Player Matchup

Ah Muzen Cab
Ah Muzen Cab
KangarooCort
Ah Muzen Cab
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,289 Elo+
Solo
Cerberus
Cerberus
Mxrxn1201
Cerberus
Level 5
God Stats
3W - 6L
1,429 SR
Queue Stats
3W - 8L
1,254 Elo+
Party 2
Fenrir
Fenrir
Raxeldor23
Fenrir
Level 124
God Stats
10W - 7L
1,663 SR
Queue Stats
21W - 20L
1,453 Elo+
Party 2
Kukulkan
Kukulkan
allstar_ny
Kukulkan
Level 28
God Stats
4W - 1L
1,592 SR
Queue Stats
38W - 45L
1,380 Elo+
Solo
Janus
Janus
mrnarwhall
Janus
Level 21
God Stats
7W - 17L
1,568 SR
Queue Stats
24W - 49L
1,347 Elo+
Solo
Team Averages
Level 37
1,551 SR
1,344 Elo+

VS

Team Averages
Level 21
1,510 SR
1,392 Elo+
Olorun
Olorun
Elliot_Ivan
Olorun
Level 27
God Stats
9W - 6L
1,471 SR
Queue Stats
15W - 16L
1,373 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Pinguino2904
Tsukuyomi
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
Sonants_
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 67L
1,330 Elo+
Solo
Fenrir
Fenrir
XxOM3GA75xX
Fenrir
Level 28
God Stats
3W - 3L
1,516 SR
Queue Stats
12W - 13L
1,363 Elo+
Party 1
Cthulhu
Cthulhu
simple201
Cthulhu
Level 18
God Stats
4W - 0L
1,563 SR
Queue Stats
7W - 8L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KangarooCort
Ah Muzen Cab
8
0 / 5 / 2
6,094
339
173
4,160
953
Cerberus
Mxrxn1201
Cerberus
12
2 / 9 / 1
7,509
417
4,275
16,182
13,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Raxeldor23
Fenrir
14
8 / 6 / 4
9,198
511
14,778
16,229
10,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
allstar_ny
Kukulkan
13
1 / 6 / 2
8,189
455
7,938
7,769
2,839
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Janus
15
5 / 1 / 4
9,443
525
6,112
6,446
1,839
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
9 / 2 / 5
10,431
580
13,061
11,209
3,681
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Pinguino2904
Tsukuyomi
12
3 / 6 / 4
8,090
449
3,070
10,633
3,390
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
Sonants_
Nemesis
15
8 / 4 / 3
9,556
531
8,364
12,203
4,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
14
4 / 4 / 6
9,102
506
3,844
10,744
5,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
simple201
Cthulhu
13
1 / 2 / 3
8,601
478
3,199
11,674
8,039
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
16
Kills
25
27
Deaths
18
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Olorun
9
2
5
5.75
L
Ah Muzen Cab
KangarooCort
Ah Muzen Cab
0
5
2
0.2
L
Cerberus
Mxrxn1201
Cerberus
2
9
1
0.28
W
Tsukuyomi
Pinguino2904
Tsukuyomi
3
6
4
0.83
L
Fenrir
Raxeldor23
Fenrir
8
6
4
1.67
W
Nemesis
Sonants_
Nemesis
8
4
3
2.38
W
Fenrir
4
4
6
1.75
L
Kukulkan
allstar_ny
Kukulkan
1
6
2
0.33
L
Janus
5
1
4
7
W
Cthulhu
simple201
Cthulhu
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,276
Damage
31,538
50,786
Taken
56,463
28,938
Mitigated
24,924
6,499
Healing
10,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
13,061
6,988
377
5,228
11,209
3,681
2,209
2,907
8,302
55,840
0
L
Ah Muzen Cab
KangarooCort
Ah Muzen Cab
173
173
0
114
4,160
953
152
1,161
2,999
0
4,539
L
Cerberus
Mxrxn1201
Cerberus
4,275
455
0
1,946
16,182
13,167
0
8,012
8,170
25,764
0
W
Tsukuyomi
Pinguino2904
Tsukuyomi
3,070
368
0
1,510
10,633
3,390
0
5,360
5,273
0
17,807
L
Fenrir
Raxeldor23
Fenrir
14,778
3,228
0
2,685
16,229
10,140
0
4,236
11,993
0
55,681
W
Nemesis
Sonants_
Nemesis
8,364
3,510
0
1,760
12,203
4,557
416
3,125
9,078
0
57,805
W
Fenrir
3,844
976
0
411
10,744
5,257
1,156
1,811
8,933
852
34,144
L
Kukulkan
allstar_ny
Kukulkan
7,938
1,262
0
439
7,769
2,839
1,046
3,199
4,570
36,710
0
L
Janus
6,112
331
9
1,306
6,446
1,839
0
144
6,302
50,096
0
W
Cthulhu
simple201
Cthulhu
3,199
710
217
595
11,674
8,039
246
5,187
6,487
41,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,433
Gold Earned
45,780
302
Minions Killed
354
0
Camps Cleared
0
1,412,354
Distance Traveled
1,644,856
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,431
580
93
5
0
309,761
0
L
Ah Muzen Cab
6,094
339
5
0
0
152,352
5
L
Cerberus
7,509
417
51
3
0
291,147
0
W
Tsukuyomi
8,090
449
36
2
0
327,129
0
L
Fenrir
9,198
511
77
4
0
355,331
2
W
Nemesis
9,556
531
68
4
0
367,567
0
W
Fenrir
9,102
506
68
4
0
346,348
0
L
Kukulkan
8,189
455
75
4
0
268,532
2
L
Janus
9,443
525
94
5
0
344,992
5
W
Cthulhu
8,601
478
89
5
0
294,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role