Player Matchup

Nu Wa
Nu Wa
GenericBrownGuy
Nu Wa
Level 134
God Stats
22W - 29L
1,475 SR
Queue Stats
80W - 81L
1,618 Elo+
Party 1
Ymir
Ymir
Yooshie
Ymir
Level 158
God Stats
1W - 0L
1,315 SR
Queue Stats
55W - 45L
1,773 Elo+
Party 1
Da Ji
Da Ji
shinypiplup35
Da Ji
Level 132
God Stats
7W - 4L
1,727 SR
Queue Stats
27W - 27L
1,716 Elo+
Party 1
Team Averages
Level 141
1,506 SR
1,702 Elo+

VS

Team Averages
Level 128
1,648 SR
1,644 Elo+
Cernunnos
Cernunnos
IIIPKIII
Cernunnos
Level 95
God Stats
4W - 8L
1,625 SR
Queue Stats
134W - 135L
1,571 Elo+
Solo
Kumbhakarna
Kumbhakarna
Lawd Tachank
Kumbhakarna
Level 128
God Stats
0W - 1L
1,641 SR
Queue Stats
88W - 71L
1,721 Elo+
Solo
Zhong Kui
Zhong Kui
UCantBeadsDeath
Zhong Kui
Level 160
God Stats
3W - 5L
1,677 SR
Queue Stats
719W - 707L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 8
7,672
767
7,604
6,074
1,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Yooshie
Ymir
11
4 / 0 / 7
8,061
806
7,986
9,105
7,526
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
4 / 4 / 3
7,621
762
6,772
7,406
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IIIPKIII
Cernunnos
11
3 / 4 / 2
7,035
704
8,651
7,972
2,485
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
Lawd Tachank
Kumbhakarna
10
2 / 2 / 3
7,180
718
4,917
10,462
7,831
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
UCantBeadsDeath
Zhong Kui
10
0 / 5 / 4
6,542
654
4,781
10,565
5,673
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
11
Kills
5
5
Deaths
11
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Cernunnos
IIIPKIII
Cernunnos
3
4
2
1
L
Kumbhakarna
Lawd Tachank
Kumbhakarna
2
2
3
1.75
L
Zhong Kui
UCantBeadsDeath
Zhong Kui
0
5
4
0.4
W
Ymir
Yooshie
Ymir
4
0
7
7.5
W
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,362
Damage
18,349
22,585
Taken
28,999
12,388
Mitigated
15,989
2,956
Healing
6,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,604
3,223
72
1,203
6,074
1,962
965
3,793
2,281
30,399
0
L
Cernunnos
IIIPKIII
Cernunnos
8,651
3,483
0
723
7,972
2,485
0
3,354
4,618
0
30,008
L
Kumbhakarna
Lawd Tachank
Kumbhakarna
4,917
636
270
1,504
10,462
7,831
0
6,233
4,229
10,478
0
L
Zhong Kui
UCantBeadsDeath
Zhong Kui
4,781
263
0
4,210
10,565
5,673
0
6,133
4,432
27,564
0
W
Ymir
Yooshie
Ymir
7,986
1,877
180
972
9,105
7,526
0
4,416
4,689
15,438
0
W
6,772
2,039
0
529
7,406
2,900
471
2,244
5,162
0
15,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,354
Gold Earned
20,757
73
Minions Killed
108
4
Camps Cleared
6
530,061
Distance Traveled
544,665
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,672
767
46
5
1
181,226
1
L
Cernunnos
7,035
704
32
3
2
174,267
3
L
Kumbhakarna
7,180
718
9
1
1
191,242
0
L
Zhong Kui
6,542
654
67
7
3
179,156
4
W
Ymir
8,061
806
17
2
0
179,076
3
W
Da Ji
7,621
762
10
1
3
169,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role