Player Matchup

Yemoja
Yemoja
Dredd19857423
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,264 Elo+
Solo
Izanami
Izanami
G-Force1125
Izanami
Level 89
God Stats
2W - 4L
1,492 SR
Queue Stats
17W - 16L
1,572 Elo+
Party 1
Anubis
Anubis
SourBoy05
Anubis
Level 29
God Stats
3W - 4L
1,326 SR
Queue Stats
24W - 23L
1,256 Elo+
Party 1
Team Averages
Level 41
1,439 SR
1,364 Elo+

VS

Team Averages
Level 48
1,532 SR
1,333 Elo+
Mercury
Mercury
Captin_Cob
Mercury
Level 104
God Stats
2W - 1L
1,764 SR
Queue Stats
128W - 129L
1,341 Elo+
Party 2
Ymir
Ymir
Major_Cob
Ymir
Level 16
God Stats
5W - 5L
1,266 SR
Queue Stats
17W - 14L
1,340 Elo+
Party 2
Chaac
Chaac
ronyonc
Chaac
Level 24
God Stats
41W - 20L
1,566 SR
Queue Stats
104W - 93L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
10,457
550
564
3,207
1,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
G-Force1125
Izanami
19
9 / 2 / 2
14,491
763
26,256
28,268
10,486
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
SourBoy05
Anubis
16
4 / 9 / 4
12,507
658
14,569
19,374
10,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Captin_Cob
Mercury
16
4 / 6 / 3
12,743
671
7,842
15,828
3,957
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
15
2 / 5 / 7
12,112
637
5,479
24,144
32,028
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
ronyonc
Chaac
17
8 / 3 / 5
13,602
716
28,522
27,721
18,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
13
Kills
14
14
Deaths
14
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
Captin_Cob
Mercury
4
6
3
0.92
L
0
3
3
0.5
L
Izanami
G-Force1125
Izanami
9
2
2
5
W
Ymir
2
5
7
1.1
L
Anubis
SourBoy05
Anubis
4
9
4
0.67
W
Chaac
ronyonc
Chaac
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,389
Damage
41,843
50,849
Taken
67,693
21,989
Mitigated
54,322
16,432
Healing
18,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Captin_Cob
Mercury
7,842
3,410
139
2,005
15,828
3,957
1,739
3,712
11,444
0
57,792
L
564
337
146
136
3,207
1,209
0
96
2,991
2,776
0
L
Izanami
G-Force1125
Izanami
26,256
18,686
0
12,244
28,268
10,486
2,853
2,000
25,193
0
94,467
W
Ymir
5,479
510
797
4,223
24,144
32,028
70
6,717
17,427
28,172
0
L
Anubis
SourBoy05
Anubis
14,569
880
0
3,906
19,374
10,294
535
3,659
14,834
36,106
0
W
Chaac
ronyonc
Chaac
28,522
4,973
729
10,155
27,721
18,337
1,604
5,965
21,756
0
71,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,455
Gold Earned
38,457
185
Minions Killed
207
4
Camps Cleared
13
634,235
Distance Traveled
966,215
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,743
671
72
4
12
345,301
2
L
Yemoja
10,457
550
2
0
0
45,461
0
L
Izanami
14,491
763
136
7
3
319,603
2
W
Ymir
12,112
637
47
2
1
282,045
0
L
Anubis
12,507
658
47
2
1
269,171
0
W
Chaac
13,602
716
88
5
0
338,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role