Player Matchup

Artemis
Artemis
BYOBOOZE114
Artemis
Level 6
God Stats
7W - 6L
1,554 SR
Queue Stats
7W - 6L
1,755 Elo+
Party 1
Gilgamesh
Gilgamesh
LemmeDriveDahBoa
Gilgamesh
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,755 Elo+
Party 1
Anubis
Anubis
MoJumbo0
Anubis
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,502 Elo+
Party 1
Team Averages
Level 25
1,518 SR
1,670 Elo+

VS

Team Averages
Level 85
1,676 SR
1,583 Elo+
Ymir
Ymir
Adapt0r
Ymir
Level 89
God Stats
3W - 7L
1,619 SR
Queue Stats
90W - 86L
1,529 Elo+
Party 2
Fenrir
Fenrir
Imparish
Fenrir
Level 25
God Stats
30W - 17L
1,666 SR
Queue Stats
32W - 28L
1,569 Elo+
Party 2
Thoth
Thoth
sulky935
Thoth
Level 142
God Stats
11W - 11L
1,743 SR
Queue Stats
334W - 308L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BYOBOOZE114
Artemis
14
0 / 7 / 9
11,744
559
8,447
12,068
3,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
17
2 / 3 / 9
13,146
626
19,743
22,455
22,516
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
MoJumbo0
Anubis
18
9 / 7 / 2
14,994
714
20,760
17,257
8,460
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Adapt0r
Ymir
15
1 / 6 / 13
12,591
600
9,820
21,219
21,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Imparish
Fenrir
16
8 / 3 / 5
13,180
628
9,516
19,872
13,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
sulky935
Thoth
18
8 / 2 / 7
13,991
666
18,473
14,574
5,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
42
11
Kills
17
17
Deaths
11
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
Adapt0r
Ymir
1
6
13
1.25
W
Artemis
BYOBOOZE114
Artemis
0
7
9
0.64
L
Fenrir
Imparish
Fenrir
8
3
5
3.5
W
Gilgamesh
2
3
9
2.17
W
Anubis
MoJumbo0
Anubis
9
7
2
1.43
L
Thoth
sulky935
Thoth
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,950
Damage
37,809
51,780
Taken
55,665
34,784
Mitigated
40,300
12,021
Healing
13,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Adapt0r
Ymir
9,820
450
0
3,606
21,219
21,415
118
9,942
11,277
20,752
0
W
Artemis
BYOBOOZE114
Artemis
8,447
2,248
0
1,082
12,068
3,808
1,556
5,953
5,665
0
31,049
L
Fenrir
Imparish
Fenrir
9,516
926
0
3,775
19,872
13,534
1,426
7,443
12,429
0
14,141
W
Gilgamesh
19,743
2,517
615
3,986
22,455
22,516
143
10,023
11,386
0
62,002
W
Anubis
MoJumbo0
Anubis
20,760
745
0
6,338
17,257
8,460
557
11,718
5,080
71,683
0
L
Thoth
sulky935
Thoth
18,473
581
0
5,974
14,574
5,351
979
4,026
10,548
96,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,884
Gold Earned
39,762
248
Minions Killed
227
8
Camps Cleared
7
1,029,553
Distance Traveled
1,094,811
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,591
600
27
1
0
333,735
6
W
Artemis
11,744
559
49
2
0
304,379
0
L
Fenrir
13,180
628
14
1
1
385,571
2
W
Gilgamesh
13,146
626
77
4
6
396,107
9
W
Anubis
14,994
714
122
6
2
329,067
3
L
Thoth
13,991
666
186
9
6
375,505
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role