Player Matchup

Ymir
Ymir
AdonisHD
Ymir
Level 12
God Stats
7W - 7L
1,709 SR
Queue Stats
18W - 18L
1,558 Elo+
Party 2
Achilles
Achilles
Sub2TheDropShot
Achilles
Level 29
God Stats
3W - 1L
1,495 SR
Queue Stats
93W - 66L
1,649 Elo+
Solo
Charybdis
Charybdis
XogycPR
Charybdis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 40L
1,452 Elo+
Solo
Susano
Susano
gnintighiLtolB
Susano
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 11L
1,777 Elo+
Party 2
Tiamat
Tiamat
kidsmash
Tiamat
Level 26
God Stats
3W - 1L
1,612 SR
Queue Stats
45W - 19L
1,749 Elo+
Solo
Team Averages
Level 17
1,563 SR
1,637 Elo+

VS

Team Averages
Level 18
1,467 SR
1,585 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BadNGroovyy
Baron Samedi
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
151W - 119L
1,679 Elo+
Party 1
Ravana
Ravana
Phunder
Ravana
Level 18
God Stats
2W - 4L
1,574 SR
Queue Stats
23W - 18L
1,719 Elo+
Solo
Yemoja
Yemoja
WooloosOnlyFans
Yemoja
Level 11
God Stats
0W - 1L
1,243 SR
Queue Stats
30W - 17L
1,578 Elo+
Party 1
Anhur
Anhur
zynful1
Anhur
Level 18
God Stats
24W - 19L
1,517 SR
Queue Stats
131W - 118L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 8 / 5
8,160
453
3,799
14,387
12,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
16
5 / 0 / 10
9,646
536
8,572
10,248
9,934
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
XogycPR
Charybdis
17
0 / 4 / 5
10,119
562
6,098
11,702
3,213
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
12 / 3 / 8
11,610
645
15,616
12,640
4,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
kidsmash
Tiamat
18
11 / 3 / 4
11,475
638
13,336
10,498
7,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
5 / 7 / 2
8,823
490
8,716
10,777
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
BadNGroovyy
Baron Samedi
15
4 / 8 / 2
9,555
531
6,683
14,791
4,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
Phunder
Ravana
16
4 / 5 / 4
10,337
574
11,630
10,719
4,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 3 / 7
7,796
433
3,487
11,126
8,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anhur
zynful1
Anhur
16
4 / 5 / 2
9,585
533
6,820
12,264
3,804
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
35
28
Kills
18
18
Deaths
28
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
5
7
2
0.86
W
Ymir
0
8
5
0.31
L
Baron Samedi
BadNGroovyy
Baron Samedi
4
8
2
0.63
L
Ravana
Phunder
Ravana
4
5
4
1.2
W
Achilles
5
0
10
10
L
1
3
7
1.5
W
Charybdis
XogycPR
Charybdis
0
4
5
0.63
W
12
3
8
5.33
W
Tiamat
kidsmash
Tiamat
11
3
4
4.33
L
Anhur
zynful1
Anhur
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,421
Damage
37,336
59,475
Taken
59,677
37,887
Mitigated
24,959
11,637
Healing
10,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,716
817
0
326
10,777
3,697
322
3,750
7,027
39,374
0
W
Ymir
3,799
1,443
0
15
14,387
12,500
181
7,706
6,681
31,914
0
L
Baron Samedi
BadNGroovyy
Baron Samedi
6,683
314
355
3,273
14,791
4,693
0
7,216
7,575
57,137
0
L
Ravana
Phunder
Ravana
11,630
3,976
0
702
10,719
4,320
0
3,942
6,777
0
69,644
W
Achilles
8,572
1,509
135
1,705
10,248
9,934
210
2,964
7,284
0
29,290
L
3,487
501
651
1,614
11,126
8,445
338
1,203
9,923
13,961
0
W
Charybdis
XogycPR
Charybdis
6,098
4,441
0
3,570
11,702
3,213
548
2,406
9,296
0
79,809
W
15,616
5,461
0
3,210
12,640
4,904
1,128
3,423
9,217
0
82,950
W
Tiamat
kidsmash
Tiamat
13,336
2,189
0
3,002
10,498
7,336
662
2,548
7,950
82,832
0
L
Anhur
zynful1
Anhur
6,820
4,009
0
3,757
12,264
3,804
1,740
1,093
11,171
0
61,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,010
Gold Earned
46,096
534
Minions Killed
468
0
Camps Cleared
0
1,779,476
Distance Traveled
1,668,339
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,823
490
84
5
0
330,702
0
W
Ymir
8,160
453
67
4
0
276,091
0
L
Baron Samedi
9,555
531
139
8
0
302,671
4
L
Ravana
10,337
574
104
6
0
370,297
2
W
Achilles
9,646
536
29
2
0
409,894
3
L
Yemoja
7,796
433
23
1
0
341,923
1
W
Charybdis
10,119
562
152
8
0
341,046
2
W
Susano
11,610
645
135
8
0
370,461
4
W
Tiamat
11,475
638
151
8
0
381,984
4
L
Anhur
9,585
533
118
7
0
322,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role