Player Matchup

Ymir
Ymir
Chorioa
Ymir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 24L
1,442 Elo+
Solo
Charybdis
Charybdis
MadBomb15
Charybdis
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 135L
1,504 Elo+
Party 3
Sun Wukong
Sun Wukong
MarkSinclair
Sun Wukong
Level 25
God Stats
13W - 4L
1,734 SR
Queue Stats
106W - 83L
1,446 Elo+
Party 3
Olorun
Olorun
ahBurd
Olorun
Level 152
God Stats
2W - 1L
1,660 SR
Queue Stats
328W - 330L
1,583 Elo+
Party 2
Da Ji
Da Ji
xXTheSaggyOneXx
Da Ji
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,614 Elo+
Party 2
Team Averages
Level 44
1,579 SR
1,518 Elo+

VS

Team Averages
Level 22
1,404 SR
1,359 Elo+
Kali
Kali
Asoric
Kali
Level 14
God Stats
0W - 2L
1,333 SR
Queue Stats
1W - 6L
1,294 Elo+
Party 1
Xing Tian
Xing Tian
BigB1rd47
Xing Tian
Level 25
God Stats
1W - 1L
1,533 SR
Queue Stats
18W - 18L
1,458 Elo+
Party 1
Ao Kuang
Ao Kuang
Nytmare1014
Ao Kuang
Level 18
God Stats
0W - 1L
1,481 SR
Queue Stats
3W - 5L
1,289 Elo+
Solo
Merlin
Merlin
Shadowwolverine
Merlin
Level 29
God Stats
0W - 2L
1,230 SR
Queue Stats
1W - 4L
1,286 Elo+
Party 1
Neith
Neith
Sujika
Neith
Level 26
God Stats
1W - 1L
1,444 SR
Queue Stats
2W - 4L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Chorioa
Ymir
8
0 / 2 / 5
5,683
517
3,202
8,738
3,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
MadBomb15
Charybdis
10
1 / 3 / 6
6,059
551
2,498
6,190
2,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
MarkSinclair
Sun Wukong
12
8 / 0 / 1
7,350
668
6,827
6,372
2,536
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
ahBurd
Olorun
12
7 / 1 / 2
7,394
672
5,733
6,447
2,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
2 / 3 / 1
5,876
534
2,662
6,365
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Asoric
Kali
9
2 / 2 / 3
5,679
516
3,963
6,052
2,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
BigB1rd47
Xing Tian
7
0 / 4 / 5
4,783
435
1,757
7,590
3,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Nytmare1014
Ao Kuang
9
0 / 4 / 0
5,238
476
1,029
7,738
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
5 / 5 / 1
5,961
542
7,000
6,709
1,774
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Sujika
Neith
9
2 / 3 / 3
5,427
493
3,478
5,321
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
18
Kills
9
9
Deaths
18
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kali
Asoric
Kali
2
2
3
1.75
L
Xing Tian
BigB1rd47
Xing Tian
0
4
5
0.63
W
Ymir
Chorioa
Ymir
0
2
5
1.25
W
Charybdis
MadBomb15
Charybdis
1
3
6
1.33
W
Sun Wukong
MarkSinclair
Sun Wukong
8
0
1
8.5
L
Ao Kuang
Nytmare1014
Ao Kuang
0
4
0
0
L
5
5
1
1.1
L
Neith
Sujika
Neith
2
3
3
1.17
W
Olorun
ahBurd
Olorun
7
1
2
8
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,922
Damage
17,227
34,112
Taken
33,410
12,514
Mitigated
10,578
9,338
Healing
6,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Asoric
Kali
3,963
2,040
0
2,106
6,052
2,346
0
824
5,228
0
29,248
L
Xing Tian
BigB1rd47
Xing Tian
1,757
603
0
911
7,590
3,181
0
2,776
4,814
7,863
0
W
Ymir
Chorioa
Ymir
3,202
866
0
820
8,738
3,207
0
1,693
7,045
16,757
0
W
Charybdis
MadBomb15
Charybdis
2,498
1,596
0
1,016
6,190
2,116
450
3,606
2,584
0
18,281
W
Sun Wukong
MarkSinclair
Sun Wukong
6,827
1,277
0
1,872
6,372
2,536
535
1,753
4,468
0
31,146
L
Ao Kuang
Nytmare1014
Ao Kuang
1,029
296
0
1,961
7,738
1,803
935
0
7,738
24,417
0
L
7,000
878
0
327
6,709
1,774
33
1,072
5,637
26,355
0
L
Neith
Sujika
Neith
3,478
1,756
0
1,604
5,321
1,474
0
3,384
1,937
0
20,519
W
Olorun
ahBurd
Olorun
5,733
3,264
230
3,218
6,447
2,643
1,448
1,201
5,246
42,743
7,176
W
2,662
355
0
2,182
6,365
2,012
0
1,533
4,832
0
20,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,362
Gold Earned
27,088
262
Minions Killed
204
0
Camps Cleared
0
920,064
Distance Traveled
938,398
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,679
516
56
5
0
206,704
3
L
Xing Tian
4,783
435
6
1
0
182,672
3
W
Ymir
5,683
517
32
3
0
181,932
5
W
Charybdis
6,059
551
30
3
0
193,832
2
W
Sun Wukong
7,350
668
67
6
0
189,988
0
L
Ao Kuang
5,238
476
50
5
0
184,086
0
L
Merlin
5,961
542
42
4
0
184,248
0
L
Neith
5,427
493
50
5
0
180,688
2
W
Olorun
7,394
672
89
8
0
180,790
0
W
Da Ji
5,876
534
44
4
0
173,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role