Player Matchup

Sol
Sol
GrizzKing406
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,733 Elo+
Party 2
Gilgamesh
Gilgamesh
Insanity51
Gilgamesh
Level 29
God Stats
1W - 1L
1,523 SR
Queue Stats
2W - 1L
1,733 Elo+
Party 2
Eset
Eset
SwashBucklerStud
Eset
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 53L
1,528 Elo+
Solo
Heimdallr
Heimdallr
iimPeRiiUuSs
Heimdallr
Level 29
God Stats
22W - 31L
1,561 SR
Queue Stats
183W - 207L
1,606 Elo+
Solo
Bakasura
Bakasura
jonnyboi48
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,733 Elo+
Party 2
Team Averages
Level 16
1,517 SR
1,666 Elo+

VS

Team Averages
Level 16
1,520 SR
1,615 Elo+
Ravana
Ravana
MarkLeonPhillips
Ravana
Level 24
God Stats
2W - 2L
1,590 SR
Queue Stats
68W - 52L
1,682 Elo+
Party 1
Gilgamesh
Gilgamesh
SizzIore
Gilgamesh
Level 3
God Stats
5W - 1L
1,500 SR
Queue Stats
18W - 17L
1,625 Elo+
Solo
Sobek
Sobek
SopaDuMacaco17
Sobek
Level 22
God Stats
3W - 0L
1,374 SR
Queue Stats
48W - 44L
1,580 Elo+
Solo
Aphrodite
Aphrodite
XSirenCoveX
Aphrodite
Level 20
God Stats
2W - 1L
1,634 SR
Queue Stats
4W - 6L
1,526 Elo+
Party 1
Neith
Neith
YunoIsCringe
Neith
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 6L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 11 / 2
8,351
363
9,765
21,747
6,840
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Insanity51
Gilgamesh
15
0 / 5 / 1
9,248
402
6,283
22,505
19,768
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
2 / 12 / 5
8,788
382
8,148
15,757
4,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
iimPeRiiUuSs
Heimdallr
11
2 / 6 / 3
8,438
367
8,792
18,644
5,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
jonnyboi48
Bakasura
14
2 / 3 / 0
9,245
402
6,103
16,148
7,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 9
13,494
587
16,382
15,873
8,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
SizzIore
Gilgamesh
20
6 / 0 / 11
13,875
603
15,893
24,339
26,786
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 4 / 11
10,978
477
7,387
24,661
18,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
XSirenCoveX
Aphrodite
20
17 / 1 / 4
14,878
647
20,819
26,559
12,148
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 3 / 13
12,200
530
15,179
16,245
5,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
85
7
Kills
37
37
Deaths
10
11
Assists
48
Player
Kills
Deaths
Assists
KDA
L
1
11
2
0.18
L
Gilgamesh
Insanity51
Gilgamesh
0
5
1
0.1
W
9
2
9
6.75
W
Gilgamesh
SizzIore
Gilgamesh
6
0
11
11.5
W
1
4
11
1.63
L
2
12
5
0.38
W
Aphrodite
XSirenCoveX
Aphrodite
17
1
4
19
W
4
3
13
3.5
L
Heimdallr
iimPeRiiUuSs
Heimdallr
2
6
3
0.58
L
Bakasura
jonnyboi48
Bakasura
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,091
Damage
75,660
94,801
Taken
107,677
43,758
Mitigated
70,705
15,624
Healing
53,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,765
1,118
73
3,146
21,747
6,840
494
8,415
13,332
37,496
0
L
Gilgamesh
Insanity51
Gilgamesh
6,283
1,112
0
1,809
22,505
19,768
0
4,987
17,518
193
57,153
W
16,382
3,482
0
2,662
15,873
8,036
2,190
2,147
13,487
0
114,838
W
Gilgamesh
SizzIore
Gilgamesh
15,893
4,042
0
8,307
24,339
26,786
1,863
4,609
18,184
0
91,617
W
7,387
528
0
7,831
24,661
18,047
606
6,957
15,451
27,223
0
L
8,148
1,181
1,300
1,769
15,757
4,460
0
4,722
11,035
28,999
0
W
Aphrodite
XSirenCoveX
Aphrodite
20,819
1,021
7,129
22,092
26,559
12,148
1,524
4,769
21,140
124,548
0
W
15,179
5,263
0
5,517
16,245
5,688
3,435
4,676
10,839
0
86,290
L
Heimdallr
iimPeRiiUuSs
Heimdallr
8,792
5,094
0
3,714
18,644
5,445
737
4,735
13,884
0
43,786
L
Bakasura
jonnyboi48
Bakasura
6,103
3,348
0
3,813
16,148
7,245
0
5,347
10,698
0
45,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,070
Gold Earned
65,425
400
Minions Killed
595
0
Camps Cleared
0
1,956,343
Distance Traveled
2,370,892
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,351
363
61
3
0
416,407
0
L
Gilgamesh
9,248
402
101
4
0
396,406
0
W
Ravana
13,494
587
155
7
0
522,977
5
W
Gilgamesh
13,875
603
123
5
0
490,196
0
W
Sobek
10,978
477
35
2
0
464,743
1
L
Eset
8,788
382
59
3
0
370,938
6
W
Aphrodite
14,878
647
191
8
0
480,796
1
W
Neith
12,200
530
91
4
0
412,180
3
L
Heimdallr
8,438
367
78
3
0
267,222
1
L
Bakasura
9,245
402
101
4
0
505,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role