Player Matchup

Apollo
Apollo
AutumnSineSW
Apollo
Level 29
God Stats
4W - 3L
1,617 SR
Queue Stats
110W - 100L
1,456 Elo+
Solo
Nemesis
Nemesis
BLACKP3SADO
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
LopeXD_No_Mercy
Jormungandr
Level 28
God Stats
4W - 11L
1,490 SR
Queue Stats
399W - 514L
1,288 Elo+
Party 3
Raijin
Raijin
TIC-TAC1214
Raijin
Level 26
God Stats
1W - 3L
1,760 SR
Queue Stats
347W - 430L
1,367 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Tuskamgs
Tsukuyomi
Level 27
God Stats
3W - 5L
1,340 SR
Queue Stats
99W - 100L
1,405 Elo+
Solo
Team Averages
Level 23
1,541 SR
1,403 Elo+

VS

Team Averages
Level 24
1,455 SR
1,374 Elo+
Horus
Horus
LOLISLAYER1908
Horus
Level 29
God Stats
2W - 4L
1,162 SR
Queue Stats
124W - 195L
1,284 Elo+
Party 1
Olorun
Olorun
MANINJL
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Queirozgu32
Gilgamesh
Level 29
God Stats
14W - 7L
1,595 SR
Queue Stats
103W - 149L
1,282 Elo+
Party 1
Anubis
Anubis
ohshiinra
Anubis
Level 27
God Stats
14W - 20L
1,440 SR
Queue Stats
53W - 74L
1,386 Elo+
Party 2
Sun Wukong
Sun Wukong
ybshrr
Sun Wukong
Level 30
God Stats
12W - 10L
1,577 SR
Queue Stats
115W - 134L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
10 / 6 / 3
11,373
599
16,906
17,157
6,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
BLACKP3SADO
Nemesis
9
1 / 3 / 3
6,934
365
1,848
6,002
1,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
LopeXD_No_Mercy
Jormungandr
12
3 / 4 / 7
8,937
470
8,217
13,272
12,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
15
1 / 8 / 2
8,850
466
7,386
14,215
5,138
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Tuskamgs
Tsukuyomi
14
4 / 7 / 2
9,082
478
7,512
13,599
4,973
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 7
7,887
415
3,197
15,896
8,167
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
MANINJL
Olorun
14
0 / 8 / 1
8,327
438
5,838
12,703
4,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Queirozgu32
Gilgamesh
18
17 / 4 / 4
12,250
645
13,746
12,839
4,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
ohshiinra
Anubis
16
6 / 2 / 4
10,636
560
11,805
11,485
5,882
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
ybshrr
Sun Wukong
18
5 / 0 / 5
11,494
605
10,461
13,501
11,781
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
49
19
Kills
28
28
Deaths
19
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Apollo
10
6
3
1.92
L
Nemesis
BLACKP3SADO
Nemesis
1
3
3
0.83
W
0
5
7
0.7
L
Jormungandr
LopeXD_No_Mercy
Jormungandr
3
4
7
1.63
W
Olorun
MANINJL
Olorun
0
8
1
0.06
W
Gilgamesh
Queirozgu32
Gilgamesh
17
4
4
4.75
L
Raijin
1
8
2
0.25
L
Tsukuyomi
Tuskamgs
Tsukuyomi
4
7
2
0.71
W
Anubis
ohshiinra
Anubis
6
2
4
4
W
Sun Wukong
ybshrr
Sun Wukong
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,869
Damage
45,047
64,245
Taken
66,424
30,500
Mitigated
35,175
11,477
Healing
18,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
16,906
10,979
0
3,286
17,157
6,362
2,942
6,460
10,697
0
71,070
L
Nemesis
BLACKP3SADO
Nemesis
1,848
716
0
1,060
6,002
1,749
0
681
5,321
0
26,056
W
3,197
1,538
775
2,781
15,896
8,167
0
4,522
11,374
0
19,796
L
Jormungandr
LopeXD_No_Mercy
Jormungandr
8,217
1,739
0
2,027
13,272
12,278
118
3,860
9,412
35,410
0
W
Olorun
MANINJL
Olorun
5,838
2,079
61
2,144
12,703
4,455
3,027
398
12,305
39,919
0
W
Gilgamesh
Queirozgu32
Gilgamesh
13,746
4,162
0
2,859
12,839
4,890
486
3,768
9,071
0
67,192
L
Raijin
7,386
1,419
0
3,599
14,215
5,138
165
4,479
9,736
53,640
0
L
Tsukuyomi
Tuskamgs
Tsukuyomi
7,512
1,687
0
1,505
13,599
4,973
231
2,234
11,365
0
47,218
W
Anubis
ohshiinra
Anubis
11,805
763
0
5,741
11,485
5,882
299
5,221
6,264
55,308
0
W
Sun Wukong
ybshrr
Sun Wukong
10,461
2,153
0
4,086
13,501
11,781
1,151
1,694
11,807
0
72,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,176
Gold Earned
50,594
382
Minions Killed
441
0
Camps Cleared
0
1,518,162
Distance Traveled
1,654,213
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,373
599
115
6
0
343,241
0
L
Nemesis
6,934
365
42
2
0
225,553
1
W
Horus
7,887
415
22
1
0
371,838
0
L
Jormungandr
8,937
470
47
2
0
339,546
3
W
Olorun
8,327
438
75
4
0
270,178
0
W
Gilgamesh
12,250
645
99
5
0
380,564
0
L
Raijin
8,850
466
95
5
0
299,879
3
L
Tsukuyomi
9,082
478
83
4
0
309,943
1
W
Anubis
10,636
560
108
6
0
290,368
0
W
Sun Wukong
11,494
605
137
7
0
341,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role