Player Matchup

Zhong Kui
Zhong Kui
Bronze III
E_Ryzing_V
Zhong Kui
Bronze III
Level 53
God Stats
0W - 1L
1,485 SR
Queue Stats
0W - 7L
1,344 MMR
Party 2
Kali
Kali
Bronze III
KoSoVa_UCK_75
Kali
Bronze III
Level 44
God Stats
0W - 2L
1,573 SR
Queue Stats
0W - 4L
1,500 MMR
Party 2
Cerberus
Cerberus
Bronze III
ScorpianzXIII
Cerberus
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,344 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 62
1,520 SR
1,396 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 93
1,616 SR
1,412 MMR
Anubis
Anubis
Platinum IV
 
Anubis
Platinum IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum IV
DenniTheRipper
Gilgamesh
Platinum IV
Level 149
God Stats
1W - 1L
1,716 SR
Queue Stats
54W - 66L
1,575 MMR
Party 1
Amaterasu
Amaterasu
Silver III
war-city6
Amaterasu
Silver III
Level 61
God Stats
1W - 0L
1,631 SR
Queue Stats
5W - 11L
1,161 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
E_Ryzing_V
Zhong Kui
13
1 / 10 / 3
9,271
579
15,629
18,974
10,919
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 9 / 3
9,749
609
6,213
18,892
6,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
ScorpianzXIII
Cerberus
13
3 / 9 / 3
10,135
633
6,620
28,213
23,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
ArachneSerqetPersephoneNu WaTsukuyomi

VS

Bans
OlorunRatatoskrBakasuraDanzaburouMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
9 / 2 / 13
11,909
744
20,436
12,367
5,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
DenniTheRipper
Gilgamesh
17
18 / 0 / 8
13,343
834
28,937
15,109
14,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
war-city6
Amaterasu
13
1 / 4 / 19
10,388
649
6,647
15,117
10,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
6
Kills
28
28
Deaths
6
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
2
13
7.75
W
Gilgamesh
DenniTheRipper
Gilgamesh
18
0
8
22
L
Zhong Kui
E_Ryzing_V
Zhong Kui
1
10
3
0.25
L
2
9
3
0.39
L
Cerberus
ScorpianzXIII
Cerberus
3
9
3
0.5
W
Amaterasu
war-city6
Amaterasu
1
4
19
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,462
Damage
56,020
66,079
Taken
42,593
40,775
Mitigated
30,101
11,562
Healing
9,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
20,436
5,426
0
3,681
12,367
5,082
1,733
6,749
5,618
50,939
0
W
Gilgamesh
DenniTheRipper
Gilgamesh
28,937
8,799
0
3,240
15,109
14,275
766
7,573
7,536
384
57,581
L
Zhong Kui
E_Ryzing_V
Zhong Kui
15,629
1,408
0
2,544
18,974
10,919
0
6,567
12,042
45,968
0
L
6,213
2,287
0
3,652
18,892
6,413
0
4,692
13,708
0
18,532
L
Cerberus
ScorpianzXIII
Cerberus
6,620
1,058
0
5,366
28,213
23,443
0
9,392
17,745
19,800
0
W
Amaterasu
war-city6
Amaterasu
6,647
2,336
515
1,635
15,117
10,744
143
8,470
6,647
0
23,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,155
Gold Earned
35,640
115
Minions Killed
157
3
Camps Cleared
8
707,375
Distance Traveled
859,673
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,909
744
51
3
4
242,150
3
W
Gilgamesh
13,343
834
66
4
3
321,957
2
L
Zhong Kui
9,271
579
58
4
2
229,366
3
L
Kali
9,749
609
17
1
1
249,584
0
L
Cerberus
10,135
633
40
3
0
228,425
1
W
Amaterasu
10,388
649
40
3
1
295,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role