Player Matchup

Artemis
Artemis
BYOBOOZE114
Artemis
Level 6
God Stats
7W - 6L
1,627 SR
Queue Stats
7W - 6L
1,824 Elo+
Party 1
King Arthur
King Arthur
LemmeDriveDahBoa
King Arthur
Level 26
God Stats
0W - 1L
1,424 SR
Queue Stats
3W - 1L
1,824 Elo+
Party 1
Poseidon
Poseidon
MoJumbo0
Poseidon
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,528 Elo+
Party 1
Team Averages
Level 25
1,517 SR
1,725 Elo+

VS

Team Averages
Level 64
1,705 SR
1,635 Elo+
Bellona
Bellona
Khmerkingz1
Bellona
Level 88
God Stats
9W - 2L
1,861 SR
Queue Stats
192W - 90L
1,667 Elo+
Party 2
Camazotz
Camazotz
Tonkasonic
Camazotz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 51L
1,651 Elo+
Party 2
Scylla
Scylla
aSwaggie
Scylla
Level 86
God Stats
26W - 13L
1,755 SR
Queue Stats
248W - 132L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BYOBOOZE114
Artemis
11
2 / 9 / 3
7,814
710
5,842
11,504
3,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
LemmeDriveDahBoa
King Arthur
10
2 / 7 / 1
7,341
667
6,162
11,596
8,557
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
MoJumbo0
Poseidon
9
1 / 9 / 3
7,175
652
8,335
10,561
3,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Khmerkingz1
Bellona
14
12 / 2 / 7
10,016
911
8,252
11,228
11,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Camazotz
Tonkasonic
Camazotz
13
6 / 2 / 16
9,022
820
8,341
11,549
4,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
aSwaggie
Scylla
14
7 / 2 / 14
9,369
852
14,103
6,327
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
5
Kills
25
25
Deaths
6
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Artemis
BYOBOOZE114
Artemis
2
9
3
0.39
W
Bellona
Khmerkingz1
Bellona
12
2
7
7.75
L
King Arthur
LemmeDriveDahBoa
King Arthur
2
7
1
0.36
L
Poseidon
MoJumbo0
Poseidon
1
9
3
0.28
W
Camazotz
Tonkasonic
Camazotz
6
2
16
7
W
Scylla
aSwaggie
Scylla
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,339
Damage
30,696
33,661
Taken
29,104
16,408
Mitigated
18,671
2,978
Healing
7,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BYOBOOZE114
Artemis
5,842
2,285
0
559
11,504
3,854
0
4,604
6,900
0
14,793
W
Bellona
Khmerkingz1
Bellona
8,252
2,928
0
1,027
11,228
11,657
400
2,563
8,665
1,421
28,645
L
King Arthur
LemmeDriveDahBoa
King Arthur
6,162
830
155
841
11,596
8,557
0
5,140
6,456
0
19,414
L
Poseidon
MoJumbo0
Poseidon
8,335
1,456
0
1,423
10,561
3,997
0
4,997
5,564
25,619
0
W
Camazotz
Tonkasonic
Camazotz
8,341
1,782
0
5,674
11,549
4,765
0
5,162
6,387
0
14,618
W
Scylla
aSwaggie
Scylla
14,103
902
0
1,250
6,327
2,249
420
1,289
5,038
38,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,330
Gold Earned
28,407
101
Minions Killed
119
4
Camps Cleared
7
559,091
Distance Traveled
645,345
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,814
710
25
2
0
158,530
0
W
Bellona
10,016
911
40
4
5
231,261
3
L
King Arthur
7,341
667
33
3
0
216,116
6
L
Poseidon
7,175
652
43
4
4
184,445
1
W
Camazotz
9,022
820
16
1
0
210,641
0
W
Scylla
9,369
852
63
6
2
203,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role