Player Matchup

Freya
Freya
Absoluto159
Freya
Level 108
God Stats
7W - 2L
1,635 SR
Queue Stats
299W - 301L
1,513 Elo+
Solo
Janus
Janus
Fundatto
Janus
Level 39
God Stats
3W - 3L
1,526 SR
Queue Stats
222W - 253L
1,433 Elo+
Solo
Discordia
Discordia
Kaeguii
Discordia
Level 109
God Stats
4W - 3L
1,575 SR
Queue Stats
181W - 159L
1,503 Elo+
Solo
Sylvanus
Sylvanus
NOTROLLS
Sylvanus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 48L
1,496 Elo+
Solo
Chiron
Chiron
chris050101
Chiron
Level 109
God Stats
9W - 7L
1,415 SR
Queue Stats
702W - 719L
1,450 Elo+
Solo
Team Averages
Level 78
1,530 SR
1,479 Elo+

VS

Team Averages
Level 108
1,552 SR
1,464 Elo+
Bakasura
Bakasura
 
Bakasura
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ArthurTerraYin3
Hercules
Level 123
God Stats
2W - 5L
1,155 SR
Queue Stats
106W - 132L
1,442 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DominaDiaboli
Ah Muzen Cab
Level 89
God Stats
5W - 6L
1,802 SR
Queue Stats
329W - 365L
1,488 Elo+
Solo
Nu Wa
Nu Wa
Mortasterblich
Nu Wa
Level 108
God Stats
2W - 1L
1,602 SR
Queue Stats
52W - 57L
1,453 Elo+
Solo
Yemoja
Yemoja
sky xCacetudo3
Yemoja
Level 91
God Stats
1W - 1L
1,702 SR
Queue Stats
55W - 62L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 13
11,569
771
20,569
17,286
9,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
Fundatto
Janus
16
3 / 4 / 13
10,252
683
8,872
9,962
4,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
Kaeguii
Discordia
18
5 / 2 / 16
10,996
733
22,469
10,880
5,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
NOTROLLS
Sylvanus
19
3 / 2 / 20
10,816
721
6,608
20,002
27,341
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
20
7 / 2 / 15
11,912
794
24,568
13,215
7,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
4 / 5 / 4
10,222
681
9,012
19,314
9,130
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hercules
14
1 / 4 / 6
8,606
574
6,684
14,846
17,829
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
DominaDiaboli
Ah Muzen Cab
18
1 / 5 / 7
9,748
650
11,596
15,414
6,934
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 6 / 5
10,074
672
20,292
17,351
7,316
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 6 / 7
8,985
599
9,899
24,010
23,549
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
41
26
Kills
12
12
Deaths
26
77
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
5
4
1.2
W
8
2
13
7.25
L
Hercules
1
4
6
1
L
Ah Muzen Cab
DominaDiaboli
Ah Muzen Cab
1
5
7
0.9
W
Janus
Fundatto
Janus
3
4
13
2.38
W
Discordia
Kaeguii
Discordia
5
2
16
6.5
L
5
6
5
1.25
W
Sylvanus
NOTROLLS
Sylvanus
3
2
20
6.5
W
Chiron
7
2
15
7.25
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,086
Damage
57,483
71,345
Taken
90,935
54,246
Mitigated
64,758
41,452
Healing
35,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
9,012
5,159
2,482
5,647
19,314
9,130
0
13,366
5,948
315
13,964
W
20,569
6,170
0
7,528
17,286
9,481
1,567
6,150
11,066
34,253
0
L
Hercules
6,684
354
2,597
3,227
14,846
17,829
0
7,755
7,091
0
10,194
L
Ah Muzen Cab
DominaDiaboli
Ah Muzen Cab
11,596
2,007
2,606
5,279
15,414
6,934
287
9,295
6,119
0
37,166
W
Janus
Fundatto
Janus
8,872
732
1,833
1,418
9,962
4,147
150
6,310
3,652
24,248
0
W
Discordia
Kaeguii
Discordia
22,469
431
2,744
1,482
10,880
5,933
303
6,179
4,701
45,494
0
L
20,292
2,348
2,005
4,082
17,351
7,316
67
12,852
4,499
32,348
0
W
Sylvanus
NOTROLLS
Sylvanus
6,608
1,495
9,393
6,332
20,002
27,341
329
6,225
13,777
13,235
0
W
Chiron
24,568
10,382
6,122
4,600
13,215
7,344
3,749
5,583
7,467
0
63,616
L
9,899
1,011
3,552
3,654
24,010
23,549
0
15,250
8,760
21,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,545
Gold Earned
47,635
224
Minions Killed
146
0
Camps Cleared
0
1,271,518
Distance Traveled
1,256,880
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,222
681
41
3
0
295,357
0
W
Freya
11,569
771
27
2
0
252,505
1
L
Hercules
8,606
574
14
1
0
224,800
0
L
Ah Muzen Cab
9,748
650
55
4
0
282,368
2
W
Janus
10,252
683
26
2
0
224,747
0
W
Discordia
10,996
733
49
3
0
284,411
3
L
Nu Wa
10,074
672
22
1
0
221,253
1
W
Sylvanus
10,816
721
27
2
0
267,801
1
W
Chiron
11,912
794
95
6
0
242,054
3
L
Yemoja
8,985
599
14
1
0
233,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role