Player Matchup

Heimdallr
Heimdallr
BrandonDeLuca
Heimdallr
Level 109
God Stats
19W - 22L
1,612 SR
Queue Stats
199W - 176L
1,625 Elo+
Party 1
Hercules
Hercules
DOWNEY33
Hercules
Level 123
God Stats
2W - 2L
1,530 SR
Queue Stats
213W - 200L
1,630 Elo+
Party 2
Bakasura
Bakasura
Giоvanni
Bakasura
Level 148
God Stats
9W - 5L
1,752 SR
Queue Stats
137W - 107L
1,606 Elo+
Party 1
Thoth
Thoth
HoosierNation
Thoth
Level 145
God Stats
5W - 3L
1,252 SR
Queue Stats
203W - 196L
1,639 Elo+
Party 2
Jormungandr
Jormungandr
TOOBEAST_69
Jormungandr
Level 159
God Stats
37W - 30L
1,654 SR
Queue Stats
964W - 1,017L
1,493 Elo+
Party 1
Team Averages
Level 137
1,560 SR
1,599 Elo+

VS

Team Averages
Level 128
1,543 SR
1,600 Elo+
Terra
Terra
CamelFeet
Terra
Level 129
God Stats
1W - 3L
1,493 SR
Queue Stats
214W - 211L
1,580 Elo+
Party 3
Agni
Agni
Extermn8tor101
Agni
Level 119
God Stats
6W - 6L
1,644 SR
Queue Stats
179W - 160L
1,613 Elo+
Party 3
Tyr
Tyr
GearCruncher
Tyr
Level 148
God Stats
0W - 3L
1,435 SR
Queue Stats
90W - 105L
1,548 Elo+
Solo
Chaac
Chaac
NathanRic10
Chaac
Level 96
God Stats
22W - 21L
1,572 SR
Queue Stats
154W - 140L
1,646 Elo+
Party 3
Charybdis
Charybdis
invaderEvan67
Charybdis
Level 149
God Stats
3W - 3L
1,571 SR
Queue Stats
442W - 403L
1,614 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BrandonDeLuca
Heimdallr
13
7 / 0 / 1
7,977
570
6,256
6,105
2,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
DOWNEY33
Hercules
12
2 / 3 / 9
7,078
506
4,071
10,185
4,826
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Giоvanni
Bakasura
15
7 / 2 / 5
8,692
621
8,155
12,259
5,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
1 / 0 / 5
7,894
564
5,745
3,649
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
TOOBEAST_69
Jormungandr
13
0 / 1 / 7
7,669
548
4,734
10,037
6,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
CamelFeet
Terra
10
0 / 1 / 3
5,895
421
2,653
6,645
2,881
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
3 / 3 / 0
7,194
514
8,457
7,093
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 2
6,406
458
2,065
9,291
3,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 5 / 0
7,103
507
6,746
11,465
8,092
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
invaderEvan67
Charybdis
11
1 / 4 / 2
6,558
468
3,341
7,252
1,787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
17
Kills
6
6
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BrandonDeLuca
Heimdallr
7
0
1
7.5
L
Terra
CamelFeet
Terra
0
1
3
1.5
W
Hercules
DOWNEY33
Hercules
2
3
9
2.17
L
3
3
0
1
L
1
4
2
0.5
W
Bakasura
Giоvanni
Bakasura
7
2
5
4.75
W
1
0
5
3.5
L
1
5
0
0.2
W
Jormungandr
TOOBEAST_69
Jormungandr
0
1
7
3.5
L
Charybdis
invaderEvan67
Charybdis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,961
Damage
23,262
42,235
Taken
41,746
19,425
Mitigated
18,495
13,281
Healing
8,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BrandonDeLuca
Heimdallr
6,256
2,931
0
1,798
6,105
2,117
0
1,120
4,985
0
50,263
L
Terra
CamelFeet
Terra
2,653
166
291
1,626
6,645
2,881
0
2,269
4,376
11,059
0
W
Hercules
DOWNEY33
Hercules
4,071
1,372
180
2,253
10,185
4,826
0
2,792
7,393
0
19,151
L
8,457
574
0
838
7,093
1,983
0
2,450
4,343
43,050
0
L
2,065
271
0
2,271
9,291
3,752
0
1,580
7,333
0
41,234
W
Bakasura
Giоvanni
Bakasura
8,155
5,686
0
4,346
12,259
5,235
250
3,720
8,539
0
46,776
W
5,745
517
92
1,920
3,649
1,120
351
1,706
1,943
52,634
0
L
6,746
0
0
2,173
11,465
8,092
0
3,351
6,735
1,809
38,219
W
Jormungandr
TOOBEAST_69
Jormungandr
4,734
1,445
0
2,692
10,037
6,127
551
2,371
7,666
43,972
0
L
Charybdis
invaderEvan67
Charybdis
3,341
2,288
0
1,261
7,252
1,787
0
829
6,423
0
36,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,310
Gold Earned
33,156
439
Minions Killed
344
0
Camps Cleared
0
1,424,600
Distance Traveled
1,383,363
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,977
570
90
6
0
259,790
4
L
Terra
5,895
421
16
1
0
287,952
5
W
Hercules
7,078
506
29
2
0
289,288
3
L
Agni
7,194
514
77
6
0
263,583
3
L
Tyr
6,406
458
80
6
0
332,706
1
W
Bakasura
8,692
621
111
8
0
327,257
7
W
Thoth
7,894
564
107
8
0
274,640
4
L
Chaac
7,103
507
73
5
0
239,715
2
W
Jormungandr
7,669
548
102
7
0
273,625
1
L
Charybdis
6,558
468
98
7
0
259,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role