Player Matchup

Khepri
Khepri
Ay-ylmao
Khepri
Level 56
God Stats
30W - 13L
1,601 SR
Queue Stats
45W - 26L
1,555 Elo+
Party 1
Tyr
Tyr
Srirachaa420
Tyr
Level 69
God Stats
2W - 0L
1,703 SR
Queue Stats
29W - 31L
1,377 Elo+
Party 2
Chiron
Chiron
gbrik
Chiron
Level 107
God Stats
22W - 19L
1,588 SR
Queue Stats
132W - 150L
1,348 Elo+
Party 2
Gilgamesh
Gilgamesh
mannyfrezz9000
Gilgamesh
Level 113
God Stats
5W - 2L
1,522 SR
Queue Stats
308W - 278L
1,569 Elo+
Party 1
Eset
Eset
xSoul Master01x
Eset
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,469 Elo+
Solo
Team Averages
Level 82
1,583 SR
1,464 Elo+

VS

Team Averages
Level 105
1,575 SR
1,479 Elo+
Cthulhu
Cthulhu
IzAGameChill
Cthulhu
Level 106
God Stats
93W - 81L
1,617 SR
Queue Stats
290W - 276L
1,627 Elo+
Party 4
Danzaburou
Danzaburou
PEDROZA200
Danzaburou
Level 84
God Stats
5W - 6L
1,552 SR
Queue Stats
136W - 163L
1,413 Elo+
Solo
Hera
Hera
SIVENG07
Hera
Level 128
God Stats
1W - 5L
1,604 SR
Queue Stats
181W - 218L
1,379 Elo+
Party 3
Cabrakan
Cabrakan
brandnxx253
Cabrakan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 119L
1,397 Elo+
Party 3
Loki
Loki
littlerookie999
Loki
Level 122
God Stats
28W - 23L
1,604 SR
Queue Stats
254W - 231L
1,580 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ay-ylmao
Khepri
11
0 / 0 / 8
6,860
457
3,038
7,942
5,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 2 / 2
7,588
506
8,819
10,070
6,199
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
gbrik
Chiron
13
5 / 2 / 5
8,191
546
6,467
9,366
2,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
mannyfrezz9000
Gilgamesh
15
8 / 1 / 4
8,992
599
7,265
8,982
5,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 4 / 4
7,368
491
5,442
8,742
3,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IzAGameChill
Cthulhu
14
2 / 3 / 2
8,421
561
10,145
13,961
13,302
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
PEDROZA200
Danzaburou
9
0 / 4 / 1
6,156
410
3,363
8,445
2,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
13
2 / 2 / 1
8,129
542
3,904
4,970
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
brandnxx253
Cabrakan
9
0 / 4 / 0
6,375
425
3,217
9,883
8,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 3 / 1
8,605
574
7,851
9,771
4,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
16
Kills
9
9
Deaths
16
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
Ay-ylmao
Khepri
0
0
8
4
L
Cthulhu
IzAGameChill
Cthulhu
2
3
2
1
L
Danzaburou
PEDROZA200
Danzaburou
0
4
1
0.13
L
Hera
2
2
1
1.25
W
3
2
2
2
L
Cabrakan
brandnxx253
Cabrakan
0
4
0
0
W
Chiron
gbrik
Chiron
5
2
5
3.75
L
5
3
1
1.83
W
Gilgamesh
mannyfrezz9000
Gilgamesh
8
1
4
10
W
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,031
Damage
28,480
45,102
Taken
47,030
23,121
Mitigated
29,952
10,580
Healing
11,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Ay-ylmao
Khepri
3,038
586
0
9
7,942
5,116
192
5,112
2,760
21,050
0
L
Cthulhu
IzAGameChill
Cthulhu
10,145
551
0
4,742
13,961
13,302
0
2,149
11,812
54,305
0
L
Danzaburou
PEDROZA200
Danzaburou
3,363
1,186
0
619
8,445
2,497
0
1,001
7,444
0
25,987
L
Hera
3,904
646
0
1,407
4,970
1,690
0
1,546
3,424
47,559
0
W
8,819
2,921
0
3,289
10,070
6,199
302
4,224
5,846
0
35,006
L
Cabrakan
brandnxx253
Cabrakan
3,217
702
695
2,815
9,883
8,110
0
2,903
6,980
13,338
0
W
Chiron
gbrik
Chiron
6,467
1,672
798
2,965
9,366
2,720
1,876
1,088
8,236
0
41,163
L
7,851
2,362
0
1,544
9,771
4,353
0
881
8,890
0
53,019
W
Gilgamesh
mannyfrezz9000
Gilgamesh
7,265
2,590
0
1,983
8,982
5,447
844
2,488
6,494
0
49,173
W
5,442
522
111
1,425
8,742
3,639
600
4,046
4,500
42,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,999
Gold Earned
37,686
333
Minions Killed
359
0
Camps Cleared
0
1,478,400
Distance Traveled
1,400,978
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,860
457
24
2
0
310,388
0
L
Cthulhu
8,421
561
104
7
0
301,051
1
L
Danzaburou
6,156
410
49
3
0
279,002
3
L
Hera
8,129
542
96
6
0
288,224
0
W
Tyr
7,588
506
66
4
0
304,924
0
L
Cabrakan
6,375
425
22
1
0
232,068
1
W
Chiron
8,191
546
80
5
0
265,911
4
L
Loki
8,605
574
88
6
0
300,633
3
W
Gilgamesh
8,992
599
81
5
0
325,791
2
W
Eset
7,368
491
82
5
0
271,386
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role