stats
29W - 40L
1,283 Elo+
Party 3
Thor
Thor
Leoj42
Thor
Level 18
God Stats
2W - 4L
1,421 SR
Queue Stats
25W - 32L
1,292 Elo+
Party 3
Ao Kuang
Ao Kuang
ScandalouSSJ
Ao Kuang
Level 29
God Stats
0W - 3L
1,226 SR
Queue Stats
169W - 207L
1,442 Elo+
Party 2
Kuzenbo
Kuzenbo
TheDandyDan
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,291 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blutengel626
Izanami
20
9 / 12 / 19
15,511
1,108
39,630
26,865
11,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
BobbySachoasIII
Charybdis
19
1 / 9 / 7
11,923
852
9,900
15,688
6,025
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
DemonStorm667
Zhong Kui
20
18 / 12 / 15
17,642
1,260
45,498
35,638
21,378
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Saucy-_-Drip098
King Arthur
20
9 / 4 / 13
15,092
1,078
18,986
20,502
24,215
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
1 / 5 / 22
13,702
979
16,695
17,558
11,934
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ABM18
Cupid
20
8 / 4 / 19
15,532
1,109
22,263
24,528
10,528
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Olorun
20
8 / 8 / 29
15,695
1,121
29,524
24,539
11,714
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
Leoj42
Thor
20
4 / 10 / 24
13,945
996
10,456
27,336
11,534
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
ScandalouSSJ
Ao Kuang
20
17 / 10 / 14
17,182
1,227
25,469
34,898
14,936
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
TheDandyDan
Kuzenbo
20
5 / 6 / 31
15,533
1,110
20,944
29,235
54,149
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
159
38
Kills
42
42
Deaths
38
76
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Cupid
ABM18
Cupid
8
4
19
4.38
W
Izanami
Blutengel626
Izanami
9
12
19
1.54
W
Charybdis
BobbySachoasIII
Charybdis
1
9
7
0.5
W
Zhong Kui
DemonStorm667
Zhong Kui
18
12
15
2.13
L
Olorun
8
8
29
2.81
L
Thor
Leoj42
Thor
4
10
24
1.6
W
King Arthur
Saucy-_-Drip098
King Arthur
9
4
13
3.88
L
Ao Kuang
ScandalouSSJ
Ao Kuang
17
10
14
2.4
L
Kuzenbo
TheDandyDan
Kuzenbo
5
6
31
3.42
W
1
5
22
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,709
Damage
108,656
116,251
Taken
140,536
75,035
Mitigated
102,861
9,296
Healing
21,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
ABM18
Cupid
22,263
16,852
750
4,842
24,528
10,528
0
13,548
10,720
0
55,444
W
Izanami
Blutengel626
Izanami
39,630
21,644
0
1,135
26,865
11,483
0
17,614
9,251
0
74,705
W
Charybdis
BobbySachoasIII
Charybdis
9,900
6,261
0
0
15,688
6,025
0
10,992
4,696
0
25,471
W
Zhong Kui
DemonStorm667
Zhong Kui
45,498
836
175
6,431
35,638
21,378
0
22,816
12,822
62,545
0
L
Olorun
29,524
18,983
1,369
6,684
24,539
11,714
0
9,472
14,777
53,451
0
L
Thor
Leoj42
Thor
10,456
2,050
0
33
27,336
11,534
0
13,758
13,260
0
24,770
W
King Arthur
Saucy-_-Drip098
King Arthur
18,986
551
0
0
20,502
24,215
0
15,128
5,374
8,540
28,439
L
Ao Kuang
ScandalouSSJ
Ao Kuang
25,469
10,878
233
7,913
34,898
14,936
0
18,367
16,259
39,554
0
L
Kuzenbo
TheDandyDan
Kuzenbo
20,944
5,105
0
0
29,235
54,149
0
10,103
18,920
46,448
0
W
16,695
4,375
0
1,555
17,558
11,934
0
9,387
8,171
54,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,870
Gold Earned
77,887
276
Minions Killed
250
3
Camps Cleared
9
1,109,530
Distance Traveled
1,216,169
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
15,532
1,109
73
5
1
214,235
0
W
Izanami
15,511
1,108
73
5
1
211,440
0
W
Charybdis
11,923
852
40
3
2
182,512
0
W
Zhong Kui
17,642
1,260
46
3
0
256,723
0
L
Olorun
15,695
1,121
51
4
1
223,745
0
L
Thor
13,945
996
38
3
2
246,480
0
W
King Arthur
15,092
1,078
39
3
0
255,511
0
L
Ao Kuang
17,182
1,227
20
1
5
258,298
0
L
Kuzenbo
15,533
1,110
68
5
0
273,411
1
W
Sol
13,702
979
78
6
0
203,344
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role