Player Matchup

Ne Zha
Ne Zha
KhoutheHugh
Ne Zha
Level 27
God Stats
5W - 5L
1,391 SR
Queue Stats
92W - 80L
1,475 Elo+
Solo
Anubis
Anubis
Krave999
Anubis
Level 27
God Stats
19W - 9L
1,500 SR
Queue Stats
102W - 109L
1,474 Elo+
Solo
Ares
Ares
coringa69
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,384 Elo+
Solo
Bellona
Bellona
dengm2434
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,578 Elo+
Solo
Izanami
Izanami
luisdbs
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,523 Elo+
Solo
Team Averages
Level 18
1,478 SR
1,487 Elo+

VS

Team Averages
Level 39
1,436 SR
1,538 Elo+
Tiamat
Tiamat
Br4nd0id
Tiamat
Level 149
God Stats
0W - 1L
1,304 SR
Queue Stats
23W - 17L
1,535 Elo+
Party 1
Xing Tian
Xing Tian
Commissar1939
Xing Tian
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,347 Elo+
Solo
Artemis
Artemis
Notzsik
Artemis
Level 4
God Stats
2W - 1L
1,785 SR
Queue Stats
31W - 16L
1,887 Elo+
Party 1
Hades
Hades
RustyShacklef0rd
Hades
Level 23
God Stats
7W - 6L
1,512 SR
Queue Stats
54W - 58L
1,487 Elo+
Solo
Bakasura
Bakasura
lxGREEDxl
Bakasura
Level 18
God Stats
1W - 6L
1,079 SR
Queue Stats
140W - 178L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
4 / 7 / 7
12,267
511
9,317
19,279
8,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Krave999
Anubis
20
20 / 4 / 8
15,167
632
39,704
30,040
16,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
17
3 / 7 / 17
12,331
514
3,615
20,338
19,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
dengm2434
Bellona
17
0 / 8 / 3
10,618
442
1,815
17,380
12,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
luisdbs
Izanami
20
7 / 5 / 3
13,489
562
14,523
17,908
6,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Br4nd0id
Tiamat
20
5 / 5 / 4
12,849
535
17,238
19,392
12,739
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xing Tian
Commissar1939
Xing Tian
14
1 / 6 / 3
9,666
403
3,483
16,872
12,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Notzsik
Artemis
20
11 / 13 / 5
13,093
546
25,419
23,166
8,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
9 / 7 / 2
12,011
500
24,616
23,175
15,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
lxGREEDxl
Bakasura
10
3 / 3 / 5
8,907
371
3,545
7,364
2,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
48
34
Kills
29
31
Deaths
34
38
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Br4nd0id
Tiamat
5
5
4
1.4
L
Xing Tian
Commissar1939
Xing Tian
1
6
3
0.42
W
Ne Zha
4
7
7
1.07
W
Anubis
Krave999
Anubis
20
4
8
6
L
Artemis
Notzsik
Artemis
11
13
5
1.04
L
9
7
2
1.43
W
Ares
3
7
17
1.64
W
Bellona
dengm2434
Bellona
0
8
3
0.19
W
Izanami
luisdbs
Izanami
7
5
3
1.7
L
Bakasura
lxGREEDxl
Bakasura
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,974
Damage
74,301
104,945
Taken
89,969
64,687
Mitigated
51,922
29,095
Healing
20,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Br4nd0id
Tiamat
17,238
2,036
0
7,640
19,392
12,739
945
10,313
9,079
82,597
0
L
Xing Tian
Commissar1939
Xing Tian
3,483
157
0
1,921
16,872
12,917
40
10,303
6,569
22,377
0
W
Ne Zha
9,317
4,082
0
1,779
19,279
8,280
1,399
6,979
12,289
0
82,352
W
Anubis
Krave999
Anubis
39,704
2,849
517
19,882
30,040
16,901
2,678
15,989
13,835
110,999
0
L
Artemis
Notzsik
Artemis
25,419
12,450
0
2,764
23,166
8,419
2,745
9,488
13,678
0
94,618
L
24,616
1,300
22
5,764
23,175
15,325
596
10,332
12,843
70,454
0
W
Ares
3,615
638
0
0
20,338
19,964
295
6,410
13,760
24,012
0
W
Bellona
dengm2434
Bellona
1,815
806
0
3,416
17,380
12,783
2,642
6,655
10,675
0
45,909
W
Izanami
luisdbs
Izanami
14,523
10,183
0
3,501
17,908
6,759
7,099
8,716
8,921
0
82,592
L
Bakasura
lxGREEDxl
Bakasura
3,545
2,443
0
2,057
7,364
2,522
0
3,035
4,329
0
25,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,872
Gold Earned
56,526
567
Minions Killed
455
0
Camps Cleared
0
2,031,078
Distance Traveled
1,711,861
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,849
535
129
5
0
404,749
0
L
Xing Tian
9,666
403
34
1
0
384,824
2
W
Ne Zha
12,267
511
139
6
0
452,149
0
W
Anubis
15,167
632
154
6
0
394,592
3
L
Artemis
13,093
546
120
5
0
329,553
2
L
Hades
12,011
500
115
5
0
348,762
1
W
Ares
12,331
514
34
1
0
423,529
0
W
Bellona
10,618
442
85
4
0
326,469
5
W
Izanami
13,489
562
155
6
0
434,339
4
L
Bakasura
8,907
371
57
2
0
243,973
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role