Player Matchup

Ymir
Ymir
BoneSlinger1087
Ymir
Level 28
God Stats
12W - 4L
1,661 SR
Queue Stats
148W - 141L
1,520 Elo+
Party 2
Fenrir
Fenrir
Menarok
Fenrir
Level 119
God Stats
13W - 9L
1,629 SR
Queue Stats
207W - 170L
1,550 Elo+
Party 2
Sol
Sol
massaCHRIStic
Sol
Level 160
God Stats
17W - 11L
1,601 SR
Queue Stats
487W - 397L
1,564 Elo+
Party 2
Team Averages
Level 102
1,630 SR
1,545 Elo+

VS

Team Averages
Level 31
1,341 SR
1,289 Elo+
Gilgamesh
Gilgamesh
DankerGod
Gilgamesh
Level 67
God Stats
1W - 6L
1,282 SR
Queue Stats
16W - 25L
1,241 Elo+
Party 1
Neith
Neith
bluesnakexx
Neith
Level 5
God Stats
2W - 4L
1,399 SR
Queue Stats
2W - 5L
1,382 Elo+
Solo
Thanatos
Thanatos
cmannery609
Thanatos
Level 21
God Stats
1W - 6L
1,340 SR
Queue Stats
16W - 28L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 15
11,303
754
11,402
16,240
23,186
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Menarok
Fenrir
13
6 / 3 / 7
10,635
709
8,669
12,102
12,047
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
10 / 2 / 9
11,920
795
18,511
12,748
5,964
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DankerGod
Gilgamesh
12
4 / 6 / 5
9,926
662
17,754
18,846
14,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
3 / 7 / 4
9,638
643
11,656
13,053
4,806
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
cmannery609
Thanatos
11
2 / 8 / 3
9,219
615
3,954
13,549
9,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
21
Kills
9
9
Deaths
21
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
4
15
3.13
L
Gilgamesh
DankerGod
Gilgamesh
4
6
5
1.08
W
Fenrir
Menarok
Fenrir
6
3
7
3.17
L
3
7
4
0.71
L
Thanatos
cmannery609
Thanatos
2
8
3
0.44
W
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,582
Damage
33,364
41,090
Taken
45,448
41,197
Mitigated
29,427
9,180
Healing
7,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,402
2,017
0
2,002
16,240
23,186
0
2,161
13,132
28,208
0
L
Gilgamesh
DankerGod
Gilgamesh
17,754
3,328
0
1,963
18,846
14,870
0
14,304
4,542
8,846
24,227
W
Fenrir
Menarok
Fenrir
8,669
1,026
0
1,552
12,102
12,047
365
1,145
10,320
0
26,646
L
11,656
5,144
46
1,993
13,053
4,806
175
9,073
3,980
0
31,542
L
Thanatos
cmannery609
Thanatos
3,954
1,089
0
3,324
13,549
9,751
104
7,220
6,329
0
13,165
W
18,511
5,974
0
5,626
12,748
5,964
2,529
1,223
11,003
61,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,858
Gold Earned
28,783
149
Minions Killed
113
8
Camps Cleared
4
785,809
Distance Traveled
683,182
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,303
754
32
2
2
239,789
0
L
Gilgamesh
9,926
662
35
2
3
239,332
1
W
Fenrir
10,635
709
25
2
3
289,707
1
L
Neith
9,638
643
47
3
1
221,815
0
L
Thanatos
9,219
615
31
2
0
222,035
2
W
Sol
11,920
795
92
6
3
256,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role