Player Matchup

Zeus
Zeus
Apouschaka
Zeus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,337 Elo+
Party 1
Tiamat
Tiamat
Hekzy
Tiamat
Level 111
God Stats
1W - 1L
1,463 SR
Queue Stats
16W - 24L
1,337 Elo+
Party 1
Nike
Nike
rapkillah
Nike
Level 36
God Stats
19W - 13L
1,292 SR
Queue Stats
109W - 164L
1,395 Elo+
Solo
Team Averages
Level 78
1,418 SR
1,356 Elo+

VS

Team Averages
Level 38
1,330 SR
1,304 Elo+
Tsukuyomi
Tsukuyomi
Hardlegend
Tsukuyomi
Level 60
God Stats
0W - 1L
1,206 SR
Queue Stats
1W - 4L
1,322 Elo+
Party 2
Kukulkan
Kukulkan
Manderinity
Kukulkan
Level 27
God Stats
4W - 6L
1,501 SR
Queue Stats
5W - 13L
1,307 Elo+
Party 2
Bacchus
Bacchus
RetriiX
Bacchus
Level 28
God Stats
0W - 2L
1,282 SR
Queue Stats
6W - 16L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 4
13,375
704
17,975
7,553
2,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Hekzy
Tiamat
16
3 / 5 / 7
12,032
633
12,664
11,895
7,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nike
16
2 / 3 / 8
11,862
624
11,837
23,149
22,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hardlegend
Tsukuyomi
14
5 / 4 / 6
11,650
613
16,058
17,215
12,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Manderinity
Kukulkan
16
5 / 4 / 4
12,183
641
12,561
12,988
6,515
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
RetriiX
Bacchus
14
1 / 3 / 10
11,155
587
4,128
16,190
24,919
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
11
Kills
11
11
Deaths
11
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
L
Tsukuyomi
Hardlegend
Tsukuyomi
5
4
6
2
W
Tiamat
Hekzy
Tiamat
3
5
7
1.3
L
Kukulkan
Manderinity
Kukulkan
5
4
4
1.75
L
Bacchus
RetriiX
Bacchus
1
3
10
2
W
Nike
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,476
Damage
32,747
42,597
Taken
46,393
31,994
Mitigated
44,384
3,736
Healing
1,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,975
1,670
0
1,135
7,553
2,091
1,712
4,133
3,420
69,302
0
L
Tsukuyomi
Hardlegend
Tsukuyomi
16,058
3,974
0
551
17,215
12,950
713
10,665
5,967
0
33,934
W
Tiamat
Hekzy
Tiamat
12,664
661
0
914
11,895
7,055
1,327
4,128
7,767
27,155
0
L
Kukulkan
Manderinity
Kukulkan
12,561
1,040
0
1,126
12,988
6,515
675
10,710
2,191
57,160
0
L
Bacchus
RetriiX
Bacchus
4,128
356
0
178
16,190
24,919
224
11,679
3,942
20,620
0
W
Nike
11,837
1,092
0
1,687
23,149
22,848
189
9,402
13,747
8,178
33,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,269
Gold Earned
34,988
212
Minions Killed
183
7
Camps Cleared
7
979,570
Distance Traveled
1,064,424
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,375
704
110
6
2
303,535
0
L
Tsukuyomi
11,650
613
42
2
3
348,537
0
W
Tiamat
12,032
633
28
1
1
331,255
4
L
Kukulkan
12,183
641
111
6
3
359,889
0
L
Bacchus
11,155
587
30
2
1
355,998
0
W
Nike
11,862
624
74
4
4
344,780
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role