Player Matchup

Charybdis
Charybdis
Cozm1cKiller
Charybdis
Level 86
God Stats
4W - 6L
1,502 SR
Queue Stats
194W - 199L
1,395 Elo+
Party 1
Ymir
Ymir
Javykkoa
Ymir
Level 61
God Stats
69W - 66L
1,521 SR
Queue Stats
333W - 370L
1,363 Elo+
Party 1
Bakasura
Bakasura
Little_Apeboss
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 161L
1,304 Elo+
Party 1
Nu Wa
Nu Wa
T_REX_theTUNAcan
Nu Wa
Level 60
God Stats
0W - 3L
1,279 SR
Queue Stats
4W - 14L
1,224 Elo+
Solo
Chaac
Chaac
Warf117
Chaac
Level 38
God Stats
12W - 5L
1,661 SR
Queue Stats
208W - 251L
1,234 Elo+
Solo
Team Averages
Level 54
1,493 SR
1,304 Elo+

VS

Team Averages
Level 69
1,553 SR
1,288 Elo+
Hera
Hera
Bomber7628
Hera
Level 70
God Stats
2W - 1L
1,566 SR
Queue Stats
66W - 80L
1,296 Elo+
Solo
Gilgamesh
Gilgamesh
IVIetho-
Gilgamesh
Level 100
God Stats
17W - 10L
1,573 SR
Queue Stats
221W - 273L
1,354 Elo+
Party 2
Ares
Ares
KyWrld_
Ares
Level 5
God Stats
4W - 9L
1,269 SR
Queue Stats
5W - 13L
1,038 Elo+
Party 2
Danzaburou
Danzaburou
RHYATV
Danzaburou
Level 106
God Stats
3W - 1L
1,774 SR
Queue Stats
361W - 412L
1,354 Elo+
Party 2
Amaterasu
Amaterasu
TheBattousai-
Amaterasu
Level 66
God Stats
41W - 25L
1,584 SR
Queue Stats
200W - 234L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cozm1cKiller
Charybdis
11
5 / 3 / 3
7,289
561
7,845
11,139
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
11
3 / 0 / 4
7,315
563
3,634
9,542
6,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
10
1 / 4 / 2
6,139
472
2,892
9,580
2,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 3
7,030
541
4,200
3,087
864
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Warf117
Chaac
11
0 / 4 / 0
6,628
510
2,042
8,965
4,761
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,152
550
5,180
5,105
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
IVIetho-
Gilgamesh
13
6 / 1 / 0
8,073
621
6,533
7,159
6,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ares
KyWrld_
Ares
8
0 / 5 / 2
5,517
424
857
8,034
2,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
RHYATV
Danzaburou
12
3 / 2 / 1
7,057
543
7,850
7,760
2,220
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
TheBattousai-
Amaterasu
13
2 / 0 / 1
7,777
598
3,074
8,020
3,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
10
Kills
12
12
Deaths
10
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
L
Charybdis
Cozm1cKiller
Charybdis
5
3
3
2.17
W
Gilgamesh
IVIetho-
Gilgamesh
6
1
0
6
L
Ymir
3
0
4
5
W
Ares
KyWrld_
Ares
0
5
2
0.2
L
Bakasura
1
4
2
0.5
W
Danzaburou
RHYATV
Danzaburou
3
2
1
1.75
L
1
1
3
2.5
W
Amaterasu
TheBattousai-
Amaterasu
2
0
1
2.5
L
Chaac
Warf117
Chaac
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,613
Damage
23,494
42,313
Taken
36,078
17,974
Mitigated
15,886
12,248
Healing
8,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,180
2,102
245
383
5,105
1,305
1,472
1,692
3,378
50,090
0
L
Charybdis
Cozm1cKiller
Charybdis
7,845
3,890
540
5,210
11,139
3,047
1,145
2,124
9,015
0
40,786
W
Gilgamesh
IVIetho-
Gilgamesh
6,533
2,467
0
2,296
7,159
6,040
973
1,068
6,023
0
42,735
L
Ymir
3,634
588
0
1,310
9,542
6,384
0
1,200
8,342
25,846
0
W
Ares
KyWrld_
Ares
857
188
0
250
8,034
2,960
0
1,572
6,462
6,237
0
L
Bakasura
2,892
2,522
113
2,388
9,580
2,918
0
1,509
8,071
0
16,168
W
Danzaburou
RHYATV
Danzaburou
7,850
2,762
0
2,333
7,760
2,220
1,078
2,108
5,627
0
42,543
L
4,200
446
328
409
3,087
864
0
1,271
1,816
36,827
0
W
Amaterasu
TheBattousai-
Amaterasu
3,074
1,241
0
2,894
8,020
3,361
40
1,394
6,626
0
54,087
L
Chaac
Warf117
Chaac
2,042
545
0
1,950
8,965
4,761
403
0
8,965
0
34,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,401
Gold Earned
35,576
316
Minions Killed
380
0
Camps Cleared
0
1,239,327
Distance Traveled
1,272,055
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,152
550
100
8
0
257,276
1
L
Charybdis
7,289
561
80
6
0
224,773
0
W
Gilgamesh
8,073
621
96
7
0
232,515
1
L
Ymir
7,315
563
38
3
0
269,645
2
W
Ares
5,517
424
9
1
0
229,773
0
L
Bakasura
6,139
472
40
3
0
289,645
0
W
Danzaburou
7,057
543
72
6
0
247,098
1
L
Nu Wa
7,030
541
75
6
0
235,656
2
W
Amaterasu
7,777
598
103
8
0
305,393
2
L
Chaac
6,628
510
83
6
0
219,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role