Player Matchup

Hel
Hel
FrauAuhorn
Hel
Level 118
God Stats
0W - 2L
1,241 SR
Queue Stats
191W - 214L
1,502 Elo+
Solo
Ganesha
Ganesha
Migalax
Ganesha
Level 118
God Stats
1W - 1L
1,736 SR
Queue Stats
239W - 222L
1,503 Elo+
Solo
Hou Yi
Hou Yi
WeavileKuma
Hou Yi
Level 65
God Stats
5W - 5L
1,568 SR
Queue Stats
296W - 295L
1,541 Elo+
Solo
Tyr
Tyr
YogiPaw
Tyr
Level 148
God Stats
16W - 22L
1,483 SR
Queue Stats
453W - 451L
1,454 Elo+
Solo
Camazotz
Camazotz
ZapFex
Camazotz
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,211 Elo+
Solo
Team Averages
Level 107
1,506 SR
1,442 Elo+

VS

Team Averages
Level 100
1,514 SR
1,487 Elo+
Bakasura
Bakasura
GermCress
Bakasura
Level 86
God Stats
4W - 3L
1,608 SR
Queue Stats
205W - 181L
1,498 Elo+
Party 1
Sol
Sol
Mardarina
Sol
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 44L
1,531 Elo+
Party 1
Anhur
Anhur
Maryad
Anhur
Level 82
God Stats
18W - 18L
1,492 SR
Queue Stats
41W - 41L
1,423 Elo+
Solo
Xing Tian
Xing Tian
MrItatchI
Xing Tian
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 57L
1,503 Elo+
Solo
Sylvanus
Sylvanus
juanjusticiero_
Sylvanus
Level 108
God Stats
7W - 6L
1,471 SR
Queue Stats
104W - 109L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 5
10,902
496
16,294
13,614
4,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Migalax
Ganesha
13
0 / 8 / 8
9,257
421
5,105
22,876
18,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
16
1 / 7 / 2
10,221
465
9,419
16,921
4,888
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tyr
14
2 / 7 / 4
9,684
440
13,008
25,136
18,170
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Camazotz
ZapFex
Camazotz
20
11 / 6 / 3
12,967
589
18,900
25,739
14,814
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GermCress
Bakasura
20
15 / 6 / 5
14,929
679
24,871
20,428
17,395
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
5 / 5 / 6
12,918
587
15,601
17,709
5,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
Maryad
Anhur
19
5 / 4 / 6
12,094
550
9,043
17,362
5,908
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
MrItatchI
Xing Tian
18
5 / 3 / 12
12,506
568
12,224
23,981
25,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
20
3 / 3 / 9
13,333
606
16,074
18,115
21,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
71
21
Kills
33
34
Deaths
21
22
Assists
38
Player
Kills
Deaths
Assists
KDA
L
7
6
5
1.58
W
Bakasura
GermCress
Bakasura
15
6
5
2.92
W
5
5
6
1.6
W
Anhur
Maryad
Anhur
5
4
6
2
L
Ganesha
Migalax
Ganesha
0
8
8
0.5
W
Xing Tian
MrItatchI
Xing Tian
5
3
12
3.67
L
Hou Yi
1
7
2
0.29
L
Tyr
2
7
4
0.57
L
Camazotz
ZapFex
Camazotz
11
6
3
2.08
W
Sylvanus
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,726
Damage
77,813
104,286
Taken
97,595
61,545
Mitigated
75,637
32,027
Healing
37,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,294
804
965
2,829
13,614
4,864
0
4,255
8,682
55,145
0
W
Bakasura
GermCress
Bakasura
24,871
16,618
0
7,646
20,428
17,395
1,173
3,719
16,709
0
108,629
W
15,601
5,908
0
9,008
17,709
5,465
5,268
6,217
11,492
86,580
0
W
Anhur
Maryad
Anhur
9,043
6,483
0
6,269
17,362
5,908
2,586
3,845
13,517
0
99,151
L
Ganesha
Migalax
Ganesha
5,105
858
0
1,483
22,876
18,809
66
8,924
12,826
25,648
0
W
Xing Tian
MrItatchI
Xing Tian
12,224
1,558
0
4,690
23,981
25,654
609
7,187
16,794
36,376
0
L
Hou Yi
9,419
5,877
0
6,186
16,921
4,888
760
7,393
8,942
0
63,682
L
Tyr
13,008
1,219
0
7,049
25,136
18,170
0
12,156
11,818
12,731
37,870
L
Camazotz
ZapFex
Camazotz
18,900
4,972
0
13,515
25,739
14,814
0
8,463
15,515
0
101,094
W
Sylvanus
16,074
5,022
1,208
8,674
18,115
21,215
2,014
4,544
13,571
68,757
15,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,031
Gold Earned
65,780
459
Minions Killed
651
0
Camps Cleared
0
1,857,671
Distance Traveled
2,049,950
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,902
496
102
5
0
377,486
3
W
Bakasura
14,929
679
162
7
0
453,721
0
W
Sol
12,918
587
155
7
0
401,551
8
W
Anhur
12,094
550
147
7
0
393,620
10
L
Ganesha
9,257
421
9
0
0
374,170
6
W
Xing Tian
12,506
568
24
1
0
451,341
4
L
Hou Yi
10,221
465
109
5
0
347,440
2
L
Tyr
9,684
440
87
4
0
355,920
5
L
Camazotz
12,967
589
152
7
0
402,655
1
W
Sylvanus
13,333
606
163
7
0
349,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role