Player Matchup

Ymir
Ymir
Dreakert
Ymir
Level 69
God Stats
26W - 29L
1,381 SR
Queue Stats
437W - 463L
1,468 Elo+
Party 2
King Arthur
King Arthur
Elias Ainsworth
King Arthur
Level 27
God Stats
5W - 1L
1,987 SR
Queue Stats
122W - 94L
1,557 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GiddyCapp
Morgan Le Fay
Level 55
God Stats
16W - 11L
1,592 SR
Queue Stats
110W - 90L
1,584 Elo+
Party 3
Izanami
Izanami
SuperCogelonYT
Izanami
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
111W - 126L
1,458 Elo+
Party 2
Awilix
Awilix
screenem
Awilix
Level 27
God Stats
10W - 8L
1,548 SR
Queue Stats
68W - 62L
1,573 Elo+
Party 3
Team Averages
Level 41
1,601 SR
1,528 Elo+

VS

Team Averages
Level 67
1,514 SR
1,453 Elo+
Rama
Rama
GingerNerd
Rama
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 66L
1,419 Elo+
Solo
Athena
Athena
IKIELUM
Athena
Level 93
God Stats
1W - 4L
1,329 SR
Queue Stats
118W - 110L
1,501 Elo+
Party 1
Janus
Janus
Reagasaur
Janus
Level 109
God Stats
0W - 1L
1,713 SR
Queue Stats
78W - 76L
1,476 Elo+
Party 1
Fenrir
Fenrir
TerseRex6226131
Fenrir
Level 48
God Stats
75W - 58L
1,526 SR
Queue Stats
333W - 360L
1,472 Elo+
Solo
Amaterasu
Amaterasu
UrgetheVerge
Amaterasu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
3 / 0 / 16
7,182
552
3,792
9,012
6,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
Elias Ainsworth
King Arthur
14
9 / 4 / 4
8,802
677
8,867
9,880
2,976
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
GiddyCapp
Morgan Le Fay
13
6 / 1 / 11
8,061
620
13,949
5,071
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 1 / 9
8,053
619
7,288
5,967
1,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Awilix
screenem
Awilix
13
10 / 0 / 9
8,226
633
10,031
7,123
3,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
5,920
455
5,338
9,417
2,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
IKIELUM
Athena
7
1 / 9 / 0
5,326
410
3,057
16,967
6,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Reagasaur
Janus
8
0 / 5 / 0
5,189
399
4,641
8,141
2,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 7 / 0
7,585
583
5,957
12,618
4,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
UrgetheVerge
Amaterasu
9
0 / 6 / 2
5,612
432
1,612
8,159
4,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
9
33
Kills
6
6
Deaths
33
49
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
0
16
11
W
King Arthur
Elias Ainsworth
King Arthur
9
4
4
2.75
W
Morgan Le Fay
GiddyCapp
Morgan Le Fay
6
1
11
11.5
L
0
6
1
0.08
L
Athena
IKIELUM
Athena
1
9
0
0.11
L
Janus
Reagasaur
Janus
0
5
0
0
W
5
1
9
9.5
L
5
7
0
0.71
L
Amaterasu
UrgetheVerge
Amaterasu
0
6
2
0.17
W
Awilix
screenem
Awilix
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,927
Damage
20,605
37,053
Taken
55,302
16,535
Mitigated
19,753
8,003
Healing
7,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,792
1,085
0
1,990
9,012
6,809
274
2,092
6,920
16,731
0
W
King Arthur
Elias Ainsworth
King Arthur
8,867
2,329
0
969
9,880
2,976
368
668
9,212
0
47,035
W
Morgan Le Fay
GiddyCapp
Morgan Le Fay
13,949
602
17
1,487
5,071
1,848
318
1,533
3,538
50,657
0
L
5,338
4,249
0
1,501
9,417
2,422
0
1,412
8,005
0
34,177
L
Athena
IKIELUM
Athena
3,057
939
335
1,865
16,967
6,913
0
6,929
10,038
12,676
0
L
Janus
Reagasaur
Janus
4,641
111
0
590
8,141
2,250
0
3,917
4,224
28,097
0
W
7,288
4,982
0
1,430
5,967
1,779
1,977
1,372
4,595
0
54,863
L
5,957
1,110
0
1,733
12,618
4,060
0
3,267
9,351
0
30,731
L
Amaterasu
UrgetheVerge
Amaterasu
1,612
746
146
990
8,159
4,108
0
2,216
5,943
0
15,915
W
Awilix
screenem
Awilix
10,031
5,486
0
2,110
7,123
3,123
212
2,097
5,026
0
37,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,324
Gold Earned
29,632
334
Minions Killed
222
0
Camps Cleared
0
1,338,944
Distance Traveled
1,167,387
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,182
552
23
2
0
255,355
0
W
King Arthur
8,802
677
79
6
0
257,519
1
W
Morgan Le Fay
8,061
620
68
5
0
271,251
0
L
Rama
5,920
455
69
5
0
209,940
3
L
Athena
5,326
410
19
1
0
244,676
1
L
Janus
5,189
399
43
3
0
245,859
4
W
Izanami
8,053
619
107
8
0
257,566
2
L
Fenrir
7,585
583
55
4
0
232,109
2
L
Amaterasu
5,612
432
36
3
0
234,803
4
W
Awilix
8,226
633
57
4
0
297,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role