Player Matchup

Tsukuyomi
Tsukuyomi
Choopakabra
Tsukuyomi
Level 18
God Stats
7W - 2L
1,403 SR
Queue Stats
26W - 20L
1,510 Elo+
Party 1
Ares
Ares
FyahStatah
Ares
Level 3
God Stats
5W - 2L
1,500 SR
Queue Stats
66W - 47L
1,500 Elo+
Party 2
Vulcan
Vulcan
Mocut
Vulcan
Level 126
God Stats
2W - 0L
1,838 SR
Queue Stats
94W - 70L
1,588 Elo+
Party 2
Charybdis
Charybdis
SleepyAkuma
Charybdis
Level 66
God Stats
1W - 1L
1,430 SR
Queue Stats
105W - 83L
1,525 Elo+
Party 1
Discordia
Discordia
Tracsom
Discordia
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
12W - 7L
1,586 Elo+
Party 1
Team Averages
Level 44
1,534 SR
1,542 Elo+

VS

Team Averages
Level 15
1,548 SR
1,509 Elo+
Tyr
Tyr
AÐN31
Tyr
Level 29
God Stats
5W - 6L
1,610 SR
Queue Stats
124W - 91L
1,649 Elo+
Solo
Artemis
Artemis
TryHardChicken
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,407 Elo+
Party 3
Sol
Sol
kkrs1
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,491 Elo+
Party 3
Cthulhu
Cthulhu
qcbeawolf
Cthulhu
Level 18
God Stats
7W - 5L
1,631 SR
Queue Stats
7W - 6L
1,513 Elo+
Solo
Ra
Ra
slickDarko
Ra
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 22L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Choopakabra
Tsukuyomi
19
16 / 5 / 16
14,529
1,321
24,717
13,637
6,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 4 / 23
13,204
1,200
13,222
19,857
26,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Vulcan
Mocut
Vulcan
20
10 / 0 / 23
13,416
1,220
36,056
9,776
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
SleepyAkuma
Charybdis
18
6 / 4 / 12
11,900
1,082
10,972
17,851
8,646
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Tracsom
Discordia
18
2 / 5 / 17
10,589
963
10,112
8,994
3,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

198

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
AÐN31
Tyr
18
7 / 8 / 8
12,501
1,136
16,042
26,539
25,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 7 / 9
10,982
998
17,581
16,188
5,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
kkrs1
Sol
17
4 / 8 / 5
11,105
1,010
10,503
19,202
4,532
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
qcbeawolf
Cthulhu
17
0 / 5 / 10
10,564
960
10,711
20,788
21,646
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 12 / 9
10,864
988
10,768
18,868
6,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
59
40
Kills
18
18
Deaths
40
91
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Tyr
AÐN31
Tyr
7
8
8
1.38
W
Tsukuyomi
Choopakabra
Tsukuyomi
16
5
16
4.8
W
6
4
23
4.38
W
Vulcan
Mocut
Vulcan
10
0
23
21.5
W
Charybdis
SleepyAkuma
Charybdis
6
4
12
3
W
Discordia
Tracsom
Discordia
2
5
17
2.1
L
4
7
9
1.21
L
Sol
kkrs1
Sol
4
8
5
0.81
L
Cthulhu
qcbeawolf
Cthulhu
0
5
10
1
L
3
12
9
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,079
Damage
65,605
70,115
Taken
101,585
50,644
Mitigated
62,598
9,299
Healing
9,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
AÐN31
Tyr
16,042
2,559
0
4,581
26,539
25,184
0
12,962
13,577
0
33,911
W
Tsukuyomi
Choopakabra
Tsukuyomi
24,717
7,297
0
1,219
13,637
6,743
0
4,508
8,850
0
44,018
W
13,222
1,034
0
1,587
19,857
26,310
0
11,832
7,401
16,753
0
W
Vulcan
Mocut
Vulcan
36,056
12,378
0
3,520
9,776
5,058
0
5,329
4,318
67,168
0
W
Charybdis
SleepyAkuma
Charybdis
10,972
6,660
0
2,322
17,851
8,646
0
6,280
11,104
0
37,556
W
Discordia
Tracsom
Discordia
10,112
320
0
651
8,994
3,887
0
4,033
4,676
18,238
0
L
17,581
9,005
0
1,254
16,188
5,162
0
10,160
6,028
0
34,591
L
Sol
kkrs1
Sol
10,503
3,378
0
2,251
19,202
4,532
0
11,092
8,110
27,897
0
L
Cthulhu
qcbeawolf
Cthulhu
10,711
521
490
0
20,788
21,646
0
11,639
9,149
37,959
0
L
10,768
1,637
800
564
18,868
6,074
0
13,537
5,331
24,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,638
Gold Earned
56,016
212
Minions Killed
208
8
Camps Cleared
7
1,050,601
Distance Traveled
1,029,186
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,501
1,136
29
3
2
229,646
3
W
Tsukuyomi
14,529
1,321
45
4
6
216,282
2
W
Ares
13,204
1,200
7
1
0
206,348
0
W
Vulcan
13,416
1,220
82
7
2
246,074
0
W
Charybdis
11,900
1,082
62
6
0
190,342
0
W
Discordia
10,589
963
16
1
0
191,555
0
L
Artemis
10,982
998
30
3
1
187,785
0
L
Sol
11,105
1,010
27
2
1
205,827
0
L
Cthulhu
10,564
960
78
7
2
213,734
4
L
Ra
10,864
988
44
4
1
192,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role