Player Matchup

Neith
Neith
GAYHOLER
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,602 Elo+
Party 1
Guan Yu
Guan Yu
ManOFSalt8281
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,539 Elo+
Party 1
Scylla
Scylla
theMityone
Scylla
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,394 Elo+
Party 1
Team Averages
Level 17
1,500 SR
1,512 Elo+

VS

Team Averages
Level 45
1,538 SR
1,509 Elo+
Charybdis
Charybdis
NRJ W4RR1OR
Charybdis
Level 64
God Stats
3W - 8L
1,287 SR
Queue Stats
433W - 527L
1,444 Elo+
Solo
Nu Wa
Nu Wa
Ruggsi
Nu Wa
Level 45
God Stats
16W - 13L
1,556 SR
Queue Stats
114W - 101L
1,532 Elo+
Party 2
Yemoja
Yemoja
TheDarv
Yemoja
Level 27
God Stats
1W - 0L
1,770 SR
Queue Stats
52W - 29L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GAYHOLER
Neith
11
0 / 7 / 2
8,552
535
7,351
14,455
2,972
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
13
2 / 2 / 2
9,330
583
10,467
23,889
14,373
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
theMityone
Scylla
13
2 / 6 / 2
9,255
578
6,096
10,893
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NRJ W4RR1OR
Charybdis
13
3 / 4 / 6
10,022
626
8,706
11,273
5,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Ruggsi
Nu Wa
17
11 / 0 / 3
11,973
748
26,329
10,110
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
TheDarv
Yemoja
14
1 / 0 / 11
11,131
696
7,656
11,991
15,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
15
15
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
GAYHOLER
Neith
0
7
2
0.14
L
Guan Yu
2
2
2
1.5
W
Charybdis
NRJ W4RR1OR
Charybdis
3
4
6
1.5
W
Nu Wa
Ruggsi
Nu Wa
11
0
3
12.5
W
Yemoja
TheDarv
Yemoja
1
0
11
6.5
L
Scylla
theMityone
Scylla
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,914
Damage
42,691
49,237
Taken
33,374
20,399
Mitigated
23,653
12,737
Healing
9,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
GAYHOLER
Neith
7,351
1,617
0
2,809
14,455
2,972
0
10,775
3,680
0
32,957
L
Guan Yu
10,467
1,970
1,499
7,896
23,889
14,373
0
15,893
7,996
0
44,731
W
Charybdis
NRJ W4RR1OR
Charybdis
8,706
3,227
0
2,138
11,273
5,058
734
1,639
9,634
0
27,641
W
Nu Wa
Ruggsi
Nu Wa
26,329
5,813
0
1,955
10,110
3,229
1,486
2,200
7,910
83,610
0
W
Yemoja
TheDarv
Yemoja
7,656
1,948
2,528
2,867
11,991
15,366
573
2,810
9,181
20,671
0
L
Scylla
theMityone
Scylla
6,096
0
0
533
10,893
3,054
520
7,663
3,230
33,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,137
Gold Earned
33,126
186
Minions Killed
201
6
Camps Cleared
8
767,552
Distance Traveled
807,143
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,552
535
54
3
2
217,230
7
L
Guan Yu
9,330
583
53
3
1
318,635
4
W
Charybdis
10,022
626
40
3
5
285,280
3
W
Nu Wa
11,973
748
147
9
3
299,578
2
W
Yemoja
11,131
696
14
1
0
222,285
1
L
Scylla
9,255
578
79
5
3
231,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role