Player Matchup

Achilles
Achilles
FROSTEDFLAKES246
Achilles
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 70L
1,587 Elo+
Party 1
Heimdallr
Heimdallr
Itz-_-Draco
Heimdallr
Level 88
God Stats
3W - 2L
1,557 SR
Queue Stats
173W - 127L
1,582 Elo+
Party 1
Bastet
Bastet
sheamoney108
Bastet
Level 82
God Stats
0W - 1L
1,291 SR
Queue Stats
118W - 73L
1,589 Elo+
Party 1
Team Averages
Level 79
1,449 SR
1,586 Elo+

VS

Team Averages
Level 93
1,432 SR
1,431 Elo+
Anubis
Anubis
SkeIeton_Nick
Anubis
Level 132
God Stats
5W - 1L
1,593 SR
Queue Stats
217W - 169L
1,520 Elo+
Party 2
Cthulhu
Cthulhu
WheelchairStoven
Cthulhu
Level 128
God Stats
4W - 6L
1,487 SR
Queue Stats
387W - 433L
1,412 Elo+
Party 2
Artemis
Artemis
darkknightsonic
Artemis
Level 18
God Stats
1W - 1L
1,216 SR
Queue Stats
17W - 25L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 0
7,828
652
6,711
14,465
9,080
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Itz-_-Draco
Heimdallr
12
1 / 3 / 2
7,986
666
6,283
12,625
8,925
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bastet
11
0 / 10 / 4
7,603
634
6,162
14,110
4,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
16 / 1 / 5
10,927
911
18,277
12,828
7,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 1 / 18
9,590
799
9,078
13,345
10,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

12
4 / 2 / 13
9,153
763
8,514
6,647
2,269
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
4
Kills
21
21
Deaths
4
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
8
0
0.38
L
Heimdallr
Itz-_-Draco
Heimdallr
1
3
2
0.67
W
16
1
5
18.5
W
1
1
18
10
W
4
2
13
5.25
L
Bastet
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,156
Damage
35,869
41,200
Taken
32,820
22,169
Mitigated
20,676
1,992
Healing
13,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,711
2,307
0
791
14,465
9,080
0
10,502
3,963
0
16,279
L
Heimdallr
Itz-_-Draco
Heimdallr
6,283
2,734
0
700
12,625
8,925
0
7,863
4,762
0
28,755
W
18,277
586
0
6,389
12,828
7,662
1,351
0
12,828
48,857
0
W
9,078
642
431
5,097
13,345
10,745
354
0
13,345
22,767
0
W
8,514
2,780
664
1,223
6,647
2,269
543
116
6,531
0
24,974
L
Bastet
6,162
2,450
0
501
14,110
4,164
0
9,514
4,596
0
15,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,417
Gold Earned
29,670
102
Minions Killed
149
5
Camps Cleared
6
552,382
Distance Traveled
685,327
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,828
652
25
2
1
193,551
0
L
Heimdallr
7,986
666
49
4
2
195,781
5
W
Anubis
10,927
911
59
5
2
222,950
0
W
Cthulhu
9,590
799
45
4
2
254,802
3
W
Artemis
9,153
763
45
4
2
207,575
2
L
Bastet
7,603
634
28
2
2
163,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role