Player Matchup

Scylla
Scylla
Diamond IV
 
Scylla
Diamond IV
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Platinum III
AfricanPolice
Susano
Platinum III
Level 148
God Stats
3W - 4L
1,611 SR
Queue Stats
143W - 125L
2,069 MMR
Party 1
Ares
Ares
Diamond IV
BlissOnMushrooms
Ares
Diamond IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 71L
2,016 MMR
Solo
Apollo
Apollo
Diamond V
Sickneszs
Apollo
Diamond V
Level 157
God Stats
8W - 5L
1,738 SR
Queue Stats
141W - 136L
2,100 MMR
Solo
King Arthur
King Arthur
Platinum V
Zubaidi
King Arthur
Platinum V
Level 126
God Stats
1W - 3L
1,457 SR
Queue Stats
129W - 117L
1,866 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,561 SR
1,910 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,648 SR
2,041 MMR
Sobek
Sobek
Diamond IV
Illy
Sobek
Diamond IV
Level 160
God Stats
61W - 39L
1,684 SR
Queue Stats
232W - 222L
1,984 MMR
Solo
Nemesis
Nemesis
Diamond IV
MainFire
Nemesis
Diamond IV
Level 153
God Stats
80W - 64L
1,663 SR
Queue Stats
381W - 362L
2,110 MMR
Solo
Nu Wa
Nu Wa
Diamond III
NocedalN
Nu Wa
Diamond III
Level 160
God Stats
41W - 27L
1,634 SR
Queue Stats
408W - 390L
2,137 MMR
Solo
Artemis
Artemis
Diamond V
Veeksy
Artemis
Diamond V
Level 159
God Stats
11W - 7L
1,695 SR
Queue Stats
463W - 458L
1,959 MMR
Solo
Cerberus
Cerberus
Diamond V
dumaSTheFeed
Cerberus
Diamond V
Level 127
God Stats
6W - 5L
1,563 SR
Queue Stats
119W - 105L
2,016 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 8 / 0
8,492
472
5,704
13,051
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 3 / 3
8,937
497
8,054
12,125
5,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
2 / 4 / 5
9,033
502
5,832
17,753
17,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Sickneszs
Apollo
16
1 / 6 / 2
9,481
527
6,045
13,492
4,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Zubaidi
King Arthur
16
2 / 5 / 0
9,854
547
9,470
16,738
13,104
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
OsirisMorgan Le FayPersephoneTiamatAthena

VS

Bans
OdinSetRamaGilgameshHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Illy
Sobek
17
3 / 1 / 5
11,394
633
12,702
18,321
18,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
MainFire
Nemesis
17
5 / 3 / 6
11,083
616
7,344
12,237
6,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
NocedalN
Nu Wa
17
7 / 0 / 8
11,523
640
10,663
5,495
1,855
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Veeksy
Artemis
19
9 / 3 / 5
12,109
673
18,884
13,210
5,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
dumaSTheFeed
Cerberus
15
2 / 1 / 10
10,210
567
7,401
14,333
14,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
8
Kills
26
26
Deaths
8
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
8
0
0.13
L
2
3
3
1.17
L
2
4
5
1.13
W
Sobek
Illy
Sobek
3
1
5
5.5
W
Nemesis
MainFire
Nemesis
5
3
6
2.67
W
Nu Wa
NocedalN
Nu Wa
7
0
8
11
L
Apollo
Sickneszs
Apollo
1
6
2
0.33
W
Artemis
Veeksy
Artemis
9
3
5
3.83
L
King Arthur
Zubaidi
King Arthur
2
5
0
0.4
W
Cerberus
dumaSTheFeed
Cerberus
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,105
Damage
56,994
73,159
Taken
63,596
43,599
Mitigated
45,795
10,529
Healing
27,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,704
380
0
1,344
13,051
3,479
0
7,943
5,088
65,555
0
L
8,054
1,558
0
2,338
12,125
5,546
0
2,956
9,059
0
64,159
L
5,832
444
0
1,725
17,753
17,190
0
5,673
11,974
22,903
0
W
Sobek
Illy
Sobek
12,702
1,563
0
10,047
18,321
18,687
36
1,569
16,206
65,631
0
W
Nemesis
MainFire
Nemesis
7,344
2,866
0
5,690
12,237
6,009
2,088
3,819
8,418
0
84,451
W
Nu Wa
NocedalN
Nu Wa
10,663
1,802
221
2,446
5,495
1,855
2,651
2,010
3,485
78,724
0
L
Apollo
Sickneszs
Apollo
6,045
3,795
0
2,284
13,492
4,280
2,848
3,384
10,100
0
67,339
W
Artemis
Veeksy
Artemis
18,884
9,257
0
4,741
13,210
5,146
4,632
3,175
10,035
0
94,094
L
King Arthur
Zubaidi
King Arthur
9,470
1,332
0
2,838
16,738
13,104
0
9,918
6,172
0
62,575
W
Cerberus
dumaSTheFeed
Cerberus
7,401
429
0
4,393
14,333
14,098
0
3,840
10,493
31,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,797
Gold Earned
56,319
546
Minions Killed
564
0
Camps Cleared
0
1,759,386
Distance Traveled
1,813,006
19
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,492
472
124
7
0
308,884
6
L
Susano
8,937
497
107
6
0
395,293
1
L
Ares
9,033
502
36
2
0
327,777
6
W
Sobek
11,394
633
144
8
0
392,866
10
W
Nemesis
11,083
616
105
6
0
405,366
3
W
Nu Wa
11,523
640
120
7
0
369,531
9
L
Apollo
9,481
527
137
8
0
359,490
5
W
Artemis
12,109
673
151
8
0
315,857
5
L
King Arthur
9,854
547
142
8
0
367,942
1
W
Cerberus
10,210
567
44
2
0
329,386
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role